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author | Fernando S <fsahmkow27@gmail.com> | 2021-11-27 11:52:08 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-27 11:52:08 +0100 |
commit | 564f10527745f870621c08bbb5d16badee0ed861 (patch) | |
tree | e8ac8dee60086facf1837393882865f5df18c95e /src/input_common/mouse/mouse_poller.h | |
parent | Merge pull request #7431 from liushuyu/fix-linux-decoding (diff) | |
parent | config: Remove vibration configuration (diff) | |
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Diffstat (limited to 'src/input_common/mouse/mouse_poller.h')
-rw-r--r-- | src/input_common/mouse/mouse_poller.h | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/src/input_common/mouse/mouse_poller.h b/src/input_common/mouse/mouse_poller.h deleted file mode 100644 index cf331293b..000000000 --- a/src/input_common/mouse/mouse_poller.h +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> -#include "core/frontend/input.h" -#include "input_common/mouse/mouse_input.h" - -namespace InputCommon { - -/** - * A button device factory representing a mouse. It receives mouse events and forward them - * to all button devices it created. - */ -class MouseButtonFactory final : public Input::Factory<Input::ButtonDevice> { -public: - explicit MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_); - - /** - * Creates a button device from a button press - * @param params contains parameters for creating the device: - * - "code": the code of the key to bind with the button - */ - std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override; - - Common::ParamPackage GetNextInput() const; - - /// For device input configuration/polling - void BeginConfiguration(); - void EndConfiguration(); - - bool IsPolling() const { - return polling; - } - -private: - std::shared_ptr<MouseInput::Mouse> mouse_input; - bool polling = false; -}; - -/// An analog device factory that creates analog devices from mouse -class MouseAnalogFactory final : public Input::Factory<Input::AnalogDevice> { -public: - explicit MouseAnalogFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_); - - std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override; - - Common::ParamPackage GetNextInput() const; - - /// For device input configuration/polling - void BeginConfiguration(); - void EndConfiguration(); - - bool IsPolling() const { - return polling; - } - -private: - std::shared_ptr<MouseInput::Mouse> mouse_input; - bool polling = false; -}; - -/// A motion device factory that creates motion devices from mouse -class MouseMotionFactory final : public Input::Factory<Input::MotionDevice> { -public: - explicit MouseMotionFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_); - - std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; - - Common::ParamPackage GetNextInput() const; - - /// For device input configuration/polling - void BeginConfiguration(); - void EndConfiguration(); - - bool IsPolling() const { - return polling; - } - -private: - std::shared_ptr<MouseInput::Mouse> mouse_input; - bool polling = false; -}; - -/// An touch device factory that creates touch devices from mouse -class MouseTouchFactory final : public Input::Factory<Input::TouchDevice> { -public: - explicit MouseTouchFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_); - - std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; - - Common::ParamPackage GetNextInput() const; - - /// For device input configuration/polling - void BeginConfiguration(); - void EndConfiguration(); - - bool IsPolling() const { - return polling; - } - -private: - std::shared_ptr<MouseInput::Mouse> mouse_input; - bool polling = false; -}; - -} // namespace InputCommon |