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author | bunnei <bunneidev@gmail.com> | 2021-02-19 03:38:23 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2021-03-21 22:45:02 +0100 |
commit | 57625177289624051e107578ccfce749a083f51a (patch) | |
tree | 621cbc34ccd83fbe64e6d9e5cd4f7ca2bb4db6f5 /src/core/hle/kernel/board | |
parent | hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/board')
-rw-r--r-- | src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp | 46 | ||||
-rw-r--r-- | src/core/hle/kernel/board/nintendo/nx/k_system_control.h | 22 |
2 files changed, 68 insertions, 0 deletions
diff --git a/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp new file mode 100644 index 000000000..0f41c4110 --- /dev/null +++ b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp @@ -0,0 +1,46 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <random> + +#include "core/hle/kernel/k_system_control.h" + +namespace Kernel::Board::Nintendo::Nx { + +bool KSystemControl::Init::ShouldIncreaseThreadResourceLimit() { + return true; +} + +namespace { +template <typename F> +u64 GenerateUniformRange(u64 min, u64 max, F f) { + // Handle the case where the difference is too large to represent. + if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) { + return f(); + } + + // Iterate until we get a value in range. + const u64 range_size = ((max + 1) - min); + const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size; + while (true) { + if (const u64 rnd = f(); rnd < effective_max) { + return min + (rnd % range_size); + } + } +} + +} // Anonymous namespace + +u64 KSystemControl::GenerateRandomU64() { + static std::random_device device; + static std::mt19937 gen(device()); + static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); + return distribution(gen); +} + +u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) { + return GenerateUniformRange(min, max, GenerateRandomU64); +} + +} // namespace Kernel::Board::Nintendo::Nx diff --git a/src/core/hle/kernel/board/nintendo/nx/k_system_control.h b/src/core/hle/kernel/board/nintendo/nx/k_system_control.h new file mode 100644 index 000000000..3fde61971 --- /dev/null +++ b/src/core/hle/kernel/board/nintendo/nx/k_system_control.h @@ -0,0 +1,22 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Kernel::Board::Nintendo::Nx { + +class KSystemControl { +public: + class Init { + public: + static bool ShouldIncreaseThreadResourceLimit(); + }; + + static u64 GenerateRandomRange(u64 min, u64 max); + static u64 GenerateRandomU64(); +}; + +} // namespace Kernel::Board::Nintendo::Nx |