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author | Feng Chen <VonChenPlus@gmail.com> | 2021-12-18 06:57:14 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-18 06:57:14 +0100 |
commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | |
parent | Implement convert legacy to generic (diff) | |
parent | Merge pull request #7570 from ameerj/favorites-expanded (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index 8aa494a4d..f698b8b9b 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp @@ -2,8 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/glasm/emit_context.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" +#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLASM { |