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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-04-30 21:39:00 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-05-03 03:51:29 +0200
commit6f0929df82be77f116988cf16cde4ebbc5f978dc (patch)
treeb12668b13bce18dc9b628cf77b2d935ca0ab4f71 /src/common/settings.cpp
parentMerge pull request #9973 from GPUCode/async-present (diff)
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Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 77ff21128..92794f4a2 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -60,7 +60,7 @@ void LogSettings() {
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
- log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
+ log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -222,7 +222,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true);
- values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);