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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-08 21:28:52 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commit6fd190d1ae4275a06ed2e488401e1d63912954be (patch)
treeece4681d18c7b0b5bcb6b540ea4a21b32c19b363 /src/shader_recompiler/backend/glasm/emit_context.h
parentglasm: Changes to GLASM register allocator and emit context (diff)
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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
index cf66619de..4f98a9816 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.h
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -13,13 +13,14 @@
namespace Shader::IR {
class Inst;
-}
+struct Program;
+} // namespace Shader::IR
namespace Shader::Backend::GLASM {
class EmitContext {
public:
- explicit EmitContext();
+ explicit EmitContext(IR::Program& program);
template <typename... Args>
void Add(const char* fmt, IR::Inst& inst, Args&&... args) {