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authorNarr the Reg <juangerman-13@hotmail.com>2022-12-20 18:34:33 +0100
committerNarr the Reg <juangerman-13@hotmail.com>2023-01-20 01:05:20 +0100
commitd80e6c399bf8196646cca5ac1265d122638bb96b (patch)
tree328254642e4edcd5e0aadfe9190f3f133d34708e /src/input_common/drivers
parentMerge pull request #9556 from vonchenplus/draw_texture (diff)
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Diffstat (limited to 'src/input_common/drivers')
-rw-r--r--src/input_common/drivers/joycon.cpp615
-rw-r--r--src/input_common/drivers/joycon.h107
2 files changed, 722 insertions, 0 deletions
diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp
new file mode 100644
index 000000000..eab10d11c
--- /dev/null
+++ b/src/input_common/drivers/joycon.cpp
@@ -0,0 +1,615 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <fmt/format.h>
+
+#include "common/param_package.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "input_common/drivers/joycon.h"
+#include "input_common/helpers/joycon_driver.h"
+#include "input_common/helpers/joycon_protocol/joycon_types.h"
+
+namespace InputCommon {
+
+Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) {
+ LOG_INFO(Input, "Joycon driver Initialization started");
+ const int init_res = SDL_hid_init();
+ if (init_res == 0) {
+ Setup();
+ } else {
+ LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", init_res);
+ }
+}
+
+Joycons::~Joycons() {
+ Reset();
+}
+
+void Joycons::Reset() {
+ scan_thread = {};
+ for (const auto& device : left_joycons) {
+ if (!device) {
+ continue;
+ }
+ device->Stop();
+ }
+ for (const auto& device : right_joycons) {
+ if (!device) {
+ continue;
+ }
+ device->Stop();
+ }
+ for (const auto& device : pro_joycons) {
+ if (!device) {
+ continue;
+ }
+ device->Stop();
+ }
+ SDL_hid_exit();
+}
+
+void Joycons::Setup() {
+ u32 port = 0;
+ for (auto& device : left_joycons) {
+ PreSetController(GetIdentifier(port, Joycon::ControllerType::Left));
+ device = std::make_shared<Joycon::JoyconDriver>(port++);
+ }
+ for (auto& device : right_joycons) {
+ PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
+ device = std::make_shared<Joycon::JoyconDriver>(port++);
+ }
+ for (auto& device : pro_joycons) {
+ PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro));
+ device = std::make_shared<Joycon::JoyconDriver>(port++);
+ }
+
+ if (!scan_thread_running) {
+ scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
+ }
+}
+
+void Joycons::ScanThread(std::stop_token stop_token) {
+ constexpr u16 nintendo_vendor_id = 0x057e;
+ Common::SetCurrentThreadName("yuzu:input:JoyconScanThread");
+ scan_thread_running = true;
+ while (!stop_token.stop_requested()) {
+ SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
+ SDL_hid_device_info* cur_dev = devs;
+
+ while (cur_dev) {
+ if (IsDeviceNew(cur_dev)) {
+ LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id,
+ cur_dev->product_id);
+ RegisterNewDevice(cur_dev);
+ }
+ cur_dev = cur_dev->next;
+ }
+
+ std::this_thread::sleep_for(std::chrono::seconds(5));
+ }
+ scan_thread_running = false;
+}
+
+bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
+ Joycon::ControllerType type{};
+ Joycon::SerialNumber serial_number{};
+
+ const auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
+ if (result != Joycon::DriverResult::Success) {
+ return false;
+ }
+
+ const auto result2 = Joycon::JoyconDriver::GetSerialNumber(device_info, serial_number);
+ if (result2 != Joycon::DriverResult::Success) {
+ return false;
+ }
+
+ auto is_handle_identical = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
+ if (!device) {
+ return false;
+ }
+ if (!device->IsConnected()) {
+ return false;
+ }
+ if (device->GetHandleSerialNumber() != serial_number) {
+ return false;
+ }
+ return true;
+ };
+
+ // Check if device already exist
+ switch (type) {
+ case Joycon::ControllerType::Left:
+ for (const auto& device : left_joycons) {
+ if (is_handle_identical(device)) {
+ return false;
+ }
+ }
+ break;
+ case Joycon::ControllerType::Right:
+ for (const auto& device : right_joycons) {
+ if (is_handle_identical(device)) {
+ return false;
+ }
+ }
+ break;
+ case Joycon::ControllerType::Pro:
+ case Joycon::ControllerType::Grip:
+ for (const auto& device : pro_joycons) {
+ if (is_handle_identical(device)) {
+ return false;
+ }
+ }
+ break;
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+void Joycons::RegisterNewDevice(SDL_hid_device_info* device_info) {
+ Joycon::ControllerType type{};
+ auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
+ auto handle = GetNextFreeHandle(type);
+ if (handle == nullptr) {
+ LOG_WARNING(Input, "No free handles available");
+ return;
+ }
+ if (result == Joycon::DriverResult::Success) {
+ result = handle->RequestDeviceAccess(device_info);
+ }
+ if (result == Joycon::DriverResult::Success) {
+ LOG_WARNING(Input, "Initialize device");
+
+ std::function<void(Joycon::Battery)> on_battery_data;
+ std::function<void(Joycon::Color)> on_button_data;
+ std::function<void(int, f32)> on_stick_data;
+ std::function<void(int, std::array<u8, 6>)> on_motion_data;
+ std::function<void(s16)> on_ring_data;
+ std::function<void(const std::vector<u8>&)> on_amiibo_data;
+
+ const std::size_t port = handle->GetDevicePort();
+ handle->on_battery_data = {
+ [this, port, type](Joycon::Battery value) { OnBatteryUpdate(port, type, value); }};
+ handle->on_color_data = {
+ [this, port, type](Joycon::Color value) { OnColorUpdate(port, type, value); }};
+ handle->on_button_data = {
+ [this, port, type](int id, bool value) { OnButtonUpdate(port, type, id, value); }};
+ handle->on_stick_data = {
+ [this, port, type](int id, f32 value) { OnStickUpdate(port, type, id, value); }};
+ handle->on_motion_data = {[this, port, type](int id, Joycon::MotionData value) {
+ OnMotionUpdate(port, type, id, value);
+ }};
+ handle->on_ring_data = {[this](f32 ring_data) { OnRingConUpdate(ring_data); }};
+ handle->on_amiibo_data = {[this, port](const std::vector<u8>& amiibo_data) {
+ OnAmiiboUpdate(port, amiibo_data);
+ }};
+ handle->InitializeDevice();
+ }
+}
+
+std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
+ Joycon::ControllerType type) const {
+
+ if (type == Joycon::ControllerType::Left) {
+ for (const auto& device : left_joycons) {
+ if (!device->IsConnected()) {
+ return device;
+ }
+ }
+ }
+ if (type == Joycon::ControllerType::Right) {
+ for (const auto& device : right_joycons) {
+ if (!device->IsConnected()) {
+ return device;
+ }
+ }
+ }
+ if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
+ for (const auto& device : pro_joycons) {
+ if (!device->IsConnected()) {
+ return device;
+ }
+ }
+ }
+ return nullptr;
+}
+
+bool Joycons::IsVibrationEnabled(const PadIdentifier& identifier) {
+ const auto handle = GetHandle(identifier);
+ if (handle == nullptr) {
+ return false;
+ }
+ return handle->IsVibrationEnabled();
+}
+
+Common::Input::VibrationError Joycons::SetVibration(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
+ const Joycon::VibrationValue native_vibration{
+ .low_amplitude = vibration.low_amplitude,
+ .low_frequency = vibration.low_frequency,
+ .high_amplitude = vibration.high_amplitude,
+ .high_frequency = vibration.high_amplitude,
+ };
+ auto handle = GetHandle(identifier);
+ if (handle == nullptr) {
+ return Common::Input::VibrationError::InvalidHandle;
+ }
+
+ handle->SetVibration(native_vibration);
+ return Common::Input::VibrationError::None;
+}
+
+void Joycons::SetLeds(const PadIdentifier& identifier, const Common::Input::LedStatus& led_status) {
+ auto handle = GetHandle(identifier);
+ if (handle == nullptr) {
+ return;
+ }
+ int led_config = led_status.led_1 ? 1 : 0;
+ led_config += led_status.led_2 ? 2 : 0;
+ led_config += led_status.led_3 ? 4 : 0;
+ led_config += led_status.led_4 ? 8 : 0;
+
+ const auto result = handle->SetLedConfig(static_cast<u8>(led_config));
+ if (result != Joycon::DriverResult::Success) {
+ LOG_ERROR(Input, "Failed to set led config");
+ }
+}
+
+Common::Input::CameraError Joycons::SetCameraFormat(const PadIdentifier& identifier_,
+ Common::Input::CameraFormat camera_format) {
+ return Common::Input::CameraError::NotSupported;
+};
+
+Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) const {
+ return Common::Input::NfcState::Success;
+};
+
+Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_,
+ const std::vector<u8>& data) {
+ return Common::Input::NfcState::NotSupported;
+};
+
+Common::Input::PollingError Joycons::SetPollingMode(const PadIdentifier& identifier,
+ const Common::Input::PollingMode polling_mode) {
+ auto handle = GetHandle(identifier);
+ if (handle == nullptr) {
+ LOG_ERROR(Input, "Invalid handle {}", identifier.port);
+ return Common::Input::PollingError::InvalidHandle;
+ }
+
+ switch (polling_mode) {
+ case Common::Input::PollingMode::NFC:
+ handle->SetNfcMode();
+ break;
+ case Common::Input::PollingMode::Active:
+ handle->SetActiveMode();
+ break;
+ case Common::Input::PollingMode::Pasive:
+ handle->SetPasiveMode();
+ break;
+ case Common::Input::PollingMode::Ring:
+ handle->SetRingConMode();
+ break;
+ default:
+ return Common::Input::PollingError::NotSupported;
+ }
+
+ return Common::Input::PollingError::None;
+}
+
+void Joycons::OnBatteryUpdate(std::size_t port, Joycon::ControllerType type,
+ Joycon::Battery value) {
+ const auto identifier = GetIdentifier(port, type);
+ if (value.charging != 0) {
+ SetBattery(identifier, Common::Input::BatteryLevel::Charging);
+ return;
+ }
+
+ Common::Input::BatteryLevel battery{value.status.Value()};
+ switch (value.status) {
+ case 0:
+ battery = Common::Input::BatteryLevel::Empty;
+ break;
+ case 1:
+ battery = Common::Input::BatteryLevel::Critical;
+ break;
+ case 2:
+ battery = Common::Input::BatteryLevel::Low;
+ break;
+ case 3:
+ battery = Common::Input::BatteryLevel::Medium;
+ break;
+ case 4:
+ default:
+ battery = Common::Input::BatteryLevel::Full;
+ break;
+ }
+ SetBattery(identifier, battery);
+}
+
+void Joycons::OnColorUpdate(std::size_t port, Joycon::ControllerType type,
+ const Joycon::Color& value) {}
+
+void Joycons::OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value) {
+ const auto identifier = GetIdentifier(port, type);
+ SetButton(identifier, id, value);
+}
+
+void Joycons::OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value) {
+ const auto identifier = GetIdentifier(port, type);
+ SetAxis(identifier, id, value);
+}
+
+void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
+ const Joycon::MotionData& value) {
+ const auto identifier = GetIdentifier(port, type);
+ BasicMotion motion_data{
+ .gyro_x = value.gyro_x,
+ .gyro_y = value.gyro_y,
+ .gyro_z = value.gyro_z,
+ .accel_x = value.accel_x,
+ .accel_y = value.accel_y,
+ .accel_z = value.accel_z,
+ .delta_timestamp = 15000,
+ };
+ SetMotion(identifier, id, motion_data);
+}
+
+void Joycons::OnRingConUpdate(f32 ring_data) {
+ // To simplify ring detection it will always be mapped to an empty identifier for all
+ // controllers
+ constexpr PadIdentifier identifier = {
+ .guid = Common::UUID{},
+ .port = 0,
+ .pad = 0,
+ };
+ SetAxis(identifier, 100, ring_data);
+}
+
+void Joycons::OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data) {
+ const auto identifier = GetIdentifier(port, Joycon::ControllerType::Right);
+ SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, amiibo_data});
+}
+
+std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifier) const {
+ auto is_handle_active = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
+ if (!device) {
+ return false;
+ }
+ if (!device->IsConnected()) {
+ return false;
+ }
+ if (device->GetDevicePort() == identifier.port) {
+ return true;
+ }
+ return false;
+ };
+ const auto type = static_cast<Joycon::ControllerType>(identifier.pad);
+ if (type == Joycon::ControllerType::Left) {
+ for (const auto& device : left_joycons) {
+ if (is_handle_active(device)) {
+ return device;
+ }
+ }
+ }
+ if (type == Joycon::ControllerType::Right) {
+ for (const auto& device : right_joycons) {
+ if (is_handle_active(device)) {
+ return device;
+ }
+ }
+ }
+ if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
+ for (const auto& device : pro_joycons) {
+ if (is_handle_active(device)) {
+ return device;
+ }
+ }
+ }
+ return nullptr;
+}
+
+PadIdentifier Joycons::GetIdentifier(std::size_t port, Joycon::ControllerType type) const {
+ return {
+ .guid = Common::UUID{Common::InvalidUUID},
+ .port = port,
+ .pad = static_cast<std::size_t>(type),
+ };
+}
+
+std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
+ std::vector<Common::ParamPackage> devices{};
+
+ auto add_entry = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
+ if (!device) {
+ return;
+ }
+ if (!device->IsConnected()) {
+ return;
+ }
+ std::string name = fmt::format("{} {}", JoyconName(device->GetHandleDeviceType()),
+ device->GetDevicePort());
+ devices.emplace_back(Common::ParamPackage{
+ {"engine", GetEngineName()},
+ {"display", std::move(name)},
+ {"port", std::to_string(device->GetDevicePort())},
+ {"pad", std::to_string(static_cast<std::size_t>(device->GetHandleDeviceType()))},
+ });
+ };
+
+ for (const auto& controller : left_joycons) {
+ add_entry(controller);
+ }
+ for (const auto& controller : right_joycons) {
+ add_entry(controller);
+ }
+ for (const auto& controller : pro_joycons) {
+ add_entry(controller);
+ }
+
+ return devices;
+}
+
+ButtonMapping Joycons::GetButtonMappingForDevice(const Common::ParamPackage& params) {
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, Joycon::PadButton>, 20>
+ switch_to_joycon_button = {
+ std::pair{Settings::NativeButton::A, Joycon::PadButton::A},
+ {Settings::NativeButton::B, Joycon::PadButton::B},
+ {Settings::NativeButton::X, Joycon::PadButton::X},
+ {Settings::NativeButton::Y, Joycon::PadButton::Y},
+ {Settings::NativeButton::DLeft, Joycon::PadButton::Left},
+ {Settings::NativeButton::DUp, Joycon::PadButton::Up},
+ {Settings::NativeButton::DRight, Joycon::PadButton::Right},
+ {Settings::NativeButton::DDown, Joycon::PadButton::Down},
+ {Settings::NativeButton::SL, Joycon::PadButton::LeftSL},
+ {Settings::NativeButton::SR, Joycon::PadButton::LeftSR},
+ {Settings::NativeButton::L, Joycon::PadButton::L},
+ {Settings::NativeButton::R, Joycon::PadButton::R},
+ {Settings::NativeButton::ZL, Joycon::PadButton::ZL},
+ {Settings::NativeButton::ZR, Joycon::PadButton::ZR},
+ {Settings::NativeButton::Plus, Joycon::PadButton::Plus},
+ {Settings::NativeButton::Minus, Joycon::PadButton::Minus},
+ {Settings::NativeButton::Home, Joycon::PadButton::Home},
+ {Settings::NativeButton::Screenshot, Joycon::PadButton::Capture},
+ {Settings::NativeButton::LStick, Joycon::PadButton::StickL},
+ {Settings::NativeButton::RStick, Joycon::PadButton::StickR},
+ };
+
+ if (!params.Has("port")) {
+ return {};
+ }
+
+ ButtonMapping mapping{};
+ for (const auto& [switch_button, joycon_button] : switch_to_joycon_button) {
+ Common::ParamPackage button_params{};
+ button_params.Set("engine", GetEngineName());
+ button_params.Set("port", params.Get("port", 0));
+ button_params.Set("button", static_cast<int>(joycon_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ return mapping;
+}
+
+AnalogMapping Joycons::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
+ if (!params.Has("port")) {
+ return {};
+ }
+
+ AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", GetEngineName());
+ left_analog_params.Set("port", params.Get("port", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::LeftStickX));
+ left_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::LeftStickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", GetEngineName());
+ right_analog_params.Set("port", params.Get("port", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::RightStickX));
+ right_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::RightStickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+MotionMapping Joycons::GetMotionMappingForDevice(const Common::ParamPackage& params) {
+ if (!params.Has("port")) {
+ return {};
+ }
+
+ MotionMapping mapping = {};
+ Common::ParamPackage left_motion_params;
+ left_motion_params.Set("engine", GetEngineName());
+ left_motion_params.Set("port", params.Get("port", 0));
+ left_motion_params.Set("motion", 0);
+ mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
+ Common::ParamPackage right_Motion_params;
+ right_Motion_params.Set("engine", GetEngineName());
+ right_Motion_params.Set("port", params.Get("port", 0));
+ right_Motion_params.Set("motion", 1);
+ mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_Motion_params));
+ return mapping;
+}
+
+Common::Input::ButtonNames Joycons::GetUIButtonName(const Common::ParamPackage& params) const {
+ const auto button = static_cast<Joycon::PadButton>(params.Get("button", 0));
+ switch (button) {
+ case Joycon::PadButton::Left:
+ return Common::Input::ButtonNames::ButtonLeft;
+ case Joycon::PadButton::Right:
+ return Common::Input::ButtonNames::ButtonRight;
+ case Joycon::PadButton::Down:
+ return Common::Input::ButtonNames::ButtonDown;
+ case Joycon::PadButton::Up:
+ return Common::Input::ButtonNames::ButtonUp;
+ case Joycon::PadButton::LeftSL:
+ case Joycon::PadButton::RightSL:
+ return Common::Input::ButtonNames::TriggerSL;
+ case Joycon::PadButton::LeftSR:
+ case Joycon::PadButton::RightSR:
+ return Common::Input::ButtonNames::TriggerSR;
+ case Joycon::PadButton::L:
+ return Common::Input::ButtonNames::TriggerL;
+ case Joycon::PadButton::R:
+ return Common::Input::ButtonNames::TriggerR;
+ case Joycon::PadButton::ZL:
+ return Common::Input::ButtonNames::TriggerZL;
+ case Joycon::PadButton::ZR:
+ return Common::Input::ButtonNames::TriggerZR;
+ case Joycon::PadButton::A:
+ return Common::Input::ButtonNames::ButtonA;
+ case Joycon::PadButton::B:
+ return Common::Input::ButtonNames::ButtonB;
+ case Joycon::PadButton::X:
+ return Common::Input::ButtonNames::ButtonX;
+ case Joycon::PadButton::Y:
+ return Common::Input::ButtonNames::ButtonY;
+ case Joycon::PadButton::Plus:
+ return Common::Input::ButtonNames::ButtonPlus;
+ case Joycon::PadButton::Minus:
+ return Common::Input::ButtonNames::ButtonMinus;
+ case Joycon::PadButton::Home:
+ return Common::Input::ButtonNames::ButtonHome;
+ case Joycon::PadButton::Capture:
+ return Common::Input::ButtonNames::ButtonCapture;
+ case Joycon::PadButton::StickL:
+ return Common::Input::ButtonNames::ButtonStickL;
+ case Joycon::PadButton::StickR:
+ return Common::Input::ButtonNames::ButtonStickR;
+ default:
+ return Common::Input::ButtonNames::Undefined;
+ }
+}
+
+Common::Input::ButtonNames Joycons::GetUIName(const Common::ParamPackage& params) const {
+ if (params.Has("button")) {
+ return GetUIButtonName(params);
+ }
+ if (params.Has("axis")) {
+ return Common::Input::ButtonNames::Value;
+ }
+ if (params.Has("motion")) {
+ return Common::Input::ButtonNames::Engine;
+ }
+
+ return Common::Input::ButtonNames::Invalid;
+}
+
+std::string Joycons::JoyconName(Joycon::ControllerType type) const {
+ switch (type) {
+ case Joycon::ControllerType::Left:
+ return "Left Joycon";
+ case Joycon::ControllerType::Right:
+ return "Right Joycon";
+ case Joycon::ControllerType::Pro:
+ return "Pro Controller";
+ case Joycon::ControllerType::Grip:
+ return "Grip Controller";
+ default:
+ return "Unknow Joycon";
+ }
+}
+} // namespace InputCommon
diff --git a/src/input_common/drivers/joycon.h b/src/input_common/drivers/joycon.h
new file mode 100644
index 000000000..56c117270
--- /dev/null
+++ b/src/input_common/drivers/joycon.h
@@ -0,0 +1,107 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <span>
+#include <thread>
+#include <SDL_hidapi.h>
+
+#include "input_common/input_engine.h"
+
+namespace InputCommon::Joycon {
+using SerialNumber = std::array<u8, 15>;
+struct Battery;
+struct Color;
+struct MotionData;
+enum class ControllerType;
+enum class DriverResult;
+class JoyconDriver;
+} // namespace InputCommon::Joycon
+
+namespace InputCommon {
+
+class Joycons final : public InputCommon::InputEngine {
+public:
+ explicit Joycons(const std::string& input_engine_);
+
+ ~Joycons();
+
+ bool IsVibrationEnabled(const PadIdentifier& identifier) override;
+ Common::Input::VibrationError SetVibration(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
+
+ void SetLeds(const PadIdentifier& identifier,
+ const Common::Input::LedStatus& led_status) override;
+
+ Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
+ Common::Input::CameraFormat camera_format) override;
+
+ Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;
+ Common::Input::NfcState WriteNfcData(const PadIdentifier& identifier_,
+ const std::vector<u8>& data) override;
+
+ Common::Input::PollingError SetPollingMode(
+ const PadIdentifier& identifier, const Common::Input::PollingMode polling_mode) override;
+
+ /// Used for automapping features
+ std::vector<Common::ParamPackage> GetInputDevices() const override;
+ ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
+ AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
+ MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
+ Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
+
+private:
+ static constexpr std::size_t MaxSupportedControllers = 8;
+
+ /// For shutting down, clear all data, join all threads, release usb devices
+ void Reset();
+
+ /// Registers controllers, clears all data and starts the scan thread
+ void Setup();
+
+ /// Actively searchs for new devices
+ void ScanThread(std::stop_token stop_token);
+
+ /// Returns true if device is valid and not registered
+ bool IsDeviceNew(SDL_hid_device_info* device_info) const;
+
+ /// Tries to connect to the new device
+ void RegisterNewDevice(SDL_hid_device_info* device_info);
+
+ /// Returns the next free handle
+ std::shared_ptr<Joycon::JoyconDriver> GetNextFreeHandle(Joycon::ControllerType type) const;
+
+ void OnBatteryUpdate(std::size_t port, Joycon::ControllerType type, Joycon::Battery value);
+ void OnColorUpdate(std::size_t port, Joycon::ControllerType type, const Joycon::Color& value);
+ void OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value);
+ void OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value);
+ void OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
+ const Joycon::MotionData& value);
+ void OnRingConUpdate(f32 ring_data);
+ void OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data);
+
+ /// Returns a JoyconHandle corresponding to a PadIdentifier
+ std::shared_ptr<Joycon::JoyconDriver> GetHandle(PadIdentifier identifier) const;
+
+ /// Returns a PadIdentifier corresponding to the port number
+ PadIdentifier GetIdentifier(std::size_t port, Joycon::ControllerType type) const;
+
+ std::string JoyconName(std::size_t port) const;
+
+ Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
+
+ /// Returns the name of the device in text format
+ std::string JoyconName(Joycon::ControllerType type) const;
+
+ std::jthread scan_thread;
+ bool scan_thread_running{};
+
+ // Joycon types are split by type to ease supporting dualjoycon configurations
+ std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
+ std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
+ std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_joycons{};
+};
+
+} // namespace InputCommon