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authorbunnei <bunneidev@gmail.com>2020-12-03 08:08:43 +0100
committerGitHub <noreply@github.com>2020-12-03 08:08:43 +0100
commit88089c87546b62536a27738f5ee03dff52fa76e9 (patch)
tree5221c80d0ac3e7bbdb0c342098378e6c84951658 /src/audio_core/splitter_context.cpp
parentMerge pull request #5002 from ameerj/nvdec-frameskip (diff)
parentaudio_core: Make shadowing and unused parameters errors (diff)
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Diffstat (limited to 'src/audio_core/splitter_context.cpp')
-rw-r--r--src/audio_core/splitter_context.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp
index f21b53147..f4bcd0391 100644
--- a/src/audio_core/splitter_context.cpp
+++ b/src/audio_core/splitter_context.cpp
@@ -10,7 +10,7 @@
namespace AudioCore {
-ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {}
+ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id_) : id{id_} {}
ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
@@ -87,7 +87,7 @@ void ServerSplitterDestinationData::UpdateInternalState() {
needs_update = false;
}
-ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {}
+ServerSplitterInfo::ServerSplitterInfo(s32 id_) : id(id_) {}
ServerSplitterInfo::~ServerSplitterInfo() = default;
void ServerSplitterInfo::InitializeInfos() {
@@ -121,7 +121,7 @@ const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
}
ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
- auto current_head = head;
+ auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -132,7 +132,7 @@ ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
}
const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
- auto current_head = head;
+ auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -245,7 +245,7 @@ ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t i
const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
std::size_t data) const {
ASSERT(info < info_count);
- auto& cur_info = GetInfo(info);
+ const auto& cur_info = GetInfo(info);
return cur_info.GetData(data);
}
@@ -267,11 +267,11 @@ std::size_t SplitterContext::GetDataCount() const {
return data_count;
}
-void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count,
+void SplitterContext::Setup(std::size_t info_count_, std::size_t data_count_,
bool is_splitter_bug_fixed) {
- info_count = _info_count;
- data_count = _data_count;
+ info_count = info_count_;
+ data_count = data_count_;
for (std::size_t i = 0; i < info_count; i++) {
auto& splitter = infos.emplace_back(static_cast<s32>(i));
@@ -364,7 +364,7 @@ bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
// Clear our current destinations
auto* current_head = info.GetHead();
while (current_head != nullptr) {
- auto next_head = current_head->GetNextDestination();
+ auto* next_head = current_head->GetNextDestination();
current_head->SetNextDestination(nullptr);
current_head = next_head;
}
@@ -471,8 +471,8 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
continue;
}
- const auto node_count = edge_matrix.GetNodeCount();
- for (s32 j = 0; j < static_cast<s32>(node_count); j++) {
+ const auto edge_node_count = edge_matrix.GetNodeCount();
+ for (s32 j = 0; j < static_cast<s32>(edge_node_count); j++) {
// Check if our node is connected to our edge matrix
if (!edge_matrix.Connected(current_stack_index, j)) {
continue;