From a63e17566ab32ab05d784f465ef38a7f3f3db919 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 29 Jan 2023 13:47:30 -0500 Subject: spirv: Fix TXQ with MSAA textures --- src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/backend/spirv/spirv_emit_context.cpp') diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 3b97721e1..d48d4860e 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1288,6 +1288,7 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in .pointer_type = pointer_type, .image_type = image_type, .count = desc.count, + .is_multisample = desc.is_multisample, }); if (profile.supported_spirv >= 0x00010400) { interfaces.push_back(id); -- cgit v1.2.3