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author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2023-11-27 03:08:53 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-11-27 03:08:53 +0100 |
commit | 1d11fe00a3000efbf6a0a4bb690e0d544a1b7b4a (patch) | |
tree | c219aacab776c0a1e3956614b60a01fa2f6164cb /src/core/hid | |
parent | shader_recompiler: Align SSBO offsets in GlobalMemory functions (diff) | |
parent | Merge pull request #11535 from GPUCode/upload_cmdbuf (diff) | |
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Diffstat (limited to 'src/core/hid')
-rw-r--r-- | src/core/hid/emulated_console.h | 8 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 144 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.h | 4 | ||||
-rw-r--r-- | src/core/hid/hid_core.cpp | 5 | ||||
-rw-r--r-- | src/core/hid/hid_types.h | 110 | ||||
-rw-r--r-- | src/core/hid/input_interpreter.cpp | 11 | ||||
-rw-r--r-- | src/core/hid/input_interpreter.h | 4 |
7 files changed, 174 insertions, 112 deletions
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 79114bb6d..fae15a556 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -38,14 +38,6 @@ using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>; using ConsoleMotionValues = ConsoleMotionInfo; using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>; -struct TouchFinger { - u64 last_touch{}; - Common::Point<float> position{}; - u32 id{}; - TouchAttribute attribute{}; - bool pressed{}; -}; - // Contains all motion related data that is used on the services struct ConsoleMotion { Common::Vec3f accel{}; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 2af3f06fc..a6e681e15 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -8,6 +8,7 @@ #include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" +#include "core/hle/service/hid/hid_util.h" namespace Core::HID { constexpr s32 HID_JOYSTICK_MAX = 0x7fff; @@ -82,7 +83,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde } void EmulatedController::ReloadFromSettings() { - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; for (std::size_t index = 0; index < player.buttons.size(); ++index) { @@ -96,18 +97,7 @@ void EmulatedController::ReloadFromSettings() { } controller.color_values = {}; - controller.colors_state.fullkey = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.left = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.right = { - .body = GetNpadColor(player.body_color_right), - .button = GetNpadColor(player.button_color_right), - }; + ReloadColorsFromSettings(); ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); @@ -128,6 +118,30 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } +void EmulatedController::ReloadColorsFromSettings() { + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + + // Avoid updating colors if overridden by physical controller + if (controller.color_values[LeftIndex].body != 0 && + controller.color_values[RightIndex].body != 0) { + return; + } + + controller.colors_state.fullkey = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.left = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.right = { + .body = GetNpadColor(player.body_color_right), + .button = GetNpadColor(player.button_color_right), + }; +} + void EmulatedController::LoadDevices() { // TODO(german77): Use more buttons to detect the correct device const auto left_joycon = button_params[Settings::NativeButton::DRight]; @@ -202,7 +216,7 @@ void EmulatedController::LoadDevices() { } void EmulatedController::LoadTASParams() { - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); Common::ParamPackage common_params{}; common_params.Set("engine", "tas"); common_params.Set("port", static_cast<int>(player_index)); @@ -230,10 +244,12 @@ void EmulatedController::LoadTASParams() { tas_button_params[Settings::NativeButton::DUp].Set("button", 13); tas_button_params[Settings::NativeButton::DRight].Set("button", 14); tas_button_params[Settings::NativeButton::DDown].Set("button", 15); - tas_button_params[Settings::NativeButton::SL].Set("button", 16); - tas_button_params[Settings::NativeButton::SR].Set("button", 17); + tas_button_params[Settings::NativeButton::SLLeft].Set("button", 16); + tas_button_params[Settings::NativeButton::SRLeft].Set("button", 17); tas_button_params[Settings::NativeButton::Home].Set("button", 18); tas_button_params[Settings::NativeButton::Screenshot].Set("button", 19); + tas_button_params[Settings::NativeButton::SLRight].Set("button", 20); + tas_button_params[Settings::NativeButton::SRRight].Set("button", 21); tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); @@ -249,7 +265,7 @@ void EmulatedController::LoadTASParams() { } void EmulatedController::LoadVirtualGamepadParams() { - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); Common::ParamPackage common_params{}; common_params.Set("engine", "virtual_gamepad"); common_params.Set("port", static_cast<int>(player_index)); @@ -283,10 +299,12 @@ void EmulatedController::LoadVirtualGamepadParams() { virtual_button_params[Settings::NativeButton::DUp].Set("button", 13); virtual_button_params[Settings::NativeButton::DRight].Set("button", 14); virtual_button_params[Settings::NativeButton::DDown].Set("button", 15); - virtual_button_params[Settings::NativeButton::SL].Set("button", 16); - virtual_button_params[Settings::NativeButton::SR].Set("button", 17); + virtual_button_params[Settings::NativeButton::SLLeft].Set("button", 16); + virtual_button_params[Settings::NativeButton::SRLeft].Set("button", 17); virtual_button_params[Settings::NativeButton::Home].Set("button", 18); virtual_button_params[Settings::NativeButton::Screenshot].Set("button", 19); + virtual_button_params[Settings::NativeButton::SLRight].Set("button", 20); + virtual_button_params[Settings::NativeButton::SRRight].Set("button", 21); virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); @@ -491,9 +509,11 @@ void EmulatedController::ReloadInput() { }); } turbo_button_state = 0; + is_initalized = true; } void EmulatedController::UnloadInput() { + is_initalized = false; for (auto& button : button_devices) { button.reset(); } @@ -598,7 +618,7 @@ bool EmulatedController::IsConfiguring() const { } void EmulatedController::SaveCurrentConfig() { - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); auto& player = Settings::values.players.GetValue()[player_index]; player.connected = is_connected; player.controller_type = MapNPadToSettingsType(npad_type); @@ -854,12 +874,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback controller.npad_button_state.down.Assign(current_status.value); controller.debug_pad_button_state.d_down.Assign(current_status.value); break; - case Settings::NativeButton::SL: + case Settings::NativeButton::SLLeft: controller.npad_button_state.left_sl.Assign(current_status.value); + break; + case Settings::NativeButton::SLRight: controller.npad_button_state.right_sl.Assign(current_status.value); break; - case Settings::NativeButton::SR: + case Settings::NativeButton::SRLeft: controller.npad_button_state.left_sr.Assign(current_status.value); + break; + case Settings::NativeButton::SRRight: controller.npad_button_state.right_sr.Assign(current_status.value); break; case Settings::NativeButton::Home: @@ -1091,30 +1115,30 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac bool is_charging = false; bool is_powered = false; - NpadBatteryLevel battery_level = 0; + NpadBatteryLevel battery_level = NpadBatteryLevel::Empty; switch (controller.battery_values[index]) { case Common::Input::BatteryLevel::Charging: is_charging = true; is_powered = true; - battery_level = 6; + battery_level = NpadBatteryLevel::Full; break; case Common::Input::BatteryLevel::Medium: - battery_level = 6; + battery_level = NpadBatteryLevel::High; break; case Common::Input::BatteryLevel::Low: - battery_level = 4; + battery_level = NpadBatteryLevel::Low; break; case Common::Input::BatteryLevel::Critical: - battery_level = 2; + battery_level = NpadBatteryLevel::Critical; break; case Common::Input::BatteryLevel::Empty: - battery_level = 0; + battery_level = NpadBatteryLevel::Empty; break; case Common::Input::BatteryLevel::None: case Common::Input::BatteryLevel::Full: default: is_powered = true; - battery_level = 8; + battery_level = NpadBatteryLevel::Full; break; } @@ -1185,13 +1209,16 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) { } bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { + if (!is_initalized) { + return false; + } if (device_index >= output_devices.size()) { return false; } if (!output_devices[device_index]) { return false; } - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f; @@ -1217,9 +1244,13 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v } bool EmulatedController::IsVibrationEnabled(std::size_t device_index) { - const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; + if (!is_initalized) { + return false; + } + if (!player.vibration_enabled) { return false; } @@ -1239,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode( EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) { LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index); + if (!is_initalized) { + return Common::Input::DriverResult::InvalidHandle; + } + auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)]; auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_output_device = output_devices[3]; @@ -1284,6 +1319,10 @@ bool EmulatedController::SetCameraFormat( Core::IrSensor::ImageTransferProcessorFormat camera_format) { LOG_INFO(Service_HID, "Set camera format {}", camera_format); + if (!is_initalized) { + return false; + } + auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& camera_output_device = output_devices[2]; @@ -1307,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) { } bool EmulatedController::HasNfc() const { + + if (!is_initalized) { + return false; + } + const auto& nfc_output_device = output_devices[3]; switch (npad_type) { @@ -1344,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() { } bool EmulatedController::StartNfcPolling() { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1355,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() { } bool EmulatedController::StopNfcPolling() { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1366,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() { } bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1378,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) { bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request, Common::Input::MifareRequest& out_data) { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1390,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ } bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1401,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req } bool EmulatedController::WriteNfc(const std::vector<u8>& data) { + if (!is_initalized) { + return false; + } + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_virtual_output_device = output_devices[3]; @@ -1412,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) { } void EmulatedController::SetLedPattern() { + if (!is_initalized) { + return; + } + for (auto& device : output_devices) { if (!device) { continue; @@ -1627,7 +1699,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { } if (is_connected) { LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", - NpadIdTypeToIndex(npad_id_type)); + Service::HID::NpadIdTypeToIndex(npad_id_type)); } npad_type = npad_type_; } @@ -1877,12 +1949,16 @@ NpadButton EmulatedController::GetTurboButtonMask() const { case Settings::NativeButton::DDown: button_mask.down.Assign(1); break; - case Settings::NativeButton::SL: + case Settings::NativeButton::SLLeft: button_mask.left_sl.Assign(1); + break; + case Settings::NativeButton::SLRight: button_mask.right_sl.Assign(1); break; - case Settings::NativeButton::SR: + case Settings::NativeButton::SRLeft: button_mask.left_sr.Assign(1); + break; + case Settings::NativeButton::SRRight: button_mask.right_sr.Assign(1); break; default: diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index d4500583e..d6e20ab66 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -253,6 +253,9 @@ public: /// Overrides current mapped devices with the stored configuration and reloads all input devices void ReloadFromSettings(); + /// Updates current colors with the ones stored in the configuration + void ReloadColorsFromSettings(); + /// Saves the current mapped configuration void SaveCurrentConfig(); @@ -556,6 +559,7 @@ private: NpadStyleTag supported_style_tag{NpadStyleSet::All}; bool is_connected{false}; bool is_configuring{false}; + bool is_initalized{false}; bool system_buttons_enabled{true}; f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard}; u32 turbo_button_state{0}; diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index cf53c04d9..2cf25a870 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -6,6 +6,7 @@ #include "core/hid/emulated_controller.h" #include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" +#include "core/hle/service/hid/hid_util.h" namespace Core::HID { @@ -98,11 +99,11 @@ const EmulatedDevices* HIDCore::GetEmulatedDevices() const { } EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) { - return GetEmulatedController(IndexToNpadIdType(index)); + return GetEmulatedController(Service::HID::IndexToNpadIdType(index)); } const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const { - return GetEmulatedController(IndexToNpadIdType(index)); + return GetEmulatedController(Service::HID::IndexToNpadIdType(index)); } void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) { diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 00beb40dd..4bf285f36 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -8,6 +8,7 @@ #include "common/common_types.h" #include "common/point.h" #include "common/uuid.h" +#include "common/vector_math.h" namespace Core::HID { @@ -218,6 +219,13 @@ enum class NpadIdType : u32 { Invalid = 0xFFFFFFFF, }; +enum class NpadInterfaceType : u8 { + Bluetooth = 1, + Rail = 2, + Usb = 3, + Embedded = 4, +}; + // This is nn::hid::NpadStyleIndex enum class NpadStyleIndex : u8 { None = 0, @@ -302,6 +310,15 @@ enum class TouchScreenModeForNx : u8 { Heat2, }; +// This is nn::hid::system::NpadBatteryLevel +enum class NpadBatteryLevel : u32 { + Empty, + Critical, + Low, + High, + Full, +}; + // This is nn::hid::NpadStyleTag struct NpadStyleTag { union { @@ -347,6 +364,14 @@ struct TouchState { }; static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); +struct TouchFinger { + u64 last_touch{}; + Common::Point<float> position{}; + u32 id{}; + TouchAttribute attribute{}; + bool pressed{}; +}; + // This is nn::hid::TouchScreenConfigurationForNx struct TouchScreenConfigurationForNx { TouchScreenModeForNx mode{TouchScreenModeForNx::UseSystemSetting}; @@ -385,16 +410,12 @@ struct NpadGcTriggerState { }; static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); -// This is nn::hid::system::NpadBatteryLevel -using NpadBatteryLevel = u32; -static_assert(sizeof(NpadBatteryLevel) == 0x4, "NpadBatteryLevel is an invalid size"); - // This is nn::hid::system::NpadPowerInfo struct NpadPowerInfo { bool is_powered{}; bool is_charging{}; INSERT_PADDING_BYTES(0x6); - NpadBatteryLevel battery_level{8}; + NpadBatteryLevel battery_level{NpadBatteryLevel::Full}; }; static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size"); @@ -578,6 +599,29 @@ struct SixAxisSensorIcInformation { static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8, "SixAxisSensorIcInformation is an invalid size"); +// This is nn::hid::SixAxisSensorAttribute +struct SixAxisSensorAttribute { + union { + u32 raw{}; + BitField<0, 1, u32> is_connected; + BitField<1, 1, u32> is_interpolated; + }; +}; +static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size"); + +// This is nn::hid::SixAxisSensorState +struct SixAxisSensorState { + s64 delta_time{}; + s64 sampling_number{}; + Common::Vec3f accel{}; + Common::Vec3f gyro{}; + Common::Vec3f rotation{}; + std::array<Common::Vec3f, 3> orientation{}; + SixAxisSensorAttribute attribute{}; + INSERT_PADDING_BYTES(4); // Reserved +}; +static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size"); + // This is nn::hid::VibrationDeviceHandle struct VibrationDeviceHandle { NpadStyleIndex npad_type{NpadStyleIndex::None}; @@ -688,60 +732,4 @@ struct UniquePadId { }; static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size"); -/// Converts a NpadIdType to an array index. -constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) { - switch (npad_id_type) { - case NpadIdType::Player1: - return 0; - case NpadIdType::Player2: - return 1; - case NpadIdType::Player3: - return 2; - case NpadIdType::Player4: - return 3; - case NpadIdType::Player5: - return 4; - case NpadIdType::Player6: - return 5; - case NpadIdType::Player7: - return 6; - case NpadIdType::Player8: - return 7; - case NpadIdType::Handheld: - return 8; - case NpadIdType::Other: - return 9; - default: - return 0; - } -} - -/// Converts an array index to a NpadIdType -constexpr NpadIdType IndexToNpadIdType(size_t index) { - switch (index) { - case 0: - return NpadIdType::Player1; - case 1: - return NpadIdType::Player2; - case 2: - return NpadIdType::Player3; - case 3: - return NpadIdType::Player4; - case 4: - return NpadIdType::Player5; - case 5: - return NpadIdType::Player6; - case 6: - return NpadIdType::Player7; - case 7: - return NpadIdType::Player8; - case 8: - return NpadIdType::Handheld; - case 9: - return NpadIdType::Other; - default: - return NpadIdType::Invalid; - } -} - } // namespace Core::HID diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp index 76d6b8ab0..a6bdd28f2 100644 --- a/src/core/hid/input_interpreter.cpp +++ b/src/core/hid/input_interpreter.cpp @@ -5,21 +5,22 @@ #include "core/hid/hid_types.h" #include "core/hid/input_interpreter.h" #include "core/hle/service/hid/controllers/npad.h" -#include "core/hle/service/hid/hid.h" +#include "core/hle/service/hid/hid_server.h" +#include "core/hle/service/hid/resource_manager.h" #include "core/hle/service/sm/sm.h" InputInterpreter::InputInterpreter(Core::System& system) : npad{system.ServiceManager() - .GetService<Service::HID::Hid>("hid") - ->GetAppletResource() - ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} { + .GetService<Service::HID::IHidServer>("hid") + ->GetResourceManager() + ->GetNpad()} { ResetButtonStates(); } InputInterpreter::~InputInterpreter() = default; void InputInterpreter::PollInput() { - const auto button_state = npad.GetAndResetPressState(); + const auto button_state = npad->GetAndResetPressState(); previous_index = current_index; current_index = (current_index + 1) % button_states.size(); diff --git a/src/core/hid/input_interpreter.h b/src/core/hid/input_interpreter.h index 8c521b381..3569aac93 100644 --- a/src/core/hid/input_interpreter.h +++ b/src/core/hid/input_interpreter.h @@ -16,7 +16,7 @@ enum class NpadButton : u64; } namespace Service::HID { -class Controller_NPad; +class NPad; } /** @@ -101,7 +101,7 @@ public: } private: - Service::HID::Controller_NPad& npad; + std::shared_ptr<Service::HID::NPad> npad; /// Stores 9 consecutive button states polled from HID. std::array<Core::HID::NpadButton, 9> button_states{}; |