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author | Lioncash <mathew1800@gmail.com> | 2018-07-23 18:57:32 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-07-23 18:57:34 +0200 |
commit | cbe841c9c979752c0cf2e0241cd6e51590e3b90c (patch) | |
tree | 273505d5f550d9211124cab2006c69bd2741792e /src/core/hle/kernel/memory.cpp | |
parent | hle: Remove shared_page.h/.cpp (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/memory.cpp')
-rw-r--r-- | src/core/hle/kernel/memory.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp index ecbc5daae..94eac677c 100644 --- a/src/core/hle/kernel/memory.cpp +++ b/src/core/hle/kernel/memory.cpp @@ -11,7 +11,6 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "core/hle/config_mem.h" #include "core/hle/kernel/memory.h" #include "core/hle/kernel/vm_manager.h" #include "core/hle/result.h" @@ -62,14 +61,6 @@ void MemoryInit(u32 mem_type) { // We must've allocated the entire FCRAM by the end ASSERT(base == Memory::FCRAM_SIZE); - - using ConfigMem::config_mem; - config_mem.app_mem_type = mem_type; - // app_mem_malloc does not always match the configured size for memory_region[0]: in case the - // n3DS type override is in effect it reports the size the game expects, not the real one. - config_mem.app_mem_alloc = memory_region_sizes[mem_type][0]; - config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size); - config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size); } void MemoryShutdown() { |