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author | wwylele <wwylele@gmail.com> | 2016-11-30 10:32:09 +0100 |
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committer | wwylele <wwylele@gmail.com> | 2016-12-07 19:52:42 +0100 |
commit | 84e78790ab3f3e8883493b18946e97328d921774 (patch) | |
tree | 31b000e21876310ccd91e1746c86b643908b5a27 /src/core/hle/service/cfg/cfg.h | |
parent | Merge pull request #2232 from wwylele/other-save (diff) | |
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Diffstat (limited to 'src/core/hle/service/cfg/cfg.h')
-rw-r--r-- | src/core/hle/service/cfg/cfg.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h index fb47c2aa5..618c9647e 100644 --- a/src/core/hle/service/cfg/cfg.h +++ b/src/core/hle/service/cfg/cfg.h @@ -282,6 +282,13 @@ void Init(); /// Shutdown the config service void Shutdown(); +/** + * Set the region code preferred by the game so that CFG will adjust to it when the region setting + * is auto. + * @param region_code the preferred region code to set + */ +void SetPreferredRegionCode(u32 region_code); + // Utilities for frontend to set config data. // Note: before calling these functions, LoadConfigNANDSaveFile should be called, // and UpdateConfigNANDSavegame should be called after making changes to config data. |