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authorLioncash <mathew1800@gmail.com>2019-01-30 05:30:22 +0100
committerLioncash <mathew1800@gmail.com>2019-01-30 17:11:32 +0100
commit1d11def9c46dc9c81af01bc55052b51e8028126e (patch)
treebfaee8bb24a1b4e7b73842803ee5a846a51749d7 /src/core/hle/service/vi/vi.cpp
parentMerge pull request #2070 from ReinUsesLisp/cubearray-view (diff)
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Diffstat (limited to 'src/core/hle/service/vi/vi.cpp')
-rw-r--r--src/core/hle/service/vi/vi.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 0f2c25182..fe08c38f2 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -524,7 +524,7 @@ private:
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
static_cast<u32>(transaction), flags);
- auto buffer_queue = nv_flinger->GetBufferQueue(id);
+ auto buffer_queue = nv_flinger->FindBufferQueue(id);
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -558,7 +558,7 @@ private:
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
- auto buffer_queue = nv_flinger->GetBufferQueue(id);
+ auto buffer_queue = nv_flinger->FindBufferQueue(id);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
@@ -628,7 +628,7 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
- const auto buffer_queue = nv_flinger->GetBufferQueue(id);
+ const auto buffer_queue = nv_flinger->FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -1044,7 +1044,7 @@ private:
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
const u64 display_id = nv_flinger->OpenDisplay(display_name);
- const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
+ const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 4};
@@ -1063,7 +1063,7 @@ private:
// TODO(Subv): What's the difference between a Stray and a Managed layer?
const u64 layer_id = nv_flinger->CreateLayer(display_id);
- const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
+ const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 6};