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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-29 08:09:29 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:36 +0200
commitc9a25855bc208c0bd878f430c8d9fa6e6df44e46 (patch)
tree0cd4ea4c65e208a635c933e7317f1fb63011ee42 /src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
parentglsl: Implement TEX depth functions (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_select.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_select.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
index ad3713f2d..d3c8d330f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
@@ -5,6 +5,7 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
+#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {