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authorbunnei <bunneidev@gmail.com>2017-05-26 17:59:57 +0200
committerGitHub <noreply@github.com>2017-05-26 17:59:57 +0200
commit61decd84cc5308bded75eae62c3247a66b3698d8 (patch)
treebbe05121af1a971bc295cb81baeea63f8c54f407 /src/core/hle/service/cfg/cfg.cpp
parentMerge pull request #2697 from wwylele/proctex (diff)
parentFS: Remove unused result definition (diff)
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Diffstat (limited to 'src/core/hle/service/cfg/cfg.cpp')
-rw-r--r--src/core/hle/service/cfg/cfg.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 8c8c1ec77..caa41ded7 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/archive_systemsavedata.h"
+#include "core/file_sys/errors.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/result.h"
#include "core/hle/service/cfg/cfg.h"
@@ -411,7 +412,7 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
- if (!res.IsSuccess() && res.description != ErrorDescription::FS_FileNotFound) {
+ if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) {
return res;
}
// Delete the old data
@@ -534,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() {
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
// If the archive didn't exist, create the files inside
- if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) {
+ if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
// Format the archive to create the directories
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
FileSys::ArchiveFormatInfo(), archive_path);