diff options
author | Narr the Reg <juangerman-13@hotmail.com> | 2024-02-19 06:36:53 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-02-19 06:36:53 +0100 |
commit | 8615509c4054f497fbd6ed9a7adee5a998597905 (patch) | |
tree | 293bff8e944c2ca632524e39bbfba33d6475af16 /src/core/hle/service/nvnflinger | |
parent | Merge pull request #13048 from liamwhite/new-shell (diff) | |
parent | nvnflinger: check for layers before compose (diff) | |
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Diffstat (limited to 'src/core/hle/service/nvnflinger')
22 files changed, 548 insertions, 1118 deletions
diff --git a/src/core/hle/service/nvnflinger/binder.h b/src/core/hle/service/nvnflinger/binder.h index 179938192..124accb94 100644 --- a/src/core/hle/service/nvnflinger/binder.h +++ b/src/core/hle/service/nvnflinger/binder.h @@ -20,29 +20,12 @@ class HLERequestContext; namespace Service::android { -enum class TransactionId { - RequestBuffer = 1, - SetBufferCount = 2, - DequeueBuffer = 3, - DetachBuffer = 4, - DetachNextBuffer = 5, - AttachBuffer = 6, - QueueBuffer = 7, - CancelBuffer = 8, - Query = 9, - Connect = 10, - Disconnect = 11, - AllocateBuffers = 13, - SetPreallocatedBuffer = 14, - GetBufferHistory = 17, -}; - class IBinder { public: virtual ~IBinder() = default; - virtual void Transact(android::TransactionId code, u32 flags, std::span<const u8> parcel_data, - std::span<u8> parcel_reply) = 0; - virtual Kernel::KReadableEvent& GetNativeHandle() = 0; + virtual void Transact(u32 code, std::span<const u8> parcel_data, std::span<u8> parcel_reply, + u32 flags) = 0; + virtual Kernel::KReadableEvent* GetNativeHandle(u32 type_id) = 0; }; } // namespace Service::android diff --git a/src/core/hle/service/nvnflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvnflinger/buffer_item_consumer.cpp index cf151ea3a..123507123 100644 --- a/src/core/hle/service/nvnflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvnflinger/buffer_item_consumer.cpp @@ -12,7 +12,7 @@ namespace Service::android { -BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_) +BufferItemConsumer::BufferItemConsumer(std::shared_ptr<BufferQueueConsumer> consumer_) : ConsumerBase{std::move(consumer_)} {} Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when, diff --git a/src/core/hle/service/nvnflinger/buffer_item_consumer.h b/src/core/hle/service/nvnflinger/buffer_item_consumer.h index e0c6b3604..9f95c9280 100644 --- a/src/core/hle/service/nvnflinger/buffer_item_consumer.h +++ b/src/core/hle/service/nvnflinger/buffer_item_consumer.h @@ -19,7 +19,7 @@ class BufferItem; class BufferItemConsumer final : public ConsumerBase { public: - explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer); + explicit BufferItemConsumer(std::shared_ptr<BufferQueueConsumer> consumer); Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when, bool wait_for_fence = true); Status ReleaseBuffer(const BufferItem& item, const Fence& release_fence); diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp index bbe8e06d4..3bc23aa97 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp @@ -4,12 +4,13 @@ // Parts of this implementation were based on: // https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp +#include "common/assert.h" #include "common/logging/log.h" #include "core/hle/service/nvnflinger/buffer_item.h" #include "core/hle/service/nvnflinger/buffer_queue_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" +#include "core/hle/service/nvnflinger/parcel.h" #include "core/hle/service/nvnflinger/producer_listener.h" -#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" namespace Service::android { @@ -254,4 +255,77 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { return Status::NoError; } +void BufferQueueConsumer::Transact(u32 code, std::span<const u8> parcel_data, + std::span<u8> parcel_reply, u32 flags) { + // Values used by BnGraphicBufferConsumer onTransact + enum class TransactionId { + AcquireBuffer = 1, + DetachBuffer = 2, + AttachBuffer = 3, + ReleaseBuffer = 4, + ConsumerConnect = 5, + ConsumerDisconnect = 6, + GetReleasedBuffers = 7, + SetDefaultBufferSize = 8, + SetDefaultMaxBufferCount = 9, + DisableAsyncBuffer = 10, + SetMaxAcquiredBufferCount = 11, + SetConsumerName = 12, + SetDefaultBufferFormat = 13, + SetConsumerUsageBits = 14, + SetTransformHint = 15, + GetSidebandStream = 16, + Unknown18 = 18, + Unknown20 = 20, + }; + + Status status{Status::NoError}; + InputParcel parcel_in{parcel_data}; + OutputParcel parcel_out{}; + + switch (static_cast<TransactionId>(code)) { + case TransactionId::AcquireBuffer: { + BufferItem item; + const s64 present_when = parcel_in.Read<s64>(); + + status = AcquireBuffer(&item, std::chrono::nanoseconds{present_when}); + + // TODO: can't write this directly, needs a flattener for the sp<GraphicBuffer> + // parcel_out.WriteFlattened(item); + UNREACHABLE(); + } + case TransactionId::ReleaseBuffer: { + const s32 slot = parcel_in.Read<s32>(); + const u64 frame_number = parcel_in.Read<u64>(); + const auto release_fence = parcel_in.ReadFlattened<Fence>(); + + status = ReleaseBuffer(slot, frame_number, release_fence); + + break; + } + case TransactionId::GetReleasedBuffers: { + u64 slot_mask = 0; + + status = GetReleasedBuffers(&slot_mask); + + parcel_out.Write(slot_mask); + break; + } + default: + ASSERT_MSG(false, "called, code={} flags={}", code, flags); + break; + } + + parcel_out.Write(status); + + const auto serialized = parcel_out.Serialize(); + std::memcpy(parcel_reply.data(), serialized.data(), + std::min(parcel_reply.size(), serialized.size())); +} + +Kernel::KReadableEvent* BufferQueueConsumer::GetNativeHandle(u32 type_id) { + ASSERT_MSG(false, "called, type_id={}", type_id); + return nullptr; +} + } // namespace Service::android diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h index 0a61e8dbd..a9226f1c3 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h +++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h @@ -10,6 +10,7 @@ #include <memory> #include "common/common_types.h" +#include "core/hle/service/nvnflinger/binder.h" #include "core/hle/service/nvnflinger/buffer_queue_defs.h" #include "core/hle/service/nvnflinger/status.h" @@ -19,10 +20,10 @@ class BufferItem; class BufferQueueCore; class IConsumerListener; -class BufferQueueConsumer final { +class BufferQueueConsumer final : public IBinder { public: explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_); - ~BufferQueueConsumer(); + ~BufferQueueConsumer() override; Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present); Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence); @@ -30,6 +31,11 @@ public: Status Disconnect(); Status GetReleasedBuffers(u64* out_slot_mask); + void Transact(u32 code, std::span<const u8> parcel_data, std::span<u8> parcel_reply, + u32 flags) override; + + Kernel::KReadableEvent* GetNativeHandle(u32 type_id) override; + private: std::shared_ptr<BufferQueueCore> core; BufferQueueDefs::SlotsType& slots; diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp index ec83beb9b..9e5091eeb 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp @@ -6,12 +6,9 @@ #include "common/assert.h" #include "common/logging/log.h" -#include "common/settings.h" -#include "core/core.h" #include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/kernel.h" -#include "core/hle/service/hle_ipc.h" #include "core/hle/service/kernel_helpers.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" #include "core/hle/service/nvnflinger/buffer_queue_producer.h" @@ -19,7 +16,6 @@ #include "core/hle/service/nvnflinger/parcel.h" #include "core/hle/service/nvnflinger/ui/graphic_buffer.h" #include "core/hle/service/nvnflinger/window.h" -#include "core/hle/service/vi/vi.h" namespace Service::android { @@ -807,13 +803,31 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, return Status::NoError; } -void BufferQueueProducer::Transact(TransactionId code, u32 flags, std::span<const u8> parcel_data, - std::span<u8> parcel_reply) { +void BufferQueueProducer::Transact(u32 code, std::span<const u8> parcel_data, + std::span<u8> parcel_reply, u32 flags) { + // Values used by BnGraphicBufferProducer onTransact + enum class TransactionId { + RequestBuffer = 1, + SetBufferCount = 2, + DequeueBuffer = 3, + DetachBuffer = 4, + DetachNextBuffer = 5, + AttachBuffer = 6, + QueueBuffer = 7, + CancelBuffer = 8, + Query = 9, + Connect = 10, + Disconnect = 11, + AllocateBuffers = 13, + SetPreallocatedBuffer = 14, + GetBufferHistory = 17, + }; + Status status{Status::NoError}; InputParcel parcel_in{parcel_data}; OutputParcel parcel_out{}; - switch (code) { + switch (static_cast<TransactionId>(code)) { case TransactionId::Connect: { const auto enable_listener = parcel_in.Read<bool>(); const auto api = parcel_in.Read<NativeWindowApi>(); @@ -923,8 +937,8 @@ void BufferQueueProducer::Transact(TransactionId code, u32 flags, std::span<cons std::min(parcel_reply.size(), serialized.size())); } -Kernel::KReadableEvent& BufferQueueProducer::GetNativeHandle() { - return buffer_wait_event->GetReadableEvent(); +Kernel::KReadableEvent* BufferQueueProducer::GetNativeHandle(u32 type_id) { + return &buffer_wait_event->GetReadableEvent(); } } // namespace Service::android diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.h b/src/core/hle/service/nvnflinger/buffer_queue_producer.h index 4682b0f84..048523514 100644 --- a/src/core/hle/service/nvnflinger/buffer_queue_producer.h +++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.h @@ -45,12 +45,12 @@ public: explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_, std::shared_ptr<BufferQueueCore> buffer_queue_core_, Service::Nvidia::NvCore::NvMap& nvmap_); - ~BufferQueueProducer(); + ~BufferQueueProducer() override; - void Transact(android::TransactionId code, u32 flags, std::span<const u8> parcel_data, - std::span<u8> parcel_reply) override; + void Transact(u32 code, std::span<const u8> parcel_data, std::span<u8> parcel_reply, + u32 flags) override; - Kernel::KReadableEvent& GetNativeHandle() override; + Kernel::KReadableEvent* GetNativeHandle(u32 type_id) override; public: Status RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf); diff --git a/src/core/hle/service/nvnflinger/consumer_base.cpp b/src/core/hle/service/nvnflinger/consumer_base.cpp index 1059e72bf..e360ebfd8 100644 --- a/src/core/hle/service/nvnflinger/consumer_base.cpp +++ b/src/core/hle/service/nvnflinger/consumer_base.cpp @@ -14,7 +14,7 @@ namespace Service::android { -ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_) +ConsumerBase::ConsumerBase(std::shared_ptr<BufferQueueConsumer> consumer_) : consumer{std::move(consumer_)} {} ConsumerBase::~ConsumerBase() { diff --git a/src/core/hle/service/nvnflinger/consumer_base.h b/src/core/hle/service/nvnflinger/consumer_base.h index ea3e9e97a..b29c16f86 100644 --- a/src/core/hle/service/nvnflinger/consumer_base.h +++ b/src/core/hle/service/nvnflinger/consumer_base.h @@ -27,7 +27,7 @@ public: void Abandon(); protected: - explicit ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_); + explicit ConsumerBase(std::shared_ptr<BufferQueueConsumer> consumer_); ~ConsumerBase() override; void OnFrameAvailable(const BufferItem& item) override; @@ -54,7 +54,7 @@ protected: bool is_abandoned{}; - std::unique_ptr<BufferQueueConsumer> consumer; + std::shared_ptr<BufferQueueConsumer> consumer; mutable std::mutex mutex; }; diff --git a/src/core/hle/service/nvnflinger/display.h b/src/core/hle/service/nvnflinger/display.h new file mode 100644 index 000000000..f27cbf144 --- /dev/null +++ b/src/core/hle/service/nvnflinger/display.h @@ -0,0 +1,55 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <list> + +#include "core/hle/service/nvnflinger/buffer_item_consumer.h" +#include "core/hle/service/nvnflinger/hwc_layer.h" + +namespace Service::Nvnflinger { + +struct Layer { + explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_, + s32 consumer_id_) + : buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_), + blending(LayerBlending::None), visible(true) {} + ~Layer() { + buffer_item_consumer->Abandon(); + } + + std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer; + s32 consumer_id; + LayerBlending blending; + bool visible; +}; + +struct LayerStack { + std::list<Layer> layers; +}; + +struct Display { + explicit Display(u64 id_) { + id = id_; + } + + Layer* FindLayer(s32 consumer_id) { + for (auto& layer : stack.layers) { + if (layer.consumer_id == consumer_id) { + return &layer; + } + } + + return nullptr; + } + + bool HasLayers() { + return !stack.layers.empty(); + } + + u64 id; + LayerStack stack; +}; + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp deleted file mode 100644 index 90f7248a0..000000000 --- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp +++ /dev/null @@ -1,447 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <random> - -#include "core/core.h" -#include "core/hle/kernel/k_process.h" -#include "core/hle/kernel/k_system_resource.h" -#include "core/hle/service/nvdrv/devices/nvmap.h" -#include "core/hle/service/nvdrv/nvdrv.h" -#include "core/hle/service/nvnflinger/buffer_queue_producer.h" -#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" -#include "core/hle/service/nvnflinger/pixel_format.h" -#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" -#include "core/hle/service/vi/layer/vi_layer.h" -#include "core/hle/service/vi/vi_results.h" -#include "video_core/gpu.h" -#include "video_core/host1x/host1x.h" - -namespace Service::Nvnflinger { - -namespace { - -Result AllocateSharedBufferMemory(std::unique_ptr<Kernel::KPageGroup>* out_page_group, - Core::System& system, u32 size) { - using Core::Memory::YUZU_PAGESIZE; - - // Allocate memory for the system shared buffer. - // FIXME: This memory belongs to vi's .data section. - auto& kernel = system.Kernel(); - - // Hold a temporary page group reference while we try to map it. - auto pg = std::make_unique<Kernel::KPageGroup>( - kernel, std::addressof(kernel.GetSystemSystemResource().GetBlockInfoManager())); - - // Allocate memory from secure pool. - R_TRY(kernel.MemoryManager().AllocateAndOpen( - pg.get(), size / YUZU_PAGESIZE, - Kernel::KMemoryManager::EncodeOption(Kernel::KMemoryManager::Pool::Secure, - Kernel::KMemoryManager::Direction::FromBack))); - - // Fill the output data with red. - for (auto& block : *pg) { - u32* start = system.DeviceMemory().GetPointer<u32>(block.GetAddress()); - u32* end = system.DeviceMemory().GetPointer<u32>(block.GetAddress() + block.GetSize()); - - for (; start < end; start++) { - *start = 0xFF0000FF; - } - } - - // Return the mapped page group. - *out_page_group = std::move(pg); - - // We succeeded. - R_SUCCEED(); -} - -Result MapSharedBufferIntoProcessAddressSpace(Common::ProcessAddress* out_map_address, - std::unique_ptr<Kernel::KPageGroup>& pg, - Kernel::KProcess* process, Core::System& system) { - using Core::Memory::YUZU_PAGESIZE; - - auto& page_table = process->GetPageTable(); - - // Get bounds of where mapping is possible. - const VAddr alias_code_begin = GetInteger(page_table.GetAliasCodeRegionStart()); - const VAddr alias_code_size = page_table.GetAliasCodeRegionSize() / YUZU_PAGESIZE; - const auto state = Kernel::KMemoryState::IoMemory; - const auto perm = Kernel::KMemoryPermission::UserReadWrite; - std::mt19937_64 rng{process->GetRandomEntropy(0)}; - - // Retry up to 64 times to map into alias code range. - Result res = ResultSuccess; - int i; - for (i = 0; i < 64; i++) { - *out_map_address = alias_code_begin + ((rng() % alias_code_size) * YUZU_PAGESIZE); - res = page_table.MapPageGroup(*out_map_address, *pg, state, perm); - if (R_SUCCEEDED(res)) { - break; - } - } - - // Return failure, if necessary - R_UNLESS(i < 64, res); - - // We succeeded. - R_SUCCEED(); -} - -Result CreateNvMapHandle(u32* out_nv_map_handle, Nvidia::Devices::nvmap& nvmap, u32 size) { - // Create a handle. - Nvidia::Devices::nvmap::IocCreateParams create_params{ - .size = size, - .handle = 0, - }; - R_UNLESS(nvmap.IocCreate(create_params) == Nvidia::NvResult::Success, - VI::ResultOperationFailed); - - // Assign the output handle. - *out_nv_map_handle = create_params.handle; - - // We succeeded. - R_SUCCEED(); -} - -Result FreeNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Nvidia::DeviceFD nvmap_fd) { - // Free the handle. - Nvidia::Devices::nvmap::IocFreeParams free_params{ - .handle = handle, - }; - R_UNLESS(nvmap.IocFree(free_params, nvmap_fd) == Nvidia::NvResult::Success, - VI::ResultOperationFailed); - - // We succeeded. - R_SUCCEED(); -} - -Result AllocNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Common::ProcessAddress buffer, - u32 size, Nvidia::DeviceFD nvmap_fd) { - // Assign the allocated memory to the handle. - Nvidia::Devices::nvmap::IocAllocParams alloc_params{ - .handle = handle, - .heap_mask = 0, - .flags = {}, - .align = 0, - .kind = 0, - .address = GetInteger(buffer), - }; - R_UNLESS(nvmap.IocAlloc(alloc_params, nvmap_fd) == Nvidia::NvResult::Success, - VI::ResultOperationFailed); - - // We succeeded. - R_SUCCEED(); -} - -Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv, Nvidia::DeviceFD nvmap_fd, - Common::ProcessAddress buffer, u32 size) { - // Get the nvmap device. - auto nvmap = nvdrv.GetDevice<Nvidia::Devices::nvmap>(nvmap_fd); - ASSERT(nvmap != nullptr); - - // Create a handle. - R_TRY(CreateNvMapHandle(out_handle, *nvmap, size)); - - // Ensure we maintain a clean state on failure. - ON_RESULT_FAILURE { - R_ASSERT(FreeNvMapHandle(*nvmap, *out_handle, nvmap_fd)); - }; - - // Assign the allocated memory to the handle. - R_RETURN(AllocNvMapHandle(*nvmap, *out_handle, buffer, size, nvmap_fd)); -} - -void FreeHandle(u32 handle, Nvidia::Module& nvdrv, Nvidia::DeviceFD nvmap_fd) { - auto nvmap = nvdrv.GetDevice<Nvidia::Devices::nvmap>(nvmap_fd); - ASSERT(nvmap != nullptr); - - R_ASSERT(FreeNvMapHandle(*nvmap, handle, nvmap_fd)); -} - -constexpr auto SharedBufferBlockLinearFormat = android::PixelFormat::Rgba8888; -constexpr u32 SharedBufferBlockLinearBpp = 4; - -constexpr u32 SharedBufferBlockLinearWidth = 1280; -constexpr u32 SharedBufferBlockLinearHeight = 768; -constexpr u32 SharedBufferBlockLinearStride = - SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp; -constexpr u32 SharedBufferNumSlots = 7; - -constexpr u32 SharedBufferWidth = 1280; -constexpr u32 SharedBufferHeight = 720; -constexpr u32 SharedBufferAsync = false; - -constexpr u32 SharedBufferSlotSize = - SharedBufferBlockLinearWidth * SharedBufferBlockLinearHeight * SharedBufferBlockLinearBpp; -constexpr u32 SharedBufferSize = SharedBufferSlotSize * SharedBufferNumSlots; - -constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] { - SharedMemoryPoolLayout layout{}; - layout.num_slots = SharedBufferNumSlots; - - for (u32 i = 0; i < SharedBufferNumSlots; i++) { - layout.slots[i].buffer_offset = i * SharedBufferSlotSize; - layout.slots[i].size = SharedBufferSlotSize; - layout.slots[i].width = SharedBufferWidth; - layout.slots[i].height = SharedBufferHeight; - } - - return layout; -}(); - -void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) { - auto buffer = std::make_shared<android::NvGraphicBuffer>(); - buffer->width = SharedBufferWidth; - buffer->height = SharedBufferHeight; - buffer->stride = SharedBufferBlockLinearStride; - buffer->format = SharedBufferBlockLinearFormat; - buffer->external_format = SharedBufferBlockLinearFormat; - buffer->buffer_id = handle; - buffer->offset = slot * SharedBufferSlotSize; - ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError); -} - -} // namespace - -FbShareBufferManager::FbShareBufferManager(Core::System& system, Nvnflinger& flinger, - std::shared_ptr<Nvidia::Module> nvdrv) - : m_system(system), m_flinger(flinger), m_nvdrv(std::move(nvdrv)) {} - -FbShareBufferManager::~FbShareBufferManager() = default; - -Result FbShareBufferManager::Initialize(Kernel::KProcess* owner_process, u64* out_buffer_id, - u64* out_layer_handle, u64 display_id, - LayerBlending blending) { - std::scoped_lock lk{m_guard}; - - // Ensure we haven't already created. - const u64 aruid = owner_process->GetProcessId(); - R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied); - - // Allocate memory for the shared buffer if needed. - if (!m_buffer_page_group) { - R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system, - SharedBufferSize)); - - // Record buffer id. - m_buffer_id = m_next_buffer_id++; - - // Record display id. - m_display_id = display_id; - } - - // Map into process. - Common::ProcessAddress map_address{}; - R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group, - owner_process, m_system)); - - // Create new session. - auto [it, was_emplaced] = m_sessions.emplace(aruid, FbShareSession{}); - auto& session = it->second; - - auto& container = m_nvdrv->GetContainer(); - session.session_id = container.OpenSession(owner_process); - session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id); - - // Create an nvmap handle for the buffer and assign the memory to it. - R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv, - session.nvmap_fd, map_address, SharedBufferSize)); - - // Create and open a layer for the display. - session.layer_id = m_flinger.CreateLayer(m_display_id, blending).value(); - m_flinger.OpenLayer(session.layer_id); - - // Get the layer. - VI::Layer* layer = m_flinger.FindLayer(m_display_id, session.layer_id); - ASSERT(layer != nullptr); - - // Get the producer and set preallocated buffers. - auto& producer = layer->GetBufferQueue(); - MakeGraphicBuffer(producer, 0, session.buffer_nvmap_handle); - MakeGraphicBuffer(producer, 1, session.buffer_nvmap_handle); - - // Assign outputs. - *out_buffer_id = m_buffer_id; - *out_layer_handle = session.layer_id; - - // We succeeded. - R_SUCCEED(); -} - -void FbShareBufferManager::Finalize(Kernel::KProcess* owner_process) { - std::scoped_lock lk{m_guard}; - - if (m_buffer_id == 0) { - return; - } - - const u64 aruid = owner_process->GetProcessId(); - const auto it = m_sessions.find(aruid); - if (it == m_sessions.end()) { - return; - } - - auto& session = it->second; - - // Destroy the layer. - m_flinger.DestroyLayer(session.layer_id); - - // Close nvmap handle. - FreeHandle(session.buffer_nvmap_handle, *m_nvdrv, session.nvmap_fd); - - // Close nvmap device. - m_nvdrv->Close(session.nvmap_fd); - - // Close session. - auto& container = m_nvdrv->GetContainer(); - container.CloseSession(session.session_id); - - // Erase. - m_sessions.erase(it); -} - -Result FbShareBufferManager::GetSharedBufferMemoryHandleId(u64* out_buffer_size, - s32* out_nvmap_handle, - SharedMemoryPoolLayout* out_pool_layout, - u64 buffer_id, - u64 applet_resource_user_id) { - std::scoped_lock lk{m_guard}; - - R_UNLESS(m_buffer_id > 0, VI::ResultNotFound); - R_UNLESS(buffer_id == m_buffer_id, VI::ResultNotFound); - R_UNLESS(m_sessions.contains(applet_resource_user_id), VI::ResultNotFound); - - *out_pool_layout = SharedBufferPoolLayout; - *out_buffer_size = SharedBufferSize; - *out_nvmap_handle = m_sessions[applet_resource_user_id].buffer_nvmap_handle; - - R_SUCCEED(); -} - -Result FbShareBufferManager::GetLayerFromId(VI::Layer** out_layer, u64 layer_id) { - // Ensure the layer id is valid. - R_UNLESS(layer_id > 0, VI::ResultNotFound); - - // Get the layer. - VI::Layer* layer = m_flinger.FindLayer(m_display_id, layer_id); - R_UNLESS(layer != nullptr, VI::ResultNotFound); - - // We succeeded. - *out_layer = layer; - R_SUCCEED(); -} - -Result FbShareBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence, - std::array<s32, 4>& out_slot_indexes, - s64* out_target_slot, u64 layer_id) { - std::scoped_lock lk{m_guard}; - - // Get the layer. - VI::Layer* layer; - R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); - - // Get the producer. - auto& producer = layer->GetBufferQueue(); - - // Get the next buffer from the producer. - s32 slot; - R_UNLESS(producer.DequeueBuffer(std::addressof(slot), out_fence, SharedBufferAsync != 0, - SharedBufferWidth, SharedBufferHeight, - SharedBufferBlockLinearFormat, 0) == android::Status::NoError, - VI::ResultOperationFailed); - - // Assign remaining outputs. - *out_target_slot = slot; - out_slot_indexes = {0, 1, -1, -1}; - - // We succeeded. - R_SUCCEED(); -} - -Result FbShareBufferManager::PresentSharedFrameBuffer(android::Fence fence, - Common::Rectangle<s32> crop_region, - u32 transform, s32 swap_interval, - u64 layer_id, s64 slot) { - std::scoped_lock lk{m_guard}; - - // Get the layer. - VI::Layer* layer; - R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); - - // Get the producer. - auto& producer = layer->GetBufferQueue(); - - // Request to queue the buffer. - std::shared_ptr<android::GraphicBuffer> buffer; - R_UNLESS(producer.RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) == - android::Status::NoError, - VI::ResultOperationFailed); - - ON_RESULT_FAILURE { - producer.CancelBuffer(static_cast<s32>(slot), fence); - }; - - // Queue the buffer to the producer. - android::QueueBufferInput input{}; - android::QueueBufferOutput output{}; - input.crop = crop_region; - input.fence = fence; - input.transform = static_cast<android::NativeWindowTransform>(transform); - input.swap_interval = swap_interval; - R_UNLESS(producer.QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) == - android::Status::NoError, - VI::ResultOperationFailed); - - // We succeeded. - R_SUCCEED(); -} - -Result FbShareBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, - u64 layer_id) { - std::scoped_lock lk{m_guard}; - - // Get the layer. - VI::Layer* layer; - R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); - - // Get the producer. - auto& producer = layer->GetBufferQueue(); - - // Set the event. - *out_event = std::addressof(producer.GetNativeHandle()); - - // We succeeded. - R_SUCCEED(); -} - -Result FbShareBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) { - std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer()); - Common::ScratchBuffer<u32> scratch; - - // TODO: this could be optimized - s64 e = -1280 * 768 * 4; - for (auto& block : *m_buffer_page_group) { - u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress()); - u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize()); - - for (; start < end; start++) { - *start = 0; - - if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) { - *start = capture_buffer[e]; - } - e++; - } - - m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) { - m_system.GPU().InvalidateRegion(addr, end - start); - }); - } - - *out_was_written = true; - *out_layer_index = 1; - R_SUCCEED(); -} - -} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h deleted file mode 100644 index b79a7d23a..000000000 --- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h +++ /dev/null @@ -1,82 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <map> - -#include "common/math_util.h" -#include "core/hle/service/nvdrv/core/container.h" -#include "core/hle/service/nvdrv/nvdata.h" -#include "core/hle/service/nvnflinger/hwc_layer.h" -#include "core/hle/service/nvnflinger/nvnflinger.h" -#include "core/hle/service/nvnflinger/ui/fence.h" - -namespace Kernel { -class KPageGroup; -} - -namespace Service::Nvnflinger { - -struct SharedMemorySlot { - u64 buffer_offset; - u64 size; - s32 width; - s32 height; -}; -static_assert(sizeof(SharedMemorySlot) == 0x18, "SharedMemorySlot has wrong size"); - -struct SharedMemoryPoolLayout { - s32 num_slots; - std::array<SharedMemorySlot, 0x10> slots; -}; -static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout has wrong size"); - -struct FbShareSession; - -class FbShareBufferManager final { -public: - explicit FbShareBufferManager(Core::System& system, Nvnflinger& flinger, - std::shared_ptr<Nvidia::Module> nvdrv); - ~FbShareBufferManager(); - - Result Initialize(Kernel::KProcess* owner_process, u64* out_buffer_id, u64* out_layer_handle, - u64 display_id, LayerBlending blending); - void Finalize(Kernel::KProcess* owner_process); - - Result GetSharedBufferMemoryHandleId(u64* out_buffer_size, s32* out_nvmap_handle, - SharedMemoryPoolLayout* out_pool_layout, u64 buffer_id, - u64 applet_resource_user_id); - Result AcquireSharedFrameBuffer(android::Fence* out_fence, std::array<s32, 4>& out_slots, - s64* out_target_slot, u64 layer_id); - Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region, - u32 transform, s32 swap_interval, u64 layer_id, s64 slot); - Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id); - - Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index); - -private: - Result GetLayerFromId(VI::Layer** out_layer, u64 layer_id); - -private: - u64 m_next_buffer_id = 1; - u64 m_display_id = 0; - u64 m_buffer_id = 0; - SharedMemoryPoolLayout m_pool_layout = {}; - std::map<u64, FbShareSession> m_sessions; - std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group; - - std::mutex m_guard; - Core::System& m_system; - Nvnflinger& m_flinger; - std::shared_ptr<Nvidia::Module> m_nvdrv; -}; - -struct FbShareSession { - Nvidia::DeviceFD nvmap_fd = {}; - Nvidia::NvCore::SessionId session_id = {}; - u64 layer_id = {}; - u32 buffer_nvmap_handle = 0; -}; - -} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/hardware_composer.cpp b/src/core/hle/service/nvnflinger/hardware_composer.cpp index be7eb97a3..02215a786 100644 --- a/src/core/hle/service/nvnflinger/hardware_composer.cpp +++ b/src/core/hle/service/nvnflinger/hardware_composer.cpp @@ -10,8 +10,6 @@ #include "core/hle/service/nvnflinger/hardware_composer.h" #include "core/hle/service/nvnflinger/hwc_layer.h" #include "core/hle/service/nvnflinger/ui/graphic_buffer.h" -#include "core/hle/service/vi/display/vi_display.h" -#include "core/hle/service/vi/layer/vi_layer.h" namespace Service::Nvnflinger { @@ -44,7 +42,7 @@ s32 NormalizeSwapInterval(f32* out_speed_scale, s32 swap_interval) { HardwareComposer::HardwareComposer() = default; HardwareComposer::~HardwareComposer() = default; -u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display, +u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display, Nvidia::Devices::nvdisp_disp0& nvdisp) { boost::container::small_vector<HwcLayer, 2> composition_stack; @@ -56,12 +54,11 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display, bool has_acquired_buffer{}; // Acquire all necessary framebuffers. - for (size_t i = 0; i < display.GetNumLayers(); i++) { - auto& layer = display.GetLayer(i); - auto layer_id = layer.GetLayerId(); + for (auto& layer : display.stack.layers) { + auto consumer_id = layer.consumer_id; // Try to fetch the framebuffer (either new or stale). - const auto result = this->CacheFramebufferLocked(layer, layer_id); + const auto result = this->CacheFramebufferLocked(layer, consumer_id); // If we failed, skip this layer. if (result == CacheStatus::NoBufferAvailable) { @@ -73,24 +70,26 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display, has_acquired_buffer = true; } - const auto& buffer = m_framebuffers[layer_id]; + const auto& buffer = m_framebuffers[consumer_id]; const auto& item = buffer.item; const auto& igbp_buffer = *item.graphic_buffer; // TODO: get proper Z-index from layer - composition_stack.emplace_back(HwcLayer{ - .buffer_handle = igbp_buffer.BufferId(), - .offset = igbp_buffer.Offset(), - .format = igbp_buffer.ExternalFormat(), - .width = igbp_buffer.Width(), - .height = igbp_buffer.Height(), - .stride = igbp_buffer.Stride(), - .z_index = 0, - .blending = layer.GetBlending(), - .transform = static_cast<android::BufferTransformFlags>(item.transform), - .crop_rect = item.crop, - .acquire_fence = item.fence, - }); + if (layer.visible) { + composition_stack.emplace_back(HwcLayer{ + .buffer_handle = igbp_buffer.BufferId(), + .offset = igbp_buffer.Offset(), + .format = igbp_buffer.ExternalFormat(), + .width = igbp_buffer.Width(), + .height = igbp_buffer.Height(), + .stride = igbp_buffer.Stride(), + .z_index = 0, + .blending = layer.blending, + .transform = static_cast<android::BufferTransformFlags>(item.transform), + .crop_rect = item.crop, + .acquire_fence = item.fence, + }); + } // We need to compose again either before this frame is supposed to // be released, or exactly on the vsync period it should be released. @@ -138,7 +137,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display, if (auto* layer = display.FindLayer(layer_id); layer != nullptr) { // TODO: support release fence // This is needed to prevent screen tearing - layer->GetConsumer().ReleaseBuffer(framebuffer.item, android::Fence::NoFence()); + layer->buffer_item_consumer->ReleaseBuffer(framebuffer.item, android::Fence::NoFence()); framebuffer.is_acquired = false; } } @@ -146,26 +145,26 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display, return frame_advance; } -void HardwareComposer::RemoveLayerLocked(VI::Display& display, LayerId layer_id) { - // Check if we are tracking a slot with this layer_id. - const auto it = m_framebuffers.find(layer_id); +void HardwareComposer::RemoveLayerLocked(Display& display, ConsumerId consumer_id) { + // Check if we are tracking a slot with this consumer_id. + const auto it = m_framebuffers.find(consumer_id); if (it == m_framebuffers.end()) { return; } // Try to release the buffer item. - auto* const layer = display.FindLayer(layer_id); + auto* const layer = display.FindLayer(consumer_id); if (layer && it->second.is_acquired) { - layer->GetConsumer().ReleaseBuffer(it->second.item, android::Fence::NoFence()); + layer->buffer_item_consumer->ReleaseBuffer(it->second.item, android::Fence::NoFence()); } // Erase the slot. m_framebuffers.erase(it); } -bool HardwareComposer::TryAcquireFramebufferLocked(VI::Layer& layer, Framebuffer& framebuffer) { +bool HardwareComposer::TryAcquireFramebufferLocked(Layer& layer, Framebuffer& framebuffer) { // Attempt the update. - const auto status = layer.GetConsumer().AcquireBuffer(&framebuffer.item, {}, false); + const auto status = layer.buffer_item_consumer->AcquireBuffer(&framebuffer.item, {}, false); if (status != android::Status::NoError) { return false; } @@ -178,10 +177,10 @@ bool HardwareComposer::TryAcquireFramebufferLocked(VI::Layer& layer, Framebuffer return true; } -HardwareComposer::CacheStatus HardwareComposer::CacheFramebufferLocked(VI::Layer& layer, - LayerId layer_id) { +HardwareComposer::CacheStatus HardwareComposer::CacheFramebufferLocked(Layer& layer, + ConsumerId consumer_id) { // Check if this framebuffer is already present. - const auto it = m_framebuffers.find(layer_id); + const auto it = m_framebuffers.find(consumer_id); if (it != m_framebuffers.end()) { // If it's currently still acquired, we are done. if (it->second.is_acquired) { @@ -203,7 +202,7 @@ HardwareComposer::CacheStatus HardwareComposer::CacheFramebufferLocked(VI::Layer if (this->TryAcquireFramebufferLocked(layer, framebuffer)) { // Move the buffer item into a new slot. - m_framebuffers.emplace(layer_id, std::move(framebuffer)); + m_framebuffers.emplace(consumer_id, std::move(framebuffer)); // We succeeded. return CacheStatus::BufferAcquired; diff --git a/src/core/hle/service/nvnflinger/hardware_composer.h b/src/core/hle/service/nvnflinger/hardware_composer.h index 28392c512..c5b830468 100644 --- a/src/core/hle/service/nvnflinger/hardware_composer.h +++ b/src/core/hle/service/nvnflinger/hardware_composer.h @@ -3,35 +3,29 @@ #pragma once -#include <memory> #include <boost/container/flat_map.hpp> #include "core/hle/service/nvnflinger/buffer_item.h" +#include "core/hle/service/nvnflinger/display.h" namespace Service::Nvidia::Devices { class nvdisp_disp0; } -namespace Service::VI { -class Display; -class Layer; -} // namespace Service::VI - namespace Service::Nvnflinger { -using LayerId = u64; +using ConsumerId = s32; class HardwareComposer { public: explicit HardwareComposer(); ~HardwareComposer(); - u32 ComposeLocked(f32* out_speed_scale, VI::Display& display, + u32 ComposeLocked(f32* out_speed_scale, Display& display, Nvidia::Devices::nvdisp_disp0& nvdisp); - void RemoveLayerLocked(VI::Display& display, LayerId layer_id); + void RemoveLayerLocked(Display& display, ConsumerId consumer_id); private: - // TODO: do we want to track frame number in vi instead? u64 m_frame_number{0}; private: @@ -49,11 +43,11 @@ private: CachedBufferReused, }; - boost::container::flat_map<LayerId, Framebuffer> m_framebuffers{}; + boost::container::flat_map<ConsumerId, Framebuffer> m_framebuffers{}; private: - bool TryAcquireFramebufferLocked(VI::Layer& layer, Framebuffer& framebuffer); - CacheStatus CacheFramebufferLocked(VI::Layer& layer, LayerId layer_id); + bool TryAcquireFramebufferLocked(Layer& layer, Framebuffer& framebuffer); + CacheStatus CacheFramebufferLocked(Layer& layer, ConsumerId consumer_id); }; } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/hos_binder_driver.cpp b/src/core/hle/service/nvnflinger/hos_binder_driver.cpp new file mode 100644 index 000000000..8629a2e89 --- /dev/null +++ b/src/core/hle/service/nvnflinger/hos_binder_driver.cpp @@ -0,0 +1,66 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/service/cmif_serialization.h" +#include "core/hle/service/nvnflinger/binder.h" +#include "core/hle/service/nvnflinger/hos_binder_driver.h" +#include "core/hle/service/nvnflinger/hos_binder_driver_server.h" + +namespace Service::Nvnflinger { + +IHOSBinderDriver::IHOSBinderDriver(Core::System& system_, + std::shared_ptr<HosBinderDriverServer> server, + std::shared_ptr<SurfaceFlinger> surface_flinger) + : ServiceFramework{system_, "IHOSBinderDriver"}, m_server(server), + m_surface_flinger(surface_flinger) { + static const FunctionInfo functions[] = { + {0, C<&IHOSBinderDriver::TransactParcel>, "TransactParcel"}, + {1, C<&IHOSBinderDriver::AdjustRefcount>, "AdjustRefcount"}, + {2, C<&IHOSBinderDriver::GetNativeHandle>, "GetNativeHandle"}, + {3, C<&IHOSBinderDriver::TransactParcelAuto>, "TransactParcelAuto"}, + }; + RegisterHandlers(functions); +} + +IHOSBinderDriver::~IHOSBinderDriver() = default; + +Result IHOSBinderDriver::TransactParcel(s32 binder_id, u32 transaction_id, + InBuffer<BufferAttr_HipcMapAlias> parcel_data, + OutBuffer<BufferAttr_HipcMapAlias> parcel_reply, + u32 flags) { + LOG_DEBUG(Service_VI, "called. id={} transaction={}, flags={}", binder_id, transaction_id, + flags); + + const auto binder = m_server->TryGetBinder(binder_id); + R_SUCCEED_IF(binder == nullptr); + + binder->Transact(transaction_id, parcel_data, parcel_reply, flags); + + R_SUCCEED(); +} + +Result IHOSBinderDriver::AdjustRefcount(s32 binder_id, s32 addval, s32 type) { + LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={}, type={}", binder_id, addval, type); + R_SUCCEED(); +} + +Result IHOSBinderDriver::GetNativeHandle(s32 binder_id, u32 type_id, + OutCopyHandle<Kernel::KReadableEvent> out_handle) { + LOG_WARNING(Service_VI, "(STUBBED) called id={}, type_id={}", binder_id, type_id); + + const auto binder = m_server->TryGetBinder(binder_id); + R_UNLESS(binder != nullptr, ResultUnknown); + + *out_handle = binder->GetNativeHandle(type_id); + + R_SUCCEED(); +} + +Result IHOSBinderDriver::TransactParcelAuto(s32 binder_id, u32 transaction_id, + InBuffer<BufferAttr_HipcAutoSelect> parcel_data, + OutBuffer<BufferAttr_HipcAutoSelect> parcel_reply, + u32 flags) { + R_RETURN(this->TransactParcel(binder_id, transaction_id, parcel_data, parcel_reply, flags)); +} + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/hos_binder_driver.h b/src/core/hle/service/nvnflinger/hos_binder_driver.h new file mode 100644 index 000000000..b7fb07bd2 --- /dev/null +++ b/src/core/hle/service/nvnflinger/hos_binder_driver.h @@ -0,0 +1,46 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/service/cmif_types.h" +#include "core/hle/service/service.h" + +namespace Kernel { +class KReadableEvent; +} + +namespace Service::Nvnflinger { + +class HosBinderDriverServer; +class SurfaceFlinger; + +class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> { +public: + explicit IHOSBinderDriver(Core::System& system_, std::shared_ptr<HosBinderDriverServer> server, + std::shared_ptr<SurfaceFlinger> surface_flinger); + ~IHOSBinderDriver() override; + + std::shared_ptr<SurfaceFlinger> GetSurfaceFlinger() { + return m_surface_flinger; + } + + std::shared_ptr<HosBinderDriverServer> GetServer() { + return m_server; + } + +private: + Result TransactParcel(s32 binder_id, u32 transaction_id, + InBuffer<BufferAttr_HipcMapAlias> parcel_data, + OutBuffer<BufferAttr_HipcMapAlias> parcel_reply, u32 flags); + Result AdjustRefcount(s32 binder_id, s32 addval, s32 type); + Result GetNativeHandle(s32 binder_id, u32 type_id, + OutCopyHandle<Kernel::KReadableEvent> out_handle); + Result TransactParcelAuto(s32 binder_id, u32 transaction_id, + InBuffer<BufferAttr_HipcAutoSelect> parcel_data, + OutBuffer<BufferAttr_HipcAutoSelect> parcel_reply, u32 flags); + +private: + const std::shared_ptr<HosBinderDriverServer> m_server; + const std::shared_ptr<SurfaceFlinger> m_surface_flinger; +}; + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvnflinger/hos_binder_driver_server.cpp index b86a79ec9..29addda44 100644 --- a/src/core/hle/service/nvnflinger/hos_binder_driver_server.cpp +++ b/src/core/hle/service/nvnflinger/hos_binder_driver_server.cpp @@ -8,26 +8,30 @@ namespace Service::Nvnflinger { -HosBinderDriverServer::HosBinderDriverServer(Core::System& system_) - : service_context(system_, "HosBinderDriverServer") {} +HosBinderDriverServer::HosBinderDriverServer() = default; +HosBinderDriverServer::~HosBinderDriverServer() = default; -HosBinderDriverServer::~HosBinderDriverServer() {} - -u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) { +s32 HosBinderDriverServer::RegisterBinder(std::shared_ptr<android::IBinder>&& binder) { std::scoped_lock lk{lock}; last_id++; - producers[last_id] = std::move(binder); + binders[last_id] = std::move(binder); return last_id; } -android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) { +void HosBinderDriverServer::UnregisterBinder(s32 binder_id) { + std::scoped_lock lk{lock}; + + binders.erase(binder_id); +} + +std::shared_ptr<android::IBinder> HosBinderDriverServer::TryGetBinder(s32 id) const { std::scoped_lock lk{lock}; - if (auto search = producers.find(id); search != producers.end()) { - return search->second.get(); + if (auto search = binders.find(id); search != binders.end()) { + return search->second; } return {}; diff --git a/src/core/hle/service/nvnflinger/hos_binder_driver_server.h b/src/core/hle/service/nvnflinger/hos_binder_driver_server.h index 58bb9469a..d72b50833 100644 --- a/src/core/hle/service/nvnflinger/hos_binder_driver_server.h +++ b/src/core/hle/service/nvnflinger/hos_binder_driver_server.h @@ -8,7 +8,6 @@ #include <unordered_map> #include "common/common_types.h" -#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/nvnflinger/binder.h" namespace Core { @@ -19,19 +18,18 @@ namespace Service::Nvnflinger { class HosBinderDriverServer final { public: - explicit HosBinderDriverServer(Core::System& system_); + explicit HosBinderDriverServer(); ~HosBinderDriverServer(); - u64 RegisterProducer(std::unique_ptr<android::IBinder>&& binder); + s32 RegisterBinder(std::shared_ptr<android::IBinder>&& binder); + void UnregisterBinder(s32 binder_id); - android::IBinder* TryGetProducer(u64 id); + std::shared_ptr<android::IBinder> TryGetBinder(s32 id) const; private: - KernelHelpers::ServiceContext service_context; - - std::unordered_map<u64, std::unique_ptr<android::IBinder>> producers; - std::mutex lock; - u64 last_id{}; + std::unordered_map<s32, std::shared_ptr<android::IBinder>> binders; + mutable std::mutex lock; + s32 last_id{}; }; } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index 687ccc9f9..9e3b68b8a 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -1,335 +1,24 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later -#include <algorithm> -#include <optional> - -#include "common/assert.h" -#include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/scope_exit.h" -#include "common/settings.h" -#include "common/thread.h" #include "core/core.h" -#include "core/core_timing.h" -#include "core/hle/kernel/k_readable_event.h" -#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" -#include "core/hle/service/nvdrv/nvdrv.h" -#include "core/hle/service/nvnflinger/buffer_item_consumer.h" -#include "core/hle/service/nvnflinger/buffer_queue_core.h" -#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" -#include "core/hle/service/nvnflinger/hardware_composer.h" +#include "core/hle/service/nvnflinger/hos_binder_driver.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" -#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" -#include "core/hle/service/vi/display/vi_display.h" -#include "core/hle/service/vi/layer/vi_layer.h" -#include "core/hle/service/vi/vi_results.h" -#include "video_core/gpu.h" -#include "video_core/host1x/host1x.h" -#include "video_core/host1x/syncpoint_manager.h" +#include "core/hle/service/nvnflinger/surface_flinger.h" +#include "core/hle/service/server_manager.h" +#include "core/hle/service/sm/sm.h" namespace Service::Nvnflinger { -constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60}; - -void Nvnflinger::SplitVSync(std::stop_token stop_token) { - system.RegisterHostThread(); - std::string name = "VSyncThread"; - MicroProfileOnThreadCreate(name.c_str()); - - // Cleanup - SCOPE_EXIT({ MicroProfileOnThreadExit(); }); - - Common::SetCurrentThreadName(name.c_str()); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); - - while (!stop_token.stop_requested()) { - vsync_signal.Wait(); - - const auto lock_guard = Lock(); - - if (!is_abandoned) { - Compose(); - } - } -} - -Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_) - : system(system_), service_context(system_, "nvnflinger"), - hos_binder_driver_server(hos_binder_driver_server_) { - displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system); - displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system); - displays.emplace_back(2, "Edid", hos_binder_driver_server, service_context, system); - displays.emplace_back(3, "Internal", hos_binder_driver_server, service_context, system); - displays.emplace_back(4, "Null", hos_binder_driver_server, service_context, system); - guard = std::make_shared<std::mutex>(); - - // Schedule the screen composition events - multi_composition_event = Core::Timing::CreateEvent( - "ScreenComposition", - [this](s64 time, - std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { - vsync_signal.Set(); - return std::chrono::nanoseconds(GetNextTicks()); - }); - - single_composition_event = Core::Timing::CreateEvent( - "ScreenComposition", - [this](s64 time, - std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { - const auto lock_guard = Lock(); - Compose(); - - return std::chrono::nanoseconds(GetNextTicks()); - }); - - if (system.IsMulticore()) { - system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event); - vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); }); - } else { - system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event); - } -} - -Nvnflinger::~Nvnflinger() { - if (system.IsMulticore()) { - system.CoreTiming().UnscheduleEvent(multi_composition_event); - vsync_thread.request_stop(); - vsync_signal.Set(); - } else { - system.CoreTiming().UnscheduleEvent(single_composition_event); - } - - ShutdownLayers(); - - if (nvdrv) { - nvdrv->Close(disp_fd); - } -} - -void Nvnflinger::ShutdownLayers() { - // Abandon consumers. - { - const auto lock_guard = Lock(); - for (auto& display : displays) { - display.Abandon(); - } - - is_abandoned = true; - } - - // Join the vsync thread, if it exists. - vsync_thread = {}; -} - -void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { - nvdrv = std::move(instance); - disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {}); -} - -std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) { - const auto lock_guard = Lock(); - - LOG_DEBUG(Service_Nvnflinger, "Opening \"{}\" display", name); - - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetName() == name; }); - - if (itr == displays.end()) { - return std::nullopt; - } - - return itr->GetID(); -} - -bool Nvnflinger::CloseDisplay(u64 display_id) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return false; - } - - display->Reset(); - - return true; -} - -std::optional<u64> Nvnflinger::CreateLayer(u64 display_id, LayerBlending blending) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return std::nullopt; - } - - const u64 layer_id = next_layer_id++; - CreateLayerAtId(*display, layer_id, blending); - return layer_id; -} - -void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id, LayerBlending blending) { - const auto buffer_id = next_buffer_queue_id++; - display.CreateLayer(layer_id, buffer_id, nvdrv->container); - display.FindLayer(layer_id)->SetBlending(blending); -} - -bool Nvnflinger::OpenLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - return layer->Open(); - } - } - - return false; -} - -bool Nvnflinger::CloseLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - return layer->Close(); - } - } - - return false; -} - -void Nvnflinger::SetLayerVisibility(u64 layer_id, bool visible) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - layer->SetVisibility(visible); - } - } -} - -void Nvnflinger::DestroyLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - display.DestroyLayer(layer_id); - } -} - -std::optional<u32> Nvnflinger::FindBufferQueueId(u64 display_id, u64 layer_id) { - const auto lock_guard = Lock(); - const auto* const layer = FindLayer(display_id, layer_id); - - if (layer == nullptr) { - return std::nullopt; - } - - return layer->GetBinderId(); -} - -Result Nvnflinger::FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64 display_id) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return VI::ResultNotFound; - } - - *out_vsync_event = display->GetVSyncEvent(); - return ResultSuccess; -} - -VI::Display* Nvnflinger::FindDisplay(u64 display_id) { - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetID() == display_id; }); - - if (itr == displays.end()) { - return nullptr; - } - - return &*itr; -} - -const VI::Display* Nvnflinger::FindDisplay(u64 display_id) const { - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetID() == display_id; }); - - if (itr == displays.end()) { - return nullptr; - } - - return &*itr; -} - -VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) { - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return nullptr; - } - - return display->FindLayer(layer_id); -} - -void Nvnflinger::Compose() { - for (auto& display : displays) { - // Trigger vsync for this display at the end of drawing - SCOPE_EXIT({ display.SignalVSyncEvent(); }); - - // Don't do anything for displays without layers. - if (!display.HasLayers()) { - continue; - } - - if (!system.IsPoweredOn()) { - return; // We are likely shutting down - } - - auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd); - ASSERT(nvdisp); - - swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp); - } -} - -s64 Nvnflinger::GetNextTicks() const { - const auto& settings = Settings::values; - auto speed_scale = 1.f; - if (settings.use_multi_core.GetValue()) { - if (settings.use_speed_limit.GetValue()) { - // Scales the speed based on speed_limit setting on MC. SC is handled by - // SpeedLimiter::DoSpeedLimiting. - speed_scale = 100.f / settings.speed_limit.GetValue(); - } else { - // Run at unlocked framerate. - speed_scale = 0.01f; - } - } - - // Adjust by speed limit determined during composition. - speed_scale /= compose_speed_scale; - - if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) { - // Run at intended presentation rate during video playback. - speed_scale = 1.f; - } - - const f32 effective_fps = 60.f / static_cast<f32>(swap_interval); - return static_cast<s64>(speed_scale * (1000000000.f / effective_fps)); -} - -FbShareBufferManager& Nvnflinger::GetSystemBufferManager() { - const auto lock_guard = Lock(); - - if (!system_buffer_manager) { - system_buffer_manager = std::make_unique<FbShareBufferManager>(system, *this, nvdrv); - } +void LoopProcess(Core::System& system) { + const auto binder_server = std::make_shared<HosBinderDriverServer>(); + const auto surface_flinger = std::make_shared<SurfaceFlinger>(system, *binder_server); - return *system_buffer_manager; + auto server_manager = std::make_unique<ServerManager>(system); + server_manager->RegisterNamedService( + "dispdrv", std::make_shared<IHOSBinderDriver>(system, binder_server, surface_flinger)); + ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/nvnflinger.h b/src/core/hle/service/nvnflinger/nvnflinger.h index 4cf4f069d..5c41f3013 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.h +++ b/src/core/hle/service/nvnflinger/nvnflinger.h @@ -3,170 +3,12 @@ #pragma once -#include <list> -#include <memory> -#include <mutex> -#include <optional> -#include <thread> -#include <vector> - -#include "common/common_types.h" -#include "common/polyfill_thread.h" -#include "common/thread.h" -#include "core/hle/result.h" -#include "core/hle/service/kernel_helpers.h" -#include "core/hle/service/nvnflinger/hwc_layer.h" - -namespace Common { -class Event; -} // namespace Common - -namespace Core::Timing { -class CoreTiming; -struct EventType; -} // namespace Core::Timing - -namespace Kernel { -class KReadableEvent; -} // namespace Kernel - -namespace Service::Nvidia { -class Module; -} // namespace Service::Nvidia - -namespace Service::VI { -class Display; -class Layer; -} // namespace Service::VI - -namespace Service::android { -class BufferQueueCore; -class BufferQueueProducer; -} // namespace Service::android +namespace Core { +class System; +} namespace Service::Nvnflinger { -class FbShareBufferManager; -class HardwareComposer; -class HosBinderDriverServer; - -class Nvnflinger final { -public: - explicit Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_); - ~Nvnflinger(); - - void ShutdownLayers(); - - /// Sets the NVDrv module instance to use to send buffers to the GPU. - void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance); - - /// Opens the specified display and returns the ID. - /// - /// If an invalid display name is provided, then an empty optional is returned. - [[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name); - - /// Closes the specified display by its ID. - /// - /// Returns false if an invalid display ID is provided. - [[nodiscard]] bool CloseDisplay(u64 display_id); - - /// Creates a layer on the specified display and returns the layer ID. - /// - /// If an invalid display ID is specified, then an empty optional is returned. - [[nodiscard]] std::optional<u64> CreateLayer(u64 display_id, - LayerBlending blending = LayerBlending::None); - - /// Opens a layer on all displays for the given layer ID. - bool OpenLayer(u64 layer_id); - - /// Closes a layer on all displays for the given layer ID. - bool CloseLayer(u64 layer_id); - - /// Makes a layer visible on all displays for the given layer ID. - void SetLayerVisibility(u64 layer_id, bool visible); - - /// Destroys the given layer ID. - void DestroyLayer(u64 layer_id); - - /// Finds the buffer queue ID of the specified layer in the specified display. - /// - /// If an invalid display ID or layer ID is provided, then an empty optional is returned. - [[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id); - - /// Gets the vsync event for the specified display. - /// - /// If an invalid display ID is provided, then VI::ResultNotFound is returned. - /// If the vsync event has already been retrieved, then VI::ResultPermissionDenied is returned. - [[nodiscard]] Result FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64 display_id); - - /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when - /// finished. - void Compose(); - - [[nodiscard]] s64 GetNextTicks() const; - - FbShareBufferManager& GetSystemBufferManager(); - -private: - struct Layer { - std::unique_ptr<android::BufferQueueCore> core; - std::unique_ptr<android::BufferQueueProducer> producer; - }; - - friend class FbShareBufferManager; - -private: - [[nodiscard]] std::unique_lock<std::mutex> Lock() const { - return std::unique_lock{*guard}; - } - - /// Finds the display identified by the specified ID. - [[nodiscard]] VI::Display* FindDisplay(u64 display_id); - - /// Finds the display identified by the specified ID. - [[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const; - - /// Finds the layer identified by the specified ID in the desired display. - [[nodiscard]] VI::Layer* FindLayer(u64 display_id, u64 layer_id); - - /// Creates a layer with the specified layer ID in the desired display. - void CreateLayerAtId(VI::Display& display, u64 layer_id, LayerBlending blending); - - void SplitVSync(std::stop_token stop_token); - - std::shared_ptr<Nvidia::Module> nvdrv; - s32 disp_fd; - - std::list<VI::Display> displays; - - /// Id to use for the next layer that is created, this counter is shared among all displays. - u64 next_layer_id = 1; - /// Id to use for the next buffer queue that is created, this counter is shared among all - /// layers. - u32 next_buffer_queue_id = 1; - - s32 swap_interval = 1; - f32 compose_speed_scale = 1.0f; - - bool is_abandoned = false; - - /// Event that handles screen composition. - std::shared_ptr<Core::Timing::EventType> multi_composition_event; - std::shared_ptr<Core::Timing::EventType> single_composition_event; - - std::unique_ptr<FbShareBufferManager> system_buffer_manager; - - std::shared_ptr<std::mutex> guard; - - Core::System& system; - - Common::Event vsync_signal; - - std::jthread vsync_thread; - - KernelHelpers::ServiceContext service_context; - - HosBinderDriverServer& hos_binder_driver_server; -}; +void LoopProcess(Core::System& system); } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/surface_flinger.cpp b/src/core/hle/service/nvnflinger/surface_flinger.cpp new file mode 100644 index 000000000..41a705717 --- /dev/null +++ b/src/core/hle/service/nvnflinger/surface_flinger.cpp @@ -0,0 +1,124 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/core.h" +#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" +#include "core/hle/service/nvdrv/nvdrv_interface.h" +#include "core/hle/service/nvnflinger/display.h" +#include "core/hle/service/nvnflinger/hos_binder_driver_server.h" +#include "core/hle/service/nvnflinger/surface_flinger.h" +#include "core/hle/service/sm/sm.h" + +#include "core/hle/service/nvnflinger/buffer_queue_consumer.h" +#include "core/hle/service/nvnflinger/buffer_queue_core.h" +#include "core/hle/service/nvnflinger/buffer_queue_producer.h" + +namespace Service::Nvnflinger { + +SurfaceFlinger::SurfaceFlinger(Core::System& system, HosBinderDriverServer& server) + : m_system(system), m_server(server), m_context(m_system, "SurfaceFlinger") { + nvdrv = m_system.ServiceManager().GetService<Nvidia::NVDRV>("nvdrv:s", true)->GetModule(); + disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {}); +} + +SurfaceFlinger::~SurfaceFlinger() { + nvdrv->Close(disp_fd); +} + +void SurfaceFlinger::AddDisplay(u64 display_id) { + m_displays.emplace_back(display_id); +} + +void SurfaceFlinger::RemoveDisplay(u64 display_id) { + std::erase_if(m_displays, [&](auto& display) { return display.id == display_id; }); +} + +bool SurfaceFlinger::ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, + u64 display_id) { + auto* const display = this->FindDisplay(display_id); + if (!display || !display->HasLayers()) { + return false; + } + + *out_swap_interval = + m_composer.ComposeLocked(out_compose_speed_scale, *display, + *nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd)); + return true; +} + +void SurfaceFlinger::AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id) { + auto* const display = this->FindDisplay(display_id); + auto binder = std::static_pointer_cast<android::BufferQueueConsumer>( + m_server.TryGetBinder(consumer_binder_id)); + + if (!display || !binder) { + return; + } + + auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(binder)); + buffer_item_consumer->Connect(false); + + display->stack.layers.emplace_back(std::move(buffer_item_consumer), consumer_binder_id); +} + +void SurfaceFlinger::RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id) { + auto* const display = this->FindDisplay(display_id); + if (!display) { + return; + } + + m_composer.RemoveLayerLocked(*display, consumer_binder_id); + std::erase_if(display->stack.layers, + [&](auto& layer) { return layer.consumer_id == consumer_binder_id; }); +} + +void SurfaceFlinger::SetLayerVisibility(s32 consumer_binder_id, bool visible) { + if (auto* layer = this->FindLayer(consumer_binder_id); layer != nullptr) { + layer->visible = visible; + return; + } +} + +void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blending) { + if (auto* layer = this->FindLayer(consumer_binder_id); layer != nullptr) { + layer->blending = blending; + return; + } +} + +Display* SurfaceFlinger::FindDisplay(u64 display_id) { + for (auto& display : m_displays) { + if (display.id == display_id) { + return &display; + } + } + + return nullptr; +} + +Layer* SurfaceFlinger::FindLayer(s32 consumer_binder_id) { + for (auto& display : m_displays) { + if (auto* layer = display.FindLayer(consumer_binder_id); layer != nullptr) { + return layer; + } + } + + return nullptr; +} + +void SurfaceFlinger::CreateBufferQueue(s32* out_consumer_binder_id, s32* out_producer_binder_id) { + auto& nvmap = nvdrv->GetContainer().GetNvMapFile(); + auto core = std::make_shared<android::BufferQueueCore>(); + auto producer = std::make_shared<android::BufferQueueProducer>(m_context, core, nvmap); + auto consumer = std::make_shared<android::BufferQueueConsumer>(core); + + *out_consumer_binder_id = m_server.RegisterBinder(std::move(consumer)); + *out_producer_binder_id = m_server.RegisterBinder(std::move(producer)); +} + +void SurfaceFlinger::DestroyBufferQueue(s32 consumer_binder_id, s32 producer_binder_id) { + m_server.UnregisterBinder(producer_binder_id); + m_server.UnregisterBinder(consumer_binder_id); +} + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/surface_flinger.h b/src/core/hle/service/nvnflinger/surface_flinger.h new file mode 100644 index 000000000..d8c53fbda --- /dev/null +++ b/src/core/hle/service/nvnflinger/surface_flinger.h @@ -0,0 +1,65 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <vector> + +#include "common/common_types.h" +#include "core/hle/service/kernel_helpers.h" +#include "core/hle/service/nvnflinger/hardware_composer.h" + +namespace Core { +class System; +} + +namespace Service::Nvidia { +class Module; +} + +// TODO: ISurfaceComposer +// TODO: ISurfaceComposerClient + +namespace Service::Nvnflinger { + +struct Display; +class HosBinderDriverServer; +enum class LayerBlending : u32; +struct Layer; + +class SurfaceFlinger { +public: + explicit SurfaceFlinger(Core::System& system, HosBinderDriverServer& server); + ~SurfaceFlinger(); + + void AddDisplay(u64 display_id); + void RemoveDisplay(u64 display_id); + bool ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, u64 display_id); + + void AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id); + void RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id); + + void SetLayerVisibility(s32 consumer_binder_id, bool visible); + void SetLayerBlending(s32 consumer_binder_id, LayerBlending blending); + +private: + Display* FindDisplay(u64 display_id); + Layer* FindLayer(s32 consumer_binder_id); + +public: + // TODO: these don't belong here + void CreateBufferQueue(s32* out_consumer_binder_id, s32* out_producer_binder_id); + void DestroyBufferQueue(s32 consumer_binder_id, s32 producer_binder_id); + +private: + Core::System& m_system; + HosBinderDriverServer& m_server; + KernelHelpers::ServiceContext m_context; + + std::vector<Display> m_displays; + std::shared_ptr<Nvidia::Module> nvdrv; + s32 disp_fd; + HardwareComposer m_composer; +}; + +} // namespace Service::Nvnflinger |