summaryrefslogtreecommitdiffstats
path: root/src/common
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2023-05-03 02:54:57 +0200
committerGitHub <noreply@github.com>2023-05-03 02:54:57 +0200
commit8f43b05d6b1be260f68907c581b8e3a91cf244d8 (patch)
treebe95158c22707e828cd57be90c68f9a1f683d3f1 /src/common
parentMerge pull request #10133 from lat9nq/clang-shadow-and-fallthrough (diff)
parentvk_present_manager: Add toggle for async presentation (diff)
downloadyuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar.gz
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar.bz2
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar.lz
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar.xz
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.tar.zst
yuzu-8f43b05d6b1be260f68907c581b8e3a91cf244d8.zip
Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 84955030b..77ff21128 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -205,6 +205,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
+ values.async_presentation.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.fullscreen_mode.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index b77a1580a..5379d0dd5 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -422,6 +422,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
+ SwitchableSetting<bool> async_presentation{false, "async_presentation"};
SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};