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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-08 02:39:30 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:37 +0200 |
commit | c5422041134ed2645e7cd32152e36f9d04c66da3 (patch) | |
tree | e417bbe88e598fd74dffc576c79427ce5d268cac /src/shader_recompiler/backend/glsl/emit_context.h | |
parent | glsl: Conditionally add GL_ARB_sparse_texture2 (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h index 9bdca184f..dce99586e 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.h +++ b/src/shader_recompiler/backend/glsl/emit_context.h @@ -150,6 +150,7 @@ public: Stage stage{}; std::string_view stage_name = "invalid"; + std::string_view position_name = "gl_Position"; std::vector<u32> texture_buffer_bindings; std::vector<u32> image_buffer_bindings; |