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author | bunnei <bunneidev@gmail.com> | 2020-02-14 20:40:20 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-14 20:40:20 +0100 |
commit | f552d553bac1374c583d748dad27f8c86e86c4a0 (patch) | |
tree | 1da4aa037ff417fa4fd43bffac267dcb2b55a72d /src/core/hardware_properties.h | |
parent | Merge pull request #3379 from ReinUsesLisp/cbuf-offset (diff) | |
parent | Core: Correct compilition in GCC (diff) | |
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Diffstat (limited to 'src/core/hardware_properties.h')
-rw-r--r-- | src/core/hardware_properties.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/core/hardware_properties.h b/src/core/hardware_properties.h new file mode 100644 index 000000000..213461b6a --- /dev/null +++ b/src/core/hardware_properties.h @@ -0,0 +1,45 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <tuple> + +#include "common/common_types.h" + +namespace Core { + +namespace Hardware { + +// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz +// The exact value used is of course unverified. +constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked +constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed +constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores + +} // namespace Hardware + +struct EmuThreadHandle { + u32 host_handle; + u32 guest_handle; + + u64 GetRaw() const { + return (static_cast<u64>(host_handle) << 32) | guest_handle; + } + + bool operator==(const EmuThreadHandle& rhs) const { + return std::tie(host_handle, guest_handle) == std::tie(rhs.host_handle, rhs.guest_handle); + } + + bool operator!=(const EmuThreadHandle& rhs) const { + return !operator==(rhs); + } + + static constexpr EmuThreadHandle InvalidHandle() { + constexpr u32 invalid_handle = 0xFFFFFFFF; + return {invalid_handle, invalid_handle}; + } +}; + +} // namespace Core |