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author | bunnei <bunneidev@gmail.com> | 2015-03-10 23:08:55 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2015-03-10 23:08:55 +0100 |
commit | b56829df020a81248dd04688ff2b307f3444a09f (patch) | |
tree | 24a438627339b2d506e659adfa0873cdf037852a /src/core/hle/service/gsp_gpu.cpp | |
parent | Merge pull request #649 from lioncash/clean (diff) | |
parent | Added LCD registers, and implementation for color filling in OGL code. (diff) | |
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Diffstat (limited to 'src/core/hle/service/gsp_gpu.cpp')
-rw-r--r-- | src/core/hle/service/gsp_gpu.cpp | 44 |
1 files changed, 38 insertions, 6 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index c23cfa3c8..cff585698 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -7,14 +7,20 @@ #include "core/mem_map.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/shared_memory.h" +#include "core/hle/result.h" #include "gsp_gpu.h" +#include "core/hw/hw.h" #include "core/hw/gpu.h" +#include "core/hw/lcd.h" #include "video_core/gpu_debugger.h" // Main graphics debugger object - TODO: Here is probably not the best place for this GraphicsDebugger g_debugger; +// Beginning address of HW regs +const static u32 REGS_BEGIN = 0x1EB00000; + //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace GSP_GPU @@ -85,7 +91,7 @@ static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) { return; while (size_in_bytes > 0) { - GPU::Write<u32>(base_address + 0x1EB00000, *data); + HW::Write<u32>(base_address + REGS_BEGIN, *data); size_in_bytes -= 4; ++data; @@ -128,15 +134,15 @@ static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32* return; while (size_in_bytes > 0) { - const u32 reg_address = base_address + 0x1EB00000; + const u32 reg_address = base_address + REGS_BEGIN; u32 reg_value; - GPU::Read<u32>(reg_value, reg_address); + HW::Read<u32>(reg_value, reg_address); // Update the current value of the register only for set mask bits reg_value = (reg_value & ~*masks) | (*data | *masks); - GPU::Write<u32>(reg_address, reg_value); + HW::Write<u32>(reg_address, reg_value); size_in_bytes -= 4; ++data; @@ -188,7 +194,7 @@ static void ReadHWRegs(Service::Interface* self) { u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]); while (size > 0) { - GPU::Read<u32>(*dst, reg_addr + 0x1EB00000); + HW::Read<u32>(*dst, reg_addr + REGS_BEGIN); size -= 4; ++dst; @@ -427,6 +433,32 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { } } +/** + * GSP_GPU::SetLcdForceBlack service function + * + * Enable or disable REG_LCDCOLORFILL with the color black. + * + * Inputs: + * 1: Black color fill flag (0 = don't fill, !0 = fill) + * Outputs: + * 1: Result code + */ +static void SetLcdForceBlack(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + bool enable_black = cmd_buff[1] != 0; + LCD::Regs::ColorFill data = {0}; + + // Since data is already zeroed, there is no need to explicitly set + // the color to black (all zero). + data.is_enabled = enable_black; + + LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD + LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD + + cmd_buff[1] = RESULT_SUCCESS.raw; +} + /// This triggers handling of the GX command written to the command buffer in shared memory. static void TriggerCmdReqQueue(Service::Interface* self) { // Iterate through each thread's command queue... @@ -460,7 +492,7 @@ const Interface::FunctionInfo FunctionTable[] = { {0x00080082, FlushDataCache, "FlushDataCache"}, {0x00090082, nullptr, "InvalidateDataCache"}, {0x000A0044, nullptr, "RegisterInterruptEvents"}, - {0x000B0040, nullptr, "SetLcdForceBlack"}, + {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"}, {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, {0x000D0140, nullptr, "SetDisplayTransfer"}, {0x000E0180, nullptr, "SetTextureCopy"}, |