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author | Narr the Reg <juangerman-13@hotmail.com> | 2024-02-15 02:13:43 +0100 |
---|---|---|
committer | Narr the Reg <juangerman-13@hotmail.com> | 2024-02-16 19:13:10 +0100 |
commit | dbcc447f43a3f348a38c6d6656a285cadf903700 (patch) | |
tree | b774b70b89aa8ef7d57deadcddc6e0745afcbf01 /src/core/hle/service/acc/profile_manager.cpp | |
parent | service: am: Add QLaunch launcher (diff) | |
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Diffstat (limited to 'src/core/hle/service/acc/profile_manager.cpp')
-rw-r--r-- | src/core/hle/service/acc/profile_manager.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 29a10ad13..ee9795532 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -329,9 +329,8 @@ bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& /// Returns if the system is allowing user registrations or not bool ProfileManager::CanSystemRegisterUser() const { - return false; // TODO(ogniK): Games shouldn't have - // access to user registration, when we - // emulate qlaunch. Update this to dynamically change. + // TODO: Both games and applets can register users. Determine when this condition is not meet. + return true; } bool ProfileManager::RemoveUser(UUID uuid) { |