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authorbunnei <bunneidev@gmail.com>2018-07-08 05:24:51 +0200
committerbunnei <bunneidev@gmail.com>2018-07-08 05:24:51 +0200
commit913896cbd99e414c325c9d47a987376ed6d9fffd (patch)
treeb660920a49f538f0ee00486c50a0d153d53c423d /src/core/file_sys/disk_filesystem.cpp
parentMerge pull request #632 from FearlessTobi/add-discord-link (diff)
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Diffstat (limited to 'src/core/file_sys/disk_filesystem.cpp')
-rw-r--r--src/core/file_sys/disk_filesystem.cpp237
1 files changed, 237 insertions, 0 deletions
diff --git a/src/core/file_sys/disk_filesystem.cpp b/src/core/file_sys/disk_filesystem.cpp
new file mode 100644
index 000000000..8c6f15bb5
--- /dev/null
+++ b/src/core/file_sys/disk_filesystem.cpp
@@ -0,0 +1,237 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <memory>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/file_sys/disk_filesystem.h"
+#include "core/file_sys/errors.h"
+
+namespace FileSys {
+
+static std::string ModeFlagsToString(Mode mode) {
+ std::string mode_str;
+ u32 mode_flags = static_cast<u32>(mode);
+
+ // Calculate the correct open mode for the file.
+ if ((mode_flags & static_cast<u32>(Mode::Read)) &&
+ (mode_flags & static_cast<u32>(Mode::Write))) {
+ if (mode_flags & static_cast<u32>(Mode::Append))
+ mode_str = "a+";
+ else
+ mode_str = "r+";
+ } else {
+ if (mode_flags & static_cast<u32>(Mode::Read))
+ mode_str = "r";
+ else if (mode_flags & static_cast<u32>(Mode::Append))
+ mode_str = "a";
+ else if (mode_flags & static_cast<u32>(Mode::Write))
+ mode_str = "w";
+ }
+
+ mode_str += "b";
+
+ return mode_str;
+}
+
+std::string Disk_FileSystem::GetName() const {
+ return "Disk";
+}
+
+ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
+ Mode mode) const {
+
+ // Calculate the correct open mode for the file.
+ std::string mode_str = ModeFlagsToString(mode);
+
+ std::string full_path = base_directory + path;
+ auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
+
+ if (!file->IsOpen()) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+
+ return MakeResult<std::unique_ptr<StorageBackend>>(
+ std::make_unique<Disk_Storage>(std::move(file)));
+}
+
+ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
+ if (!FileUtil::Exists(path)) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+
+ FileUtil::Delete(path);
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode Disk_FileSystem::RenameFile(const std::string& src_path,
+ const std::string& dest_path) const {
+ const std::string full_src_path = base_directory + src_path;
+ const std::string full_dest_path = base_directory + dest_path;
+
+ if (!FileUtil::Exists(full_src_path)) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+ // TODO(wwylele): Use correct error code
+ return FileUtil::Rename(full_src_path, full_dest_path) ? RESULT_SUCCESS : ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::DeleteDirectory(const Path& path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ std::string full_path = base_directory + path;
+ if (size == 0) {
+ FileUtil::CreateEmptyFile(full_path);
+ return RESULT_SUCCESS;
+ }
+
+ FileUtil::IOFile file(full_path, "wb");
+ // Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
+ // We do this by seeking to the right size, then writing a single null byte.
+ if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
+ return RESULT_SUCCESS;
+ }
+
+ LOG_ERROR(Service_FS, "Too large file");
+ // TODO(Subv): Find out the correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
+ // TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
+ std::string full_path = base_directory + path;
+
+ if (FileUtil::CreateDir(full_path)) {
+ return RESULT_SUCCESS;
+ }
+
+ LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", full_path);
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
+ const std::string& path) const {
+
+ std::string full_path = base_directory + path;
+
+ if (!FileUtil::IsDirectory(full_path)) {
+ // TODO(Subv): Find the correct error code for this.
+ return ResultCode(-1);
+ }
+
+ auto directory = std::make_unique<Disk_Directory>(full_path);
+ return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
+}
+
+u64 Disk_FileSystem::GetFreeSpaceSize() const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ return 0;
+}
+
+ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& path) const {
+ std::string full_path = base_directory + path;
+ if (!FileUtil::Exists(full_path)) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+
+ if (FileUtil::IsDirectory(full_path))
+ return MakeResult(EntryType::Directory);
+
+ return MakeResult(EntryType::File);
+}
+
+ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
+ LOG_TRACE(Service_FS, "called offset={}, length={}", offset, length);
+ file->Seek(offset, SEEK_SET);
+ return MakeResult<size_t>(file->ReadBytes(buffer, length));
+}
+
+ResultVal<size_t> Disk_Storage::Write(const u64 offset, const size_t length, const bool flush,
+ const u8* buffer) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ file->Seek(offset, SEEK_SET);
+ size_t written = file->WriteBytes(buffer, length);
+ if (flush) {
+ file->Flush();
+ }
+ return MakeResult<size_t>(written);
+}
+
+u64 Disk_Storage::GetSize() const {
+ return file->GetSize();
+}
+
+bool Disk_Storage::SetSize(const u64 size) const {
+ file->Resize(size);
+ file->Flush();
+ return true;
+}
+
+Disk_Directory::Disk_Directory(const std::string& path) {
+ unsigned size = FileUtil::ScanDirectoryTree(path, directory);
+ directory.size = size;
+ directory.isDirectory = true;
+ children_iterator = directory.children.begin();
+}
+
+u64 Disk_Directory::Read(const u64 count, Entry* entries) {
+ u64 entries_read = 0;
+
+ while (entries_read < count && children_iterator != directory.children.cend()) {
+ const FileUtil::FSTEntry& file = *children_iterator;
+ const std::string& filename = file.virtualName;
+ Entry& entry = entries[entries_read];
+
+ LOG_TRACE(Service_FS, "File {}: size={} dir={}", filename, file.size, file.isDirectory);
+
+ // TODO(Link Mauve): use a proper conversion to UTF-16.
+ for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
+ entry.filename[j] = filename[j];
+ if (!filename[j])
+ break;
+ }
+
+ if (file.isDirectory) {
+ entry.file_size = 0;
+ entry.type = EntryType::Directory;
+ } else {
+ entry.file_size = file.size;
+ entry.type = EntryType::File;
+ }
+
+ ++entries_read;
+ ++children_iterator;
+ }
+ return entries_read;
+}
+
+u64 Disk_Directory::GetEntryCount() const {
+ // We convert the children iterator into a const_iterator to allow template argument deduction
+ // in std::distance.
+ std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
+ return std::distance(current, directory.children.end());
+}
+
+} // namespace FileSys