summaryrefslogtreecommitdiffstats
path: root/src/core/hle/kernel/address_arbiter.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-06-22 18:08:39 +0200
committerGitHub <noreply@github.com>2018-06-22 18:08:39 +0200
commit6d7941042bd8badcd8e93521b40cbbc29215351e (patch)
treef4b72f5d717e1fffe784b1f4100fe01177b6b02a /src/core/hle/kernel/address_arbiter.cpp
parentMerge pull request #581 from mailwl/empty-buf-skip (diff)
parentKernel/Arbiters: Fix casts, cleanup comments/magic numbers (diff)
downloadyuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar.gz
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar.bz2
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar.lz
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar.xz
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.tar.zst
yuzu-6d7941042bd8badcd8e93521b40cbbc29215351e.zip
Diffstat (limited to 'src/core/hle/kernel/address_arbiter.cpp')
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp173
1 files changed, 173 insertions, 0 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
new file mode 100644
index 000000000..e9c8369d7
--- /dev/null
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -0,0 +1,173 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/core.h"
+#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/thread.h"
+#include "core/hle/lock.h"
+#include "core/memory.h"
+
+namespace Kernel {
+namespace AddressArbiter {
+
+// Performs actual address waiting logic.
+static ResultCode WaitForAddress(VAddr address, s64 timeout) {
+ SharedPtr<Thread> current_thread = GetCurrentThread();
+ current_thread->arb_wait_address = address;
+ current_thread->status = THREADSTATUS_WAIT_ARB;
+ current_thread->wakeup_callback = nullptr;
+
+ current_thread->WakeAfterDelay(timeout);
+
+ Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
+ return RESULT_TIMEOUT;
+}
+
+// Gets the threads waiting on an address.
+static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr address) {
+ auto RetrieveWaitingThreads =
+ [](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
+ const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
+ auto& thread_list = scheduler->GetThreadList();
+
+ for (auto& thread : thread_list) {
+ if (thread->arb_wait_address == arb_addr)
+ waiting_threads.push_back(thread);
+ }
+ };
+
+ // Retrieve a list of all threads that are waiting for this address.
+ RetrieveWaitingThreads(0, waiting_threads, address);
+ RetrieveWaitingThreads(1, waiting_threads, address);
+ RetrieveWaitingThreads(2, waiting_threads, address);
+ RetrieveWaitingThreads(3, waiting_threads, address);
+ // Sort them by priority, such that the highest priority ones come first.
+ std::sort(waiting_threads.begin(), waiting_threads.end(),
+ [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
+ return lhs->current_priority < rhs->current_priority;
+ });
+}
+
+// Wake up num_to_wake (or all) threads in a vector.
+static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
+ // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
+ // them all.
+ size_t last = waiting_threads.size();
+ if (num_to_wake > 0)
+ last = num_to_wake;
+
+ // Signal the waiting threads.
+ for (size_t i = 0; i < last; i++) {
+ ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
+ waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ waiting_threads[i]->arb_wait_address = 0;
+ waiting_threads[i]->ResumeFromWait();
+ }
+}
+
+// Signals an address being waited on.
+ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
+ // Get threads waiting on the address.
+ std::vector<SharedPtr<Thread>> waiting_threads;
+ GetThreadsWaitingOnAddress(waiting_threads, address);
+
+ WakeThreads(waiting_threads, num_to_wake);
+ return RESULT_SUCCESS;
+}
+
+// Signals an address being waited on and increments its value if equal to the value argument.
+ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
+ // Ensure that we can write to the address.
+ if (!Memory::IsValidVirtualAddress(address)) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (static_cast<s32>(Memory::Read32(address)) == value) {
+ Memory::Write32(address, static_cast<u32>(value + 1));
+ } else {
+ return ERR_INVALID_STATE;
+ }
+
+ return SignalToAddress(address, num_to_wake);
+}
+
+// Signals an address being waited on and modifies its value based on waiting thread count if equal
+// to the value argument.
+ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake) {
+ // Ensure that we can write to the address.
+ if (!Memory::IsValidVirtualAddress(address)) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ // Get threads waiting on the address.
+ std::vector<SharedPtr<Thread>> waiting_threads;
+ GetThreadsWaitingOnAddress(waiting_threads, address);
+
+ // Determine the modified value depending on the waiting count.
+ s32 updated_value;
+ if (waiting_threads.size() == 0) {
+ updated_value = value - 1;
+ } else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
+ updated_value = value + 1;
+ } else {
+ updated_value = value;
+ }
+
+ if (static_cast<s32>(Memory::Read32(address)) == value) {
+ Memory::Write32(address, static_cast<u32>(updated_value));
+ } else {
+ return ERR_INVALID_STATE;
+ }
+
+ WakeThreads(waiting_threads, num_to_wake);
+ return RESULT_SUCCESS;
+}
+
+// Waits on an address if the value passed is less than the argument value, optionally decrementing.
+ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
+ // Ensure that we can read the address.
+ if (!Memory::IsValidVirtualAddress(address)) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ s32 cur_value = static_cast<s32>(Memory::Read32(address));
+ if (cur_value < value) {
+ Memory::Write32(address, static_cast<u32>(cur_value - 1));
+ } else {
+ return ERR_INVALID_STATE;
+ }
+ // Short-circuit without rescheduling, if timeout is zero.
+ if (timeout == 0) {
+ return RESULT_TIMEOUT;
+ }
+
+ return WaitForAddress(address, timeout);
+}
+
+// Waits on an address if the value passed is equal to the argument value.
+ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
+ // Ensure that we can read the address.
+ if (!Memory::IsValidVirtualAddress(address)) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+ // Only wait for the address if equal.
+ if (static_cast<s32>(Memory::Read32(address)) != value) {
+ return ERR_INVALID_STATE;
+ }
+ // Short-circuit without rescheduling, if timeout is zero.
+ if (timeout == 0) {
+ return RESULT_TIMEOUT;
+ }
+
+ return WaitForAddress(address, timeout);
+}
+} // namespace AddressArbiter
+} // namespace Kernel