diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2024-01-31 17:22:04 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-31 17:22:04 +0100 |
commit | 2a2a1d98b3c36d2467f14cff19200c1a1780d421 (patch) | |
tree | 244152c110f3f7cce9477f95607b6302017fc866 /src/common | |
parent | aoc: fix DLC listing (#12867) (diff) | |
parent | settings: Allow audio sink, input, and output to be set per game (diff) | |
download | yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar.gz yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar.bz2 yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar.lz yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar.xz yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.tar.zst yuzu-2a2a1d98b3c36d2467f14cff19200c1a1780d421.zip |
Diffstat (limited to '')
-rw-r--r-- | src/common/settings.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 16749ab68..f1b1add56 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -134,12 +134,12 @@ struct Values { Linkage linkage{}; // Audio - Setting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine", Category::Audio, - Specialization::RuntimeList}; - Setting<std::string> audio_output_device_id{linkage, "auto", "output_device", Category::Audio, - Specialization::RuntimeList}; - Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio, - Specialization::RuntimeList}; + SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine", + Category::Audio, Specialization::RuntimeList}; + SwitchableSetting<std::string> audio_output_device_id{ + linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList}; + SwitchableSetting<std::string> audio_input_device_id{ + linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList}; SwitchableSetting<AudioMode, true> sound_index{ linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround, "sound_index", Category::SystemAudio, Specialization::Default, true, |