diff options
author | bunnei <bunneidev@gmail.com> | 2020-07-14 18:16:42 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-14 18:16:42 +0200 |
commit | 450cbcfee6f006407f1e355ae7d29842398bb3de (patch) | |
tree | 9db395374e8a2f45aca2d8b04257e7db216b6140 /src/core/file_sys | |
parent | Merge pull request #4338 from ameerj/disconnected-adapter (diff) | |
parent | bis_factory: Set User NAND free space to be 1 MiB less than total. (diff) | |
download | yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar.gz yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar.bz2 yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar.lz yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar.xz yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.tar.zst yuzu-450cbcfee6f006407f1e355ae7d29842398bb3de.zip |
Diffstat (limited to 'src/core/file_sys')
-rw-r--r-- | src/core/file_sys/bis_factory.cpp | 23 | ||||
-rw-r--r-- | src/core/file_sys/sdmc_factory.cpp | 4 |
2 files changed, 16 insertions, 11 deletions
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 8935a62c3..285277ef8 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -12,6 +12,10 @@ namespace FileSys { +constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB +constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB +constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB + BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_) : nand_root(std::move(nand_root_)), load_root(std::move(load_root_)), dump_root(std::move(dump_root_)), @@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const { u64 BISFactory::GetSystemNANDFreeSpace() const { const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system"); - if (sys_dir == nullptr) - return 0; + if (sys_dir == nullptr) { + return GetSystemNANDTotalSpace(); + } return GetSystemNANDTotalSpace() - sys_dir->GetSize(); } u64 BISFactory::GetSystemNANDTotalSpace() const { - return static_cast<u64>(Settings::values.nand_system_size); + return NAND_SYSTEM_SIZE; } u64 BISFactory::GetUserNANDFreeSpace() const { - const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user"); - if (usr_dir == nullptr) - return 0; - - return GetUserNANDTotalSpace() - usr_dir->GetSize(); + // For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes. + // Set the free space to be 1 MiB less than the total as a workaround to this issue. + return GetUserNANDTotalSpace() - 0x100000; } u64 BISFactory::GetUserNANDTotalSpace() const { - return static_cast<u64>(Settings::values.nand_user_size); + return NAND_USER_SIZE; } u64 BISFactory::GetFullNANDTotalSpace() const { - return static_cast<u64>(Settings::values.nand_total_size); + return NAND_TOTAL_SIZE; } VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const { diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index 5113a1ca6..6f732e4d8 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -10,6 +10,8 @@ namespace FileSys { +constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB + SDMCFactory::SDMCFactory(VirtualDir dir_) : dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>( GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"), @@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const { } u64 SDMCFactory::GetSDMCTotalSpace() const { - return static_cast<u64>(Settings::values.sdmc_size); + return SDMC_TOTAL_SIZE; } } // namespace FileSys |