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authorNarr the Reg <juangerman-13@hotmail.com>2024-02-15 02:13:43 +0100
committerNarr the Reg <juangerman-13@hotmail.com>2024-02-16 19:13:10 +0100
commitdbcc447f43a3f348a38c6d6656a285cadf903700 (patch)
treeb774b70b89aa8ef7d57deadcddc6e0745afcbf01 /src/core/hle/service/acc/profile_manager.cpp
parentservice: am: Add QLaunch launcher (diff)
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Diffstat (limited to 'src/core/hle/service/acc/profile_manager.cpp')
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 29a10ad13..ee9795532 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -329,9 +329,8 @@ bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase&
/// Returns if the system is allowing user registrations or not
bool ProfileManager::CanSystemRegisterUser() const {
- return false; // TODO(ogniK): Games shouldn't have
- // access to user registration, when we
- // emulate qlaunch. Update this to dynamically change.
+ // TODO: Both games and applets can register users. Determine when this condition is not meet.
+ return true;
}
bool ProfileManager::RemoveUser(UUID uuid) {