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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-05 07:19:08 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commitb10cf64c486d8730fcfeb53a333814915b3b5fbe (patch)
tree59cb4f62ac806071e0f0a341589c164017520f3a /src/shader_recompiler/backend/glasm/emit_context.h
parentshader: ISET.X implementation (diff)
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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
new file mode 100644
index 000000000..ae91069c8
--- /dev/null
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -0,0 +1,21 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "shader_recompiler/backend/glasm/reg_alloc.h"
+
+namespace Shader::Backend::GLASM {
+
+class EmitContext {
+public:
+ std::string code;
+ RegAlloc reg_alloc;
+
+private:
+};
+
+} // namespace Shader::Backend::GLASM