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author | bunnei <bunneidev@gmail.com> | 2015-05-09 03:20:37 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-05-09 03:20:37 +0200 |
commit | 917ac23dfcab37c65e11e3413e397863bd4bc000 (patch) | |
tree | 956ca5d1a4aad3383c4a3bfc9103476abe3f1987 /src/core/hle/kernel/kernel.h | |
parent | Merge pull request #728 from lioncash/vars (diff) | |
parent | Kernel: Remove unused g_main_thread variable (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/kernel.h')
-rw-r--r-- | src/core/hle/kernel/kernel.h | 16 |
1 files changed, 3 insertions, 13 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index a7bc6b71a..7c106d37c 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -7,6 +7,7 @@ #include <boost/intrusive_ptr.hpp> #include <array> +#include <memory> #include <string> #include <vector> @@ -15,6 +16,8 @@ #include "core/hle/hle.h" #include "core/hle/result.h" +struct ApplicationInfo; + namespace Kernel { class Thread; @@ -270,23 +273,10 @@ private: extern HandleTable g_handle_table; -/// The ID code of the currently running game -/// TODO(Subv): This variable should not be here, -/// we need a way to store information about the currently loaded application -/// for later query during runtime, maybe using the LDR service? -extern u64 g_program_id; - /// Initialize the kernel void Init(); /// Shutdown the kernel void Shutdown(); -/** - * Loads executable stored at specified address - * @entry_point Entry point in memory of loaded executable - * @return True on success, otherwise false - */ -bool LoadExec(u32 entry_point); - } // namespace |