diff options
author | Fernando S <fsahmkow27@gmail.com> | 2021-11-27 11:52:08 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-27 11:52:08 +0100 |
commit | 564f10527745f870621c08bbb5d16badee0ed861 (patch) | |
tree | e8ac8dee60086facf1837393882865f5df18c95e /src/core/hid/hid_core.cpp | |
parent | Merge pull request #7431 from liushuyu/fix-linux-decoding (diff) | |
parent | config: Remove vibration configuration (diff) | |
download | yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar.gz yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar.bz2 yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar.lz yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar.xz yuzu-564f10527745f870621c08bbb5d16badee0ed861.tar.zst yuzu-564f10527745f870621c08bbb5d16badee0ed861.zip |
Diffstat (limited to 'src/core/hid/hid_core.cpp')
-rw-r--r-- | src/core/hid/hid_core.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp new file mode 100644 index 000000000..741a69c3c --- /dev/null +++ b/src/core/hid/hid_core.cpp @@ -0,0 +1,168 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "core/hid/emulated_console.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/emulated_devices.h" +#include "core/hid/hid_core.h" + +namespace Core::HID { + +HIDCore::HIDCore() + : player_1{std::make_unique<EmulatedController>(NpadIdType::Player1)}, + player_2{std::make_unique<EmulatedController>(NpadIdType::Player2)}, + player_3{std::make_unique<EmulatedController>(NpadIdType::Player3)}, + player_4{std::make_unique<EmulatedController>(NpadIdType::Player4)}, + player_5{std::make_unique<EmulatedController>(NpadIdType::Player5)}, + player_6{std::make_unique<EmulatedController>(NpadIdType::Player6)}, + player_7{std::make_unique<EmulatedController>(NpadIdType::Player7)}, + player_8{std::make_unique<EmulatedController>(NpadIdType::Player8)}, + other{std::make_unique<EmulatedController>(NpadIdType::Other)}, + handheld{std::make_unique<EmulatedController>(NpadIdType::Handheld)}, + console{std::make_unique<EmulatedConsole>()}, devices{std::make_unique<EmulatedDevices>()} {} + +HIDCore::~HIDCore() = default; + +EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) { + switch (npad_id_type) { + case NpadIdType::Player1: + return player_1.get(); + case NpadIdType::Player2: + return player_2.get(); + case NpadIdType::Player3: + return player_3.get(); + case NpadIdType::Player4: + return player_4.get(); + case NpadIdType::Player5: + return player_5.get(); + case NpadIdType::Player6: + return player_6.get(); + case NpadIdType::Player7: + return player_7.get(); + case NpadIdType::Player8: + return player_8.get(); + case NpadIdType::Other: + return other.get(); + case NpadIdType::Handheld: + return handheld.get(); + case NpadIdType::Invalid: + default: + UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); + return nullptr; + } +} + +const EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) const { + switch (npad_id_type) { + case NpadIdType::Player1: + return player_1.get(); + case NpadIdType::Player2: + return player_2.get(); + case NpadIdType::Player3: + return player_3.get(); + case NpadIdType::Player4: + return player_4.get(); + case NpadIdType::Player5: + return player_5.get(); + case NpadIdType::Player6: + return player_6.get(); + case NpadIdType::Player7: + return player_7.get(); + case NpadIdType::Player8: + return player_8.get(); + case NpadIdType::Other: + return other.get(); + case NpadIdType::Handheld: + return handheld.get(); + case NpadIdType::Invalid: + default: + UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); + return nullptr; + } +} +EmulatedConsole* HIDCore::GetEmulatedConsole() { + return console.get(); +} + +const EmulatedConsole* HIDCore::GetEmulatedConsole() const { + return console.get(); +} + +EmulatedDevices* HIDCore::GetEmulatedDevices() { + return devices.get(); +} + +const EmulatedDevices* HIDCore::GetEmulatedDevices() const { + return devices.get(); +} + +EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) { + return GetEmulatedController(IndexToNpadIdType(index)); +} + +const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const { + return GetEmulatedController(IndexToNpadIdType(index)); +} + +void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) { + supported_style_tag.raw = style_tag.raw; +} + +NpadStyleTag HIDCore::GetSupportedStyleTag() const { + return supported_style_tag; +} + +s8 HIDCore::GetPlayerCount() const { + s8 active_players = 0; + for (std::size_t player_index = 0; player_index < available_controllers - 2; ++player_index) { + const auto* const controller = GetEmulatedControllerByIndex(player_index); + if (controller->IsConnected()) { + active_players++; + } + } + return active_players; +} + +NpadIdType HIDCore::GetFirstNpadId() const { + for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) { + const auto* const controller = GetEmulatedControllerByIndex(player_index); + if (controller->IsConnected()) { + return controller->GetNpadIdType(); + } + } + return NpadIdType::Player1; +} + +void HIDCore::ReloadInputDevices() { + player_1->ReloadFromSettings(); + player_2->ReloadFromSettings(); + player_3->ReloadFromSettings(); + player_4->ReloadFromSettings(); + player_5->ReloadFromSettings(); + player_6->ReloadFromSettings(); + player_7->ReloadFromSettings(); + player_8->ReloadFromSettings(); + other->ReloadFromSettings(); + handheld->ReloadFromSettings(); + console->ReloadFromSettings(); + devices->ReloadFromSettings(); +} + +void HIDCore::UnloadInputDevices() { + player_1->UnloadInput(); + player_2->UnloadInput(); + player_3->UnloadInput(); + player_4->UnloadInput(); + player_5->UnloadInput(); + player_6->UnloadInput(); + player_7->UnloadInput(); + player_8->UnloadInput(); + other->UnloadInput(); + handheld->UnloadInput(); + console->UnloadInput(); + devices->UnloadInput(); +} + +} // namespace Core::HID |