diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-12-06 22:32:59 +0100 |
---|---|---|
committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-01-01 22:43:58 +0100 |
commit | 8d694701bcd97c3766692dff2a9b4ec2f3a64ebd (patch) | |
tree | 6fe6f656a60c830c1114e4da806359ca1b649009 /src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | |
parent | Vulkan: Add other additional pipeline specs (diff) | |
download | yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar.gz yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar.bz2 yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar.lz yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar.xz yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.tar.zst yuzu-8d694701bcd97c3766692dff2a9b4ec2f3a64ebd.zip |
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 39579cf5d..25106da67 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -234,6 +234,12 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, case IR::Attribute::FrontFace: ctx.AddF32("{}=itof(gl_FrontFacing?-1:0);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddF32("{}=itof(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddF32("{}=itof(gl_BaseVertex);", inst); + break; default: throw NotImplementedException("Get attribute {}", attr); } @@ -250,6 +256,12 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s case IR::Attribute::VertexId: ctx.AddU32("{}=uint(gl_VertexID);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddU32("{}=uint(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddU32("{}=uint(gl_BaseVertex);", inst); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } |