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author | bunnei <bunneidev@gmail.com> | 2014-11-19 21:24:46 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2014-11-19 21:24:46 +0100 |
commit | c0cd0fa78edc37795176c6fb45a52c1d015f3690 (patch) | |
tree | 237f15dd9d986309000c995fde07088625e62239 /src/common/thread_queue_list.h | |
parent | Merge pull request #208 from lioncash/statics (diff) | |
parent | Remove tabs in all files except in skyeye imports and in generated GL code (diff) | |
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Diffstat (limited to 'src/common/thread_queue_list.h')
-rw-r--r-- | src/common/thread_queue_list.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h index 4a89572f6..59efbce4c 100644 --- a/src/common/thread_queue_list.h +++ b/src/common/thread_queue_list.h @@ -1,6 +1,6 @@ // Copyright 2014 Citra Emulator Project / PPSSPP Project // Licensed under GPLv2 -// Refer to the license.txt file included. +// Refer to the license.txt file included. #pragma once @@ -12,7 +12,7 @@ template<class IdType> struct ThreadQueueList { // Number of queues (number of priority levels starting at 0.) static const int NUM_QUEUES = 128; - + // Initial number of threads a single queue can handle. static const int INITIAL_CAPACITY = 32; |