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authorwwylele <wwylele@gmail.com>2016-11-30 10:32:09 +0100
committerwwylele <wwylele@gmail.com>2016-12-07 19:52:42 +0100
commit84e78790ab3f3e8883493b18946e97328d921774 (patch)
tree31b000e21876310ccd91e1746c86b643908b5a27 /src/core/hle/service/cfg/cfg.h
parentMerge pull request #2232 from wwylele/other-save (diff)
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Diffstat (limited to 'src/core/hle/service/cfg/cfg.h')
-rw-r--r--src/core/hle/service/cfg/cfg.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index fb47c2aa5..618c9647e 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -282,6 +282,13 @@ void Init();
/// Shutdown the config service
void Shutdown();
+/**
+ * Set the region code preferred by the game so that CFG will adjust to it when the region setting
+ * is auto.
+ * @param region_code the preferred region code to set
+ */
+void SetPreferredRegionCode(u32 region_code);
+
// Utilities for frontend to set config data.
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
// and UpdateConfigNANDSavegame should be called after making changes to config data.