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authorbunnei <ericbunnie@gmail.com>2014-06-25 23:32:09 +0200
committerbunnei <ericbunnie@gmail.com>2014-06-27 22:58:30 +0200
commit0cc3e85685496f1dd5b742c42d0b2903b9f0c735 (patch)
treeffa194504437d7ee6e7ff7814140efe0751bd638 /src/core/file_sys
parentMerge pull request #22 from bunnei/loader-improvements (diff)
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Diffstat (limited to 'src/core/file_sys')
-rw-r--r--src/core/file_sys/directory_file_system.cpp669
-rw-r--r--src/core/file_sys/directory_file_system.h155
-rw-r--r--src/core/file_sys/meta_file_system.cpp519
-rw-r--r--src/core/file_sys/meta_file_system.h110
4 files changed, 0 insertions, 1453 deletions
diff --git a/src/core/file_sys/directory_file_system.cpp b/src/core/file_sys/directory_file_system.cpp
deleted file mode 100644
index 6c6f33c2b..000000000
--- a/src/core/file_sys/directory_file_system.cpp
+++ /dev/null
@@ -1,669 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#include "common/chunk_file.h"
-#include "common/file_util.h"
-#include "common/utf8.h"
-
-#include "core/file_sys/directory_file_system.h"
-
-#if EMU_PLATFORM == PLATFORM_WINDOWS
-#include <windows.h>
-#include <sys/stat.h>
-#else
-#include <dirent.h>
-#include <unistd.h>
-#include <sys/stat.h>
-#include <ctype.h>
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
-static bool FixFilenameCase(const std::string &path, std::string &filename)
-{
- // Are we lucky?
- if (File::Exists(path + filename))
- return true;
-
- size_t filenameSize = filename.size(); // size in bytes, not characters
- for (size_t i = 0; i < filenameSize; i++)
- {
- filename[i] = tolower(filename[i]);
- }
-
- //TODO: lookup filename in cache for "path"
-
- struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
- struct dirent_large;
- struct dirent *result = NULL;
-
- DIR *dirp = opendir(path.c_str());
- if (!dirp)
- return false;
-
- bool retValue = false;
-
- while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
- {
- if (strlen(result->d_name) != filenameSize)
- continue;
-
- size_t i;
- for (i = 0; i < filenameSize; i++)
- {
- if (filename[i] != tolower(result->d_name[i]))
- break;
- }
-
- if (i < filenameSize)
- continue;
-
- filename = result->d_name;
- retValue = true;
- }
-
- closedir(dirp);
-
- return retValue;
-}
-
-bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
-{
- size_t len = path.size();
-
- if (len == 0)
- return true;
-
- if (path[len - 1] == '/')
- {
- len--;
-
- if (len == 0)
- return true;
- }
-
- std::string fullPath;
- fullPath.reserve(basePath.size() + len + 1);
- fullPath.append(basePath);
-
- size_t start = 0;
- while (start < len)
- {
- size_t i = path.find('/', start);
- if (i == std::string::npos)
- i = len;
-
- if (i > start)
- {
- std::string component = path.substr(start, i - start);
-
- // Fix case and stop on nonexistant path component
- if (FixFilenameCase(fullPath, component) == false) {
- // Still counts as success if partial matches allowed or if this
- // is the last component and only the ones before it are required
- return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
- }
-
- path.replace(start, i - start, component);
-
- fullPath.append(component);
- fullPath.append(1, '/');
- }
-
- start = i + 1;
- }
-
- return true;
-}
-
-#endif
-
-std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
-{
- if (localpath.empty())
- return basePath;
-
- if (localpath[0] == '/')
- localpath.erase(0,1);
- //Convert slashes
-#ifdef _WIN32
- for (size_t i = 0; i < localpath.size(); i++) {
- if (localpath[i] == '/')
- localpath[i] = '\\';
- }
-#endif
- return basePath + localpath;
-}
-
-bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
-{
-#if HOST_IS_CASE_SENSITIVE
- if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
- {
- DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str());
- if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just 0?)
- }
- // else we try fopen first (in case we're lucky) before simulating case insensitivity
-#endif
-
- std::string fullName = GetLocalPath(basePath,fileName);
- INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str());
-
- //TODO: tests, should append seek to end of file? seeking in a file opened for append?
-#ifdef _WIN32
- // Convert parameters to Windows permissions and access
- DWORD desired = 0;
- DWORD sharemode = 0;
- DWORD openmode = 0;
- if (access & FILEACCESS_READ) {
- desired |= GENERIC_READ;
- sharemode |= FILE_SHARE_READ;
- }
- if (access & FILEACCESS_WRITE) {
- desired |= GENERIC_WRITE;
- sharemode |= FILE_SHARE_WRITE;
- }
- if (access & FILEACCESS_CREATE) {
- openmode = OPEN_ALWAYS;
- } else {
- openmode = OPEN_EXISTING;
- }
- //Let's do it!
- hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0);
- bool success = hFile != INVALID_HANDLE_VALUE;
-#else
- // Convert flags in access parameter to fopen access mode
- const char *mode = NULL;
- if (access & FILEACCESS_APPEND) {
- if (access & FILEACCESS_READ)
- mode = "ab+"; // append+read, create if needed
- else
- mode = "ab"; // append only, create if needed
- } else if (access & FILEACCESS_WRITE) {
- if (access & FILEACCESS_READ) {
- // FILEACCESS_CREATE is ignored for read only, write only, and append
- // because C++ standard fopen's nonexistant file creation can only be
- // customized for files opened read+write
- if (access & FILEACCESS_CREATE)
- mode = "wb+"; // read+write, create if needed
- else
- mode = "rb+"; // read+write, but don't create
- } else {
- mode = "wb"; // write only, create if needed
- }
- } else { // neither write nor append, so default to read only
- mode = "rb"; // read only, don't create
- }
-
- hFile = fopen(fullName.c_str(), mode);
- bool success = hFile != 0;
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (!success &&
- !(access & FILEACCESS_APPEND) &&
- !(access & FILEACCESS_CREATE) &&
- !(access & FILEACCESS_WRITE))
- {
- if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
- return 0; // or go on and attempt (for a better error code than just 0?)
- fullName = GetLocalPath(basePath,fileName);
- const char* fullNameC = fullName.c_str();
-
- DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
-
- // And try again with the correct case this time
-#ifdef _WIN32
- hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
- success = hFile != INVALID_HANDLE_VALUE;
-#else
- hFile = fopen(fullNameC, mode);
- success = hFile != 0;
-#endif
- }
-#endif
-
- return success;
-}
-
-size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
-{
- size_t bytesRead = 0;
-#ifdef _WIN32
- ::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
-#else
- bytesRead = fread(pointer, 1, size, hFile);
-#endif
- return bytesRead;
-}
-
-size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
-{
- size_t bytesWritten = 0;
-#ifdef _WIN32
- ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
-#else
- bytesWritten = fwrite(pointer, 1, size, hFile);
-#endif
- return bytesWritten;
-}
-
-size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
-{
-#ifdef _WIN32
- DWORD moveMethod = 0;
- switch (type) {
- case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
- case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
- case FILEMOVE_END: moveMethod = FILE_END; break;
- }
- DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
- return newPos;
-#else
- int moveMethod = 0;
- switch (type) {
- case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
- case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
- case FILEMOVE_END: moveMethod = SEEK_END; break;
- }
- fseek(hFile, position, moveMethod);
- return ftell(hFile);
-#endif
-}
-
-void DirectoryFileHandle::Close()
-{
-#ifdef _WIN32
- if (hFile != (HANDLE)-1)
- CloseHandle(hFile);
-#else
- if (hFile != 0)
- fclose(hFile);
-#endif
-}
-
-DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
- File::CreateFullPath(basePath);
- hAlloc = _hAlloc;
-}
-
-DirectoryFileSystem::~DirectoryFileSystem() {
- for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
- iter->second.hFile.Close();
- }
-}
-
-std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
- if (localpath.empty())
- return basePath;
-
- if (localpath[0] == '/')
- localpath.erase(0,1);
- //Convert slashes
-#ifdef _WIN32
- for (size_t i = 0; i < localpath.size(); i++) {
- if (localpath[i] == '/')
- localpath[i] = '\\';
- }
-#endif
- return basePath + localpath;
-}
-
-bool DirectoryFileSystem::MkDir(const std::string &dirname) {
-#if HOST_IS_CASE_SENSITIVE
- // Must fix case BEFORE attempting, because MkDir would create
- // duplicate (different case) directories
-
- std::string fixedCase = dirname;
- if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
- return false;
-
- return File::CreateFullPath(GetLocalPath(fixedCase));
-#else
- return File::CreateFullPath(GetLocalPath(dirname));
-#endif
-}
-
-bool DirectoryFileSystem::RmDir(const std::string &dirname) {
- std::string fullName = GetLocalPath(dirname);
-
-#if HOST_IS_CASE_SENSITIVE
- // Maybe we're lucky?
- if (File::DeleteDirRecursively(fullName))
- return true;
-
- // Nope, fix case and try again
- fullName = dirname;
- if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just false?)
-
- fullName = GetLocalPath(fullName);
-#endif
-
-/*#ifdef _WIN32
- return RemoveDirectory(fullName.c_str()) == TRUE;
-#else
- return 0 == rmdir(fullName.c_str());
-#endif*/
- return File::DeleteDirRecursively(fullName);
-}
-
-int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
- std::string fullTo = to;
-
- // Rename ignores the path (even if specified) on to.
- size_t chop_at = to.find_last_of('/');
- if (chop_at != to.npos)
- fullTo = to.substr(chop_at + 1);
-
- // Now put it in the same directory as from.
- size_t dirname_end = from.find_last_of('/');
- if (dirname_end != from.npos)
- fullTo = from.substr(0, dirname_end + 1) + fullTo;
-
- // At this point, we should check if the paths match and give an already exists error.
- if (from == fullTo)
- return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
-
- std::string fullFrom = GetLocalPath(from);
-
-#if HOST_IS_CASE_SENSITIVE
- // In case TO should overwrite a file with different case
- if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
- return -1; // or go on and attempt (for a better error code than just false?)
-#endif
-
- fullTo = GetLocalPath(fullTo);
- const char * fullToC = fullTo.c_str();
-
-#ifdef _WIN32
- bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE);
-#else
- bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (! retValue)
- {
- // May have failed due to case sensitivity on FROM, so try again
- fullFrom = from;
- if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
- return -1; // or go on and attempt (for a better error code than just false?)
- fullFrom = GetLocalPath(fullFrom);
-
-#ifdef _WIN32
- retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
-#else
- retValue = (0 == rename(fullFrom.c_str(), fullToC));
-#endif
- }
-#endif
-
- // TODO: Better error codes.
- return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
-}
-
-bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
- std::string fullName = GetLocalPath(filename);
-#ifdef _WIN32
- bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
-#else
- bool retValue = (0 == unlink(fullName.c_str()));
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (! retValue)
- {
- // May have failed due to case sensitivity, so try again
- fullName = filename;
- if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just false?)
- fullName = GetLocalPath(fullName);
-
-#ifdef _WIN32
- retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
-#else
- retValue = (0 == unlink(fullName.c_str()));
-#endif
- }
-#endif
-
- return retValue;
-}
-
-u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
- OpenFileEntry entry;
- bool success = entry.hFile.Open(basePath,filename,access);
-
- if (!success) {
-#ifdef _WIN32
- ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
-#else
- ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access);
-#endif
- //wwwwaaaaahh!!
- return 0;
- } else {
-#ifdef _WIN32
- if (access & FILEACCESS_APPEND)
- entry.hFile.Seek(0,FILEMOVE_END);
-#endif
-
- u32 newHandle = hAlloc->GetNewHandle();
- entries[newHandle] = entry;
-
- return newHandle;
- }
-}
-
-void DirectoryFileSystem::CloseFile(u32 handle) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end()) {
- hAlloc->FreeHandle(handle);
- iter->second.hFile.Close();
- entries.erase(iter);
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
- }
-}
-
-bool DirectoryFileSystem::OwnsHandle(u32 handle) {
- EntryMap::iterator iter = entries.find(handle);
- return (iter != entries.end());
-}
-
-size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end())
- {
- size_t bytesRead = iter->second.hFile.Read(pointer,size);
- return bytesRead;
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end())
- {
- size_t bytesWritten = iter->second.hFile.Write(pointer,size);
- return bytesWritten;
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end()) {
- return iter->second.hFile.Seek(position,type);
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-FileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
- FileInfo x;
- x.name = filename;
-
- std::string fullName = GetLocalPath(filename);
- if (! File::Exists(fullName)) {
-#if HOST_IS_CASE_SENSITIVE
- if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
- return x;
- fullName = GetLocalPath(filename);
-
- if (! File::Exists(fullName))
- return x;
-#else
- return x;
-#endif
- }
- x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
- x.exists = true;
-
- if (x.type != FILETYPE_DIRECTORY)
- {
-#ifdef _WIN32
- struct _stat64i32 s;
- _wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s);
-#else
- struct stat s;
- stat(fullName.c_str(), &s);
-#endif
-
- x.size = File::GetSize(fullName);
- x.access = s.st_mode & 0x1FF;
- localtime_r((time_t*)&s.st_atime,&x.atime);
- localtime_r((time_t*)&s.st_ctime,&x.ctime);
- localtime_r((time_t*)&s.st_mtime,&x.mtime);
- }
-
- return x;
-}
-
-bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
- outpath = GetLocalPath(inpath);
- return true;
-}
-
-#ifdef _WIN32
-#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
-
-static void tmFromFiletime(tm &dest, FILETIME &src)
-{
- u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
- u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
-
- time_t t = (time_t) (from_1970_us / 1000000UL);
- localtime_r(&t, &dest);
-}
-#endif
-
-std::vector<FileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
- std::vector<FileInfo> myVector;
-#ifdef _WIN32
- WIN32_FIND_DATA findData;
- HANDLE hFind;
-
- std::string w32path = GetLocalPath(path) + "\\*.*";
-
- hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData);
-
- if (hFind == INVALID_HANDLE_VALUE) {
- return myVector; //the empty list
- }
-
- while (true) {
- FileInfo entry;
- if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
- entry.type = FILETYPE_DIRECTORY;
- else
- entry.type = FILETYPE_NORMAL;
-
- // TODO: Make this more correct?
- entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
- // TODO: is this just for .. or all subdirectories? Need to add a directory to the test
- // to find out. Also why so different than the old test results?
- if (!wcscmp(findData.cFileName, L"..") )
- entry.size = 4096;
- else
- entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
- entry.name = ConvertWStringToUTF8(findData.cFileName);
- tmFromFiletime(entry.atime, findData.ftLastAccessTime);
- tmFromFiletime(entry.ctime, findData.ftCreationTime);
- tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
- myVector.push_back(entry);
-
- int retval = FindNextFile(hFind, &findData);
- if (!retval)
- break;
- }
-#else
- dirent *dirp;
- std::string localPath = GetLocalPath(path);
- DIR *dp = opendir(localPath.c_str());
-
-#if HOST_IS_CASE_SENSITIVE
- if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
- // May have failed due to case sensitivity, try again
- localPath = GetLocalPath(path);
- dp = opendir(localPath.c_str());
- }
-#endif
-
- if (dp == NULL) {
- ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str());
- return myVector;
- }
-
- while ((dirp = readdir(dp)) != NULL) {
- FileInfo entry;
- struct stat s;
- std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
- stat(fullName.c_str(), &s);
- if (S_ISDIR(s.st_mode))
- entry.type = FILETYPE_DIRECTORY;
- else
- entry.type = FILETYPE_NORMAL;
- entry.access = s.st_mode & 0x1FF;
- entry.name = dirp->d_name;
- entry.size = s.st_size;
- localtime_r((time_t*)&s.st_atime,&entry.atime);
- localtime_r((time_t*)&s.st_ctime,&entry.ctime);
- localtime_r((time_t*)&s.st_mtime,&entry.mtime);
- myVector.push_back(entry);
- }
- closedir(dp);
-#endif
- return myVector;
-}
-
-void DirectoryFileSystem::DoState(PointerWrap &p) {
- if (!entries.empty()) {
- p.SetError(p.ERROR_WARNING);
- ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
- }
-}
diff --git a/src/core/file_sys/directory_file_system.h b/src/core/file_sys/directory_file_system.h
deleted file mode 100644
index 9af2854a2..000000000
--- a/src/core/file_sys/directory_file_system.h
+++ /dev/null
@@ -1,155 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#pragma once
-
-// TODO: Remove the Windows-specific code, FILE is fine there too.
-
-#include <map>
-
-#include "core/file_sys/file_sys.h"
-
-#ifdef _WIN32
-typedef void * HANDLE;
-#endif
-
-#if defined(__APPLE__)
-
-#if TARGET_OS_IPHONE
-#define HOST_IS_CASE_SENSITIVE 1
-#elif TARGET_IPHONE_SIMULATOR
-#define HOST_IS_CASE_SENSITIVE 0
-#else
-// Mac OSX case sensitivity defaults off, but is user configurable (when
-// creating a filesytem), so assume the worst:
-#define HOST_IS_CASE_SENSITIVE 1
-#endif
-
-#elif defined(_WIN32) || defined(__SYMBIAN32__)
-#define HOST_IS_CASE_SENSITIVE 0
-
-#else // Android, Linux, BSD (and the rest?)
-#define HOST_IS_CASE_SENSITIVE 1
-
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
-enum FixPathCaseBehavior {
- FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
- FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
- FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
-};
-
-bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior);
-#endif
-
-struct DirectoryFileHandle
-{
-#ifdef _WIN32
- HANDLE hFile;
-#else
- FILE* hFile;
-#endif
- DirectoryFileHandle()
- {
-#ifdef _WIN32
- hFile = (HANDLE)-1;
-#else
- hFile = 0;
-#endif
- }
-
- std::string GetLocalPath(std::string& basePath, std::string localpath);
- bool Open(std::string& basePath, std::string& fileName, FileAccess access);
- size_t Read(u8* pointer, s64 size);
- size_t Write(const u8* pointer, s64 size);
- size_t Seek(s32 position, FileMove type);
- void Close();
-};
-
-class DirectoryFileSystem : public IFileSystem {
-public:
- DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
- ~DirectoryFileSystem();
-
- void DoState(PointerWrap &p);
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle);
-
- bool MkDir(const std::string &dirname);
- bool RmDir(const std::string &dirname);
- int RenameFile(const std::string &from, const std::string &to);
- bool RemoveFile(const std::string &filename);
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
-private:
- struct OpenFileEntry {
- DirectoryFileHandle hFile;
- };
-
- typedef std::map<u32, OpenFileEntry> EntryMap;
- EntryMap entries;
- std::string basePath;
- IHandleAllocator *hAlloc;
-
- // In case of Windows: Translate slashes, etc.
- std::string GetLocalPath(std::string localpath);
-};
-
-// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts.
-// Very inefficient - always load the whole file on open.
-class VFSFileSystem : public IFileSystem {
-public:
- VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
- ~VFSFileSystem();
-
- void DoState(PointerWrap &p);
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle);
-
- bool MkDir(const std::string &dirname);
- bool RmDir(const std::string &dirname);
- int RenameFile(const std::string &from, const std::string &to);
- bool RemoveFile(const std::string &filename);
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
-private:
- struct OpenFileEntry {
- u8 *fileData;
- size_t size;
- size_t seekPos;
- };
-
- typedef std::map<u32, OpenFileEntry> EntryMap;
- EntryMap entries;
- std::string basePath;
- IHandleAllocator *hAlloc;
-
- std::string GetLocalPath(std::string localpath);
-};
diff --git a/src/core/file_sys/meta_file_system.cpp b/src/core/file_sys/meta_file_system.cpp
deleted file mode 100644
index 4347ff451..000000000
--- a/src/core/file_sys/meta_file_system.cpp
+++ /dev/null
@@ -1,519 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#include <set>
-#include <algorithm>
-
-#include "common/string_util.h"
-#include "core/file_sys/meta_file_system.h"
-
-static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString)
-{
- size_t len = pathString.length();
- size_t start = 0;
-
- while (start < len)
- {
- size_t i = pathString.find('/', start);
- if (i == std::string::npos)
- i = len;
-
- if (i > start)
- {
- std::string component = pathString.substr(start, i - start);
- if (component != ".")
- {
- if (component == "..")
- {
- if (vector.size() != 0)
- {
- vector.pop_back();
- }
- else
- {
- // The PSP silently ignores attempts to .. to parent of root directory
- WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str());
- }
- }
- else
- {
- vector.push_back(component);
- }
- }
- }
-
- start = i + 1;
- }
-
- return true;
-}
-
-/*
- * Changes relative paths to absolute, removes ".", "..", and trailing "/"
- * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:")
- * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename"
- */
-static bool RealPath(const std::string &currentDirectory, const std::string &inPath, std::string &outPath)
-{
- size_t inLen = inPath.length();
- if (inLen == 0)
- {
- WARN_LOG(FILESYS, "RealPath: inPath is empty");
- outPath = currentDirectory;
- return true;
- }
-
- size_t inColon = inPath.find(':');
- if (inColon + 1 == inLen)
- {
- // There's nothing after the colon, e.g. umd0: - this is perfectly valid.
- outPath = inPath;
- return true;
- }
-
- bool relative = (inColon == std::string::npos);
-
- std::string prefix, inAfterColon;
- std::vector<std::string> cmpnts; // path components
- size_t outPathCapacityGuess = inPath.length();
-
- if (relative)
- {
- size_t curDirLen = currentDirectory.length();
- if (curDirLen == 0)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str());
- return false;
- }
-
- size_t curDirColon = currentDirectory.find(':');
- if (curDirColon == std::string::npos)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str());
- return false;
- }
- if (curDirColon + 1 == curDirLen)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
- }
- else
- {
- const std::string curDirAfter = currentDirectory.substr(curDirColon + 1);
- if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) )
- {
- ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str());
- return false;
- }
-
- outPathCapacityGuess += curDirLen;
- }
-
- prefix = currentDirectory.substr(0, curDirColon + 1);
- inAfterColon = inPath;
- }
- else
- {
- prefix = inPath.substr(0, inColon + 1);
- inAfterColon = inPath.substr(inColon + 1);
- }
-
- // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
- if (inAfterColon == "/")
- {
- outPath = prefix + inAfterColon;
- return true;
- }
-
- if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) )
- {
- WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str());
- return false;
- }
-
- outPath.clear();
- outPath.reserve(outPathCapacityGuess);
-
- outPath.append(prefix);
-
- size_t numCmpnts = cmpnts.size();
- for (size_t i = 0; i < numCmpnts; i++)
- {
- outPath.append(1, '/');
- outPath.append(cmpnts[i]);
- }
-
- return true;
-}
-
-IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- if (fileSystems[i].system->OwnsHandle(handle))
- return fileSystems[i].system; //got it!
- }
- //none found?
- return 0;
-}
-
-bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string realpath;
-
- // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
- // appears to mean the current directory on the UMD. Let's just assume the current directory.
- std::string inpath = _inpath;
- if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) {
- INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str());
- inpath = inpath.substr(strlen("host0:"));
- }
-
- const std::string *currentDirectory = &startingDirectory;
-
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
-
- int currentThread = 0;//__KernelGetCurThread();
- currentDir_t::iterator it = currentDir.find(currentThread);
- if (it == currentDir.end())
- {
- //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
- if (inpath.find(':') == std::string::npos /* means path is relative */)
- {
- lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
- WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread);
- }
- }
- else
- {
- currentDirectory = &(it->second);
- }
-
- if ( RealPath(*currentDirectory, inpath, realpath) )
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- size_t prefLen = fileSystems[i].prefix.size();
- if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0)
- {
- outpath = realpath.substr(prefLen);
- *system = &(fileSystems[i]);
-
- INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str());
-
- return true;
- }
- }
- }
-
- DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
- return false;
-}
-
-void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.push_back(x);
-}
-
-void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end());
-}
-
-void MetaFileSystem::Shutdown()
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- current = 6;
-
- // Ownership is a bit convoluted. Let's just delete everything once.
-
- std::set<IFileSystem *> toDelete;
- for (size_t i = 0; i < fileSystems.size(); i++) {
- toDelete.insert(fileSystems[i].system);
- }
-
- for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter)
- {
- delete *iter;
- }
-
- fileSystems.clear();
- currentDir.clear();
- startingDirectory = "";
-}
-
-u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- u32 h = OpenFile(filename, access, devicename);
- error = lastOpenError;
- return h;
-}
-
-u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- lastOpenError = 0;
- std::string of;
- MountPoint *mount;
- if (MapFilePath(filename, of, &mount))
- {
- return mount->system->OpenFile(of, access, mount->prefix.c_str());
- }
- else
- {
- return 0;
- }
-}
-
-FileInfo MetaFileSystem::GetFileInfo(std::string filename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->GetFileInfo(of);
- }
- else
- {
- FileInfo bogus; // TODO
- return bogus;
- }
-}
-
-bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(inpath, of, &system)) {
- return system->GetHostPath(of, outpath);
- } else {
- return false;
- }
-}
-
-std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(path, of, &system))
- {
- return system->GetDirListing(of);
- }
- else
- {
- std::vector<FileInfo> empty;
- return empty;
- }
-}
-
-void MetaFileSystem::ThreadEnded(int threadID)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- currentDir.erase(threadID);
-}
-
-int MetaFileSystem::ChDir(const std::string &dir)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- // Retain the old path and fail if the arg is 1023 bytes or longer.
- if (dir.size() >= 1023)
- return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
-
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
-
- int curThread = 0; //__KernelGetCurThread();
-
- std::string of;
- MountPoint *mountPoint;
- if (MapFilePath(dir, of, &mountPoint))
- {
- currentDir[curThread] = mountPoint->prefix + of;
- return 0;
- }
- else
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- const std::string &prefix = fileSystems[i].prefix;
- if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0)
- {
- // The PSP is completely happy with invalid current dirs as long as they have a valid device.
- WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str());
- currentDir[curThread] = dir;
- return 0;
- }
- }
-
- WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str());
- return -1;//SCE_KERNEL_ERROR_NODEV;
- }
-}
-
-bool MetaFileSystem::MkDir(const std::string &dirname)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->MkDir(of);
- }
- else
- {
- return false;
- }
-}
-
-bool MetaFileSystem::RmDir(const std::string &dirname)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->RmDir(of);
- }
- else
- {
- return false;
- }
-}
-
-int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- std::string rf;
- IFileSystem *osystem;
- IFileSystem *rsystem = NULL;
- if (MapFilePath(from, of, &osystem))
- {
- // If it's a relative path, it seems to always use from's filesystem.
- if (to.find(":/") != to.npos)
- {
- if (!MapFilePath(to, rf, &rsystem))
- return -1;
- }
- else
- {
- rf = to;
- rsystem = osystem;
- }
-
- if (osystem != rsystem)
- return -1;//SCE_KERNEL_ERROR_XDEV;
-
- return osystem->RenameFile(of, rf);
- }
- else
- {
- return -1;
- }
-}
-
-bool MetaFileSystem::RemoveFile(const std::string &filename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->RemoveFile(of);
- }
- else
- {
- return false;
- }
-}
-
-void MetaFileSystem::CloseFile(u32 handle)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- sys->CloseFile(handle);
-}
-
-size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->ReadFile(handle,pointer,size);
- else
- return 0;
-}
-
-size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->WriteFile(handle,pointer,size);
- else
- return 0;
-}
-
-size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->SeekFile(handle,position,type);
- else
- return 0;
-}
-
-void MetaFileSystem::DoState(PointerWrap &p)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
-
- auto s = p.Section("MetaFileSystem", 1);
- if (!s)
- return;
-
- p.Do(current);
-
- // Save/load per-thread current directory map
- p.Do(currentDir);
-
- u32 n = (u32) fileSystems.size();
- p.Do(n);
- if (n != (u32) fileSystems.size())
- {
- p.SetError(p.ERROR_FAILURE);
- ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match.");
- return;
- }
-
- for (u32 i = 0; i < n; ++i)
- fileSystems[i].system->DoState(p);
-}
-
diff --git a/src/core/file_sys/meta_file_system.h b/src/core/file_sys/meta_file_system.h
deleted file mode 100644
index f358d8d5c..000000000
--- a/src/core/file_sys/meta_file_system.h
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#pragma once
-
-#include "common/std_mutex.h"
-
-#include "core/file_sys/file_sys.h"
-
-class MetaFileSystem : public IHandleAllocator, public IFileSystem
-{
-private:
- u32 current;
- struct MountPoint
- {
- std::string prefix;
- IFileSystem *system;
-
- bool operator == (const MountPoint &other) const
- {
- return prefix == other.prefix && system == other.system;
- }
- };
- std::vector<MountPoint> fileSystems;
-
- typedef std::map<int, std::string> currentDir_t;
- currentDir_t currentDir;
-
- std::string startingDirectory;
- int lastOpenError;
- std::recursive_mutex lock;
-
-public:
- MetaFileSystem()
- {
- current = 6; // what?
- }
-
- void Mount(std::string prefix, IFileSystem *system);
- void Unmount(std::string prefix, IFileSystem *system);
-
- void ThreadEnded(int threadID);
-
- void Shutdown();
-
- u32 GetNewHandle() {return current++;}
- void FreeHandle(u32 handle) {}
-
- virtual void DoState(PointerWrap &p);
-
- IFileSystem *GetHandleOwner(u32 handle);
- bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system);
-
- inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system)
- {
- MountPoint *mountPoint;
- if (MapFilePath(_inpath, outpath, &mountPoint))
- {
- *system = mountPoint->system;
- return true;
- }
-
- return false;
- }
-
- // Only possible if a file system is a DirectoryFileSystem or similar.
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL);
- u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle) {return false;}
- inline size_t GetSeekPos(u32 handle)
- {
- return SeekFile(handle, 0, FILEMOVE_CURRENT);
- }
-
- virtual int ChDir(const std::string &dir);
-
- virtual bool MkDir(const std::string &dirname);
- virtual bool RmDir(const std::string &dirname);
- virtual int RenameFile(const std::string &from, const std::string &to);
- virtual bool RemoveFile(const std::string &filename);
-
- // TODO: void IoCtl(...)
-
- void SetStartingDirectory(const std::string &dir) {
- std::lock_guard<std::recursive_mutex> guard(lock);
- startingDirectory = dir;
- }
-};