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author | Fernando S <fsahmkow27@gmail.com> | 2021-11-27 11:52:08 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-27 11:52:08 +0100 |
commit | 564f10527745f870621c08bbb5d16badee0ed861 (patch) | |
tree | e8ac8dee60086facf1837393882865f5df18c95e /src/core/hid/hid_core.h | |
parent | Merge pull request #7431 from liushuyu/fix-linux-decoding (diff) | |
parent | config: Remove vibration configuration (diff) | |
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Diffstat (limited to 'src/core/hid/hid_core.h')
-rw-r--r-- | src/core/hid/hid_core.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h new file mode 100644 index 000000000..609f40f3b --- /dev/null +++ b/src/core/hid/hid_core.h @@ -0,0 +1,73 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include "core/hid/hid_types.h" + +namespace Core::HID { +class EmulatedConsole; +class EmulatedController; +class EmulatedDevices; +} // namespace Core::HID + +namespace Core::HID { + +class HIDCore { +public: + explicit HIDCore(); + ~HIDCore(); + + YUZU_NON_COPYABLE(HIDCore); + YUZU_NON_MOVEABLE(HIDCore); + + EmulatedController* GetEmulatedController(NpadIdType npad_id_type); + const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const; + + EmulatedController* GetEmulatedControllerByIndex(std::size_t index); + const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const; + + EmulatedConsole* GetEmulatedConsole(); + const EmulatedConsole* GetEmulatedConsole() const; + + EmulatedDevices* GetEmulatedDevices(); + const EmulatedDevices* GetEmulatedDevices() const; + + void SetSupportedStyleTag(NpadStyleTag style_tag); + NpadStyleTag GetSupportedStyleTag() const; + + /// Counts the connected players from P1-P8 + s8 GetPlayerCount() const; + + /// Returns the first connected npad id + NpadIdType GetFirstNpadId() const; + + /// Reloads all input devices from settings + void ReloadInputDevices(); + + /// Removes all callbacks from input common + void UnloadInputDevices(); + + /// Number of emulated controllers + static constexpr std::size_t available_controllers{10}; + +private: + std::unique_ptr<EmulatedController> player_1; + std::unique_ptr<EmulatedController> player_2; + std::unique_ptr<EmulatedController> player_3; + std::unique_ptr<EmulatedController> player_4; + std::unique_ptr<EmulatedController> player_5; + std::unique_ptr<EmulatedController> player_6; + std::unique_ptr<EmulatedController> player_7; + std::unique_ptr<EmulatedController> player_8; + std::unique_ptr<EmulatedController> other; + std::unique_ptr<EmulatedController> handheld; + std::unique_ptr<EmulatedConsole> console; + std::unique_ptr<EmulatedDevices> devices; + NpadStyleTag supported_style_tag; +}; + +} // namespace Core::HID |