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authorMonsterDruide1 <5958456@gmail.com>2021-06-18 16:15:42 +0200
committerMonsterDruide1 <5958456@gmail.com>2021-09-18 23:22:00 +0200
commitb42c3ce21db249d5e3bc04b4f73202e757da317c (patch)
treec5ccf9e311d2a675b0e2afff3d85ed4654047b5e /src/input_common/tas/tas_poller.h
parentMerge pull request #7020 from Moonlacer/remove_audio_stretching (diff)
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diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h
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+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/tas/tas_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a mouse. It receives mouse events and forward them
+ * to all button devices it created.
+ */
+class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+/// An analog device factory that creates analog devices from mouse
+class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+} // namespace InputCommon