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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-08 02:39:30 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:37 +0200
commitc5422041134ed2645e7cd32152e36f9d04c66da3 (patch)
treee417bbe88e598fd74dffc576c79427ce5d268cac /src/shader_recompiler/backend/glsl/emit_context.h
parentglsl: Conditionally add GL_ARB_sparse_texture2 (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.h')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h
index 9bdca184f..dce99586e 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.h
+++ b/src/shader_recompiler/backend/glsl/emit_context.h
@@ -150,6 +150,7 @@ public:
Stage stage{};
std::string_view stage_name = "invalid";
+ std::string_view position_name = "gl_Position";
std::vector<u32> texture_buffer_bindings;
std::vector<u32> image_buffer_bindings;