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authorbunnei <bunneidev@gmail.com>2020-12-28 22:16:43 +0100
committerbunnei <bunneidev@gmail.com>2021-01-11 23:23:16 +0100
commitc3c43e32fcf198444acb493483e03fcb193156df (patch)
treea516e116d7dbb9309b0adbfa2e3660861ff4e6b7 /src/core/hle/kernel/thread.h
parentcore: hle: kernel: Add some useful functions for checking kernel addresses. (diff)
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Diffstat (limited to 'src/core/hle/kernel/thread.h')
-rw-r--r--src/core/hle/kernel/thread.h75
1 files changed, 34 insertions, 41 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 69458548b..06dd2ef2d 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -73,19 +73,26 @@ enum ThreadProcessorId : s32 {
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
};
-enum class ThreadStatus {
- Ready, ///< Ready to run
- Paused, ///< Paused by SetThreadActivity or debug
- WaitHLEEvent, ///< Waiting for hle event to finish
- WaitSleep, ///< Waiting due to a SleepThread SVC
- WaitIPC, ///< Waiting for the reply from an IPC request
- WaitSynch, ///< Waiting due to WaitSynchronization
- WaitMutex, ///< Waiting due to an ArbitrateLock svc
- WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
- WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
- Dormant, ///< Created but not yet made ready
- Dead ///< Run to completion, or forcefully terminated
+enum class ThreadState : u16 {
+ Initialized = 0,
+ Waiting = 1,
+ Runnable = 2,
+ Terminated = 3,
+
+ SuspendShift = 4,
+ Mask = (1 << SuspendShift) - 1,
+
+ ProcessSuspended = (1 << (0 + SuspendShift)),
+ ThreadSuspended = (1 << (1 + SuspendShift)),
+ DebugSuspended = (1 << (2 + SuspendShift)),
+ BacktraceSuspended = (1 << (3 + SuspendShift)),
+ InitSuspended = (1 << (4 + SuspendShift)),
+
+ SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
+
+ HighMask = 0xfff0,
};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
enum class ThreadWakeupReason {
Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
@@ -97,13 +104,6 @@ enum class ThreadActivity : u32 {
Paused = 1,
};
-enum class ThreadSchedStatus : u32 {
- None = 0,
- Paused = 1,
- Runnable = 2,
- Exited = 3,
-};
-
enum class ThreadSchedFlags : u32 {
ProcessPauseFlag = 1 << 4,
ThreadPauseFlag = 1 << 5,
@@ -111,12 +111,6 @@ enum class ThreadSchedFlags : u32 {
KernelInitPauseFlag = 1 << 8,
};
-enum class ThreadSchedMasks : u32 {
- LowMask = 0x000f,
- HighMask = 0xfff0,
- ForcePauseMask = 0x0070,
-};
-
class Thread final : public KSynchronizationObject {
public:
explicit Thread(KernelCore& kernel);
@@ -326,11 +320,19 @@ public:
std::shared_ptr<Common::Fiber>& GetHostContext();
- ThreadStatus GetStatus() const {
- return status;
+ ThreadState GetState() const {
+ return thread_state & ThreadState::Mask;
}
- void SetState(ThreadStatus new_status);
+ ThreadState GetRawState() const {
+ return thread_state;
+ }
+
+ void SetState(ThreadState new_state);
+
+ void SetWaitingCondVar(bool value) {
+ is_waiting_on_condvar = value;
+ }
s64 GetLastScheduledTick() const {
return this->last_scheduled_tick;
@@ -447,15 +449,6 @@ public:
this->schedule_count = count;
}
- ThreadSchedStatus GetState() const {
- return static_cast<ThreadSchedStatus>(scheduling_state &
- static_cast<u32>(ThreadSchedMasks::LowMask));
- }
-
- bool IsRunnable() const {
- return scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable);
- }
-
bool IsRunning() const {
return is_running;
}
@@ -497,7 +490,7 @@ public:
}
bool IsTerminationRequested() const {
- return will_be_terminated || GetState() == ThreadSchedStatus::Exited;
+ return will_be_terminated || GetState() == ThreadState::Terminated;
}
bool IsPaused() const {
@@ -590,7 +583,7 @@ private:
friend class KScheduler;
friend class Process;
- void SetSchedulingStatus(ThreadSchedStatus new_status);
+ void SetSchedulingStatus(ThreadState new_status);
void AddSchedulingFlag(ThreadSchedFlags flag);
void RemoveSchedulingFlag(ThreadSchedFlags flag);
void SetCurrentPriority(u32 new_priority);
@@ -600,8 +593,7 @@ private:
ThreadContext64 context_64{};
std::shared_ptr<Common::Fiber> host_context{};
- ThreadStatus status = ThreadStatus::Dormant;
- u32 scheduling_state = 0;
+ ThreadState thread_state = ThreadState::Initialized;
u64 thread_id = 0;
@@ -647,6 +639,7 @@ private:
/// If waiting on a ConditionVariable, this is the ConditionVariable address
VAddr condvar_wait_address = 0;
+ bool is_waiting_on_condvar{};
/// If waiting on a Mutex, this is the mutex address
VAddr mutex_wait_address = 0;
/// The handle used to wait for the mutex.