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author | Fernando S <fsahmkow27@gmail.com> | 2021-11-27 11:52:08 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-27 11:52:08 +0100 |
commit | 564f10527745f870621c08bbb5d16badee0ed861 (patch) | |
tree | e8ac8dee60086facf1837393882865f5df18c95e /src/input_common/drivers/keyboard.h | |
parent | Merge pull request #7431 from liushuyu/fix-linux-decoding (diff) | |
parent | config: Remove vibration configuration (diff) | |
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Diffstat (limited to 'src/input_common/drivers/keyboard.h')
-rw-r--r-- | src/input_common/drivers/keyboard.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h new file mode 100644 index 000000000..ad123b136 --- /dev/null +++ b/src/input_common/drivers/keyboard.h @@ -0,0 +1,56 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include "input_common/input_engine.h" + +namespace InputCommon { + +/** + * A button device factory representing a keyboard. It receives keyboard events and forward them + * to all button devices it created. + */ +class Keyboard final : public InputCommon::InputEngine { +public: + explicit Keyboard(const std::string& input_engine_); + + /** + * Sets the status of all buttons bound with the key to pressed + * @param key_code the code of the key to press + */ + void PressKey(int key_code); + + /** + * Sets the status of all buttons bound with the key to released + * @param key_code the code of the key to release + */ + void ReleaseKey(int key_code); + + /** + * Sets the status of the keyboard key to pressed + * @param key_index index of the key to press + */ + void PressKeyboardKey(int key_index); + + /** + * Sets the status of the keyboard key to released + * @param key_index index of the key to release + */ + void ReleaseKeyboardKey(int key_index); + + /** + * Sets the status of all keyboard modifier keys + * @param key_modifiers the code of the key to release + */ + void SetKeyboardModifiers(int key_modifiers); + + /// Sets all keys to the non pressed state + void ReleaseAllKeys(); + + /// Used for automapping features + std::vector<Common::ParamPackage> GetInputDevices() const override; +}; + +} // namespace InputCommon |