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authorJames Rowe <jroweboy@gmail.com>2018-01-12 03:21:20 +0100
committerJames Rowe <jroweboy@gmail.com>2018-01-13 03:11:03 +0100
commitebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch)
treed585685a1c0a34b903af1d086d62560bf56bb29f /src/audio_core/hle/source.cpp
parentconfig: Default CPU core to Unicorn. (diff)
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Diffstat (limited to 'src/audio_core/hle/source.cpp')
-rw-r--r--src/audio_core/hle/source.cpp349
1 files changed, 0 insertions, 349 deletions
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
deleted file mode 100644
index c12287700..000000000
--- a/src/audio_core/hle/source.cpp
+++ /dev/null
@@ -1,349 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <array>
-#include "audio_core/codec.h"
-#include "audio_core/hle/common.h"
-#include "audio_core/hle/source.h"
-#include "audio_core/interpolate.h"
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/memory.h"
-
-namespace DSP {
-namespace HLE {
-
-SourceStatus::Status Source::Tick(SourceConfiguration::Configuration& config,
- const s16_le (&adpcm_coeffs)[16]) {
- ParseConfig(config, adpcm_coeffs);
-
- if (state.enabled) {
- GenerateFrame();
- }
-
- return GetCurrentStatus();
-}
-
-void Source::MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const {
- if (!state.enabled)
- return;
-
- const std::array<float, 4>& gains = state.gain.at(intermediate_mix_id);
- for (size_t samplei = 0; samplei < samples_per_frame; samplei++) {
- // Conversion from stereo (current_frame) to quadraphonic (dest) occurs here.
- dest[samplei][0] += static_cast<s32>(gains[0] * current_frame[samplei][0]);
- dest[samplei][1] += static_cast<s32>(gains[1] * current_frame[samplei][1]);
- dest[samplei][2] += static_cast<s32>(gains[2] * current_frame[samplei][0]);
- dest[samplei][3] += static_cast<s32>(gains[3] * current_frame[samplei][1]);
- }
-}
-
-void Source::Reset() {
- current_frame.fill({});
- state = {};
-}
-
-void Source::ParseConfig(SourceConfiguration::Configuration& config,
- const s16_le (&adpcm_coeffs)[16]) {
- if (!config.dirty_raw) {
- return;
- }
-
- if (config.reset_flag) {
- config.reset_flag.Assign(0);
- Reset();
- LOG_TRACE(Audio_DSP, "source_id=%zu reset", source_id);
- }
-
- if (config.partial_reset_flag) {
- config.partial_reset_flag.Assign(0);
- state.input_queue = std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder>{};
- LOG_TRACE(Audio_DSP, "source_id=%zu partial_reset", source_id);
- }
-
- if (config.enable_dirty) {
- config.enable_dirty.Assign(0);
- state.enabled = config.enable != 0;
- LOG_TRACE(Audio_DSP, "source_id=%zu enable=%d", source_id, state.enabled);
- }
-
- if (config.sync_dirty) {
- config.sync_dirty.Assign(0);
- state.sync = config.sync;
- LOG_TRACE(Audio_DSP, "source_id=%zu sync=%u", source_id, state.sync);
- }
-
- if (config.rate_multiplier_dirty) {
- config.rate_multiplier_dirty.Assign(0);
- state.rate_multiplier = config.rate_multiplier;
- LOG_TRACE(Audio_DSP, "source_id=%zu rate=%f", source_id, state.rate_multiplier);
-
- if (state.rate_multiplier <= 0) {
- LOG_ERROR(Audio_DSP, "Was given an invalid rate multiplier: source_id=%zu rate=%f",
- source_id, state.rate_multiplier);
- state.rate_multiplier = 1.0f;
- // Note: Actual firmware starts producing garbage if this occurs.
- }
- }
-
- if (config.adpcm_coefficients_dirty) {
- config.adpcm_coefficients_dirty.Assign(0);
- std::transform(adpcm_coeffs, adpcm_coeffs + state.adpcm_coeffs.size(),
- state.adpcm_coeffs.begin(),
- [](const auto& coeff) { return static_cast<s16>(coeff); });
- LOG_TRACE(Audio_DSP, "source_id=%zu adpcm update", source_id);
- }
-
- if (config.gain_0_dirty) {
- config.gain_0_dirty.Assign(0);
- std::transform(config.gain[0], config.gain[0] + state.gain[0].size(), state.gain[0].begin(),
- [](const auto& coeff) { return static_cast<float>(coeff); });
- LOG_TRACE(Audio_DSP, "source_id=%zu gain 0 update", source_id);
- }
-
- if (config.gain_1_dirty) {
- config.gain_1_dirty.Assign(0);
- std::transform(config.gain[1], config.gain[1] + state.gain[1].size(), state.gain[1].begin(),
- [](const auto& coeff) { return static_cast<float>(coeff); });
- LOG_TRACE(Audio_DSP, "source_id=%zu gain 1 update", source_id);
- }
-
- if (config.gain_2_dirty) {
- config.gain_2_dirty.Assign(0);
- std::transform(config.gain[2], config.gain[2] + state.gain[2].size(), state.gain[2].begin(),
- [](const auto& coeff) { return static_cast<float>(coeff); });
- LOG_TRACE(Audio_DSP, "source_id=%zu gain 2 update", source_id);
- }
-
- if (config.filters_enabled_dirty) {
- config.filters_enabled_dirty.Assign(0);
- state.filters.Enable(config.simple_filter_enabled.ToBool(),
- config.biquad_filter_enabled.ToBool());
- LOG_TRACE(Audio_DSP, "source_id=%zu enable_simple=%hu enable_biquad=%hu", source_id,
- config.simple_filter_enabled.Value(), config.biquad_filter_enabled.Value());
- }
-
- if (config.simple_filter_dirty) {
- config.simple_filter_dirty.Assign(0);
- state.filters.Configure(config.simple_filter);
- LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update", source_id);
- }
-
- if (config.biquad_filter_dirty) {
- config.biquad_filter_dirty.Assign(0);
- state.filters.Configure(config.biquad_filter);
- LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update", source_id);
- }
-
- if (config.interpolation_dirty) {
- config.interpolation_dirty.Assign(0);
- state.interpolation_mode = config.interpolation_mode;
- LOG_TRACE(Audio_DSP, "source_id=%zu interpolation_mode=%zu", source_id,
- static_cast<size_t>(state.interpolation_mode));
- }
-
- if (config.format_dirty || config.embedded_buffer_dirty) {
- config.format_dirty.Assign(0);
- state.format = config.format;
- LOG_TRACE(Audio_DSP, "source_id=%zu format=%zu", source_id,
- static_cast<size_t>(state.format));
- }
-
- if (config.mono_or_stereo_dirty || config.embedded_buffer_dirty) {
- config.mono_or_stereo_dirty.Assign(0);
- state.mono_or_stereo = config.mono_or_stereo;
- LOG_TRACE(Audio_DSP, "source_id=%zu mono_or_stereo=%zu", source_id,
- static_cast<size_t>(state.mono_or_stereo));
- }
-
- u32_dsp play_position = {};
- if (config.play_position_dirty && config.play_position != 0) {
- config.play_position_dirty.Assign(0);
- play_position = config.play_position;
- // play_position applies only to the embedded buffer, and defaults to 0 w/o a dirty bit
- // This will be the starting sample for the first time the buffer is played.
- }
-
- if (config.embedded_buffer_dirty) {
- config.embedded_buffer_dirty.Assign(0);
- state.input_queue.emplace(Buffer{
- config.physical_address,
- config.length,
- static_cast<u8>(config.adpcm_ps),
- {config.adpcm_yn[0], config.adpcm_yn[1]},
- config.adpcm_dirty.ToBool(),
- config.is_looping.ToBool(),
- config.buffer_id,
- state.mono_or_stereo,
- state.format,
- false,
- play_position,
- false,
- });
- LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu start=%u",
- config.physical_address, config.length, config.buffer_id,
- static_cast<u32>(config.play_position));
- }
-
- if (config.loop_related_dirty && config.loop_related != 0) {
- config.loop_related_dirty.Assign(0);
- LOG_WARNING(Audio_DSP, "Unhandled complex loop with loop_related=0x%08x",
- static_cast<u32>(config.loop_related));
- }
-
- if (config.buffer_queue_dirty) {
- config.buffer_queue_dirty.Assign(0);
- for (size_t i = 0; i < 4; i++) {
- if (config.buffers_dirty & (1 << i)) {
- const auto& b = config.buffers[i];
- state.input_queue.emplace(Buffer{
- b.physical_address,
- b.length,
- static_cast<u8>(b.adpcm_ps),
- {b.adpcm_yn[0], b.adpcm_yn[1]},
- b.adpcm_dirty != 0,
- b.is_looping != 0,
- b.buffer_id,
- state.mono_or_stereo,
- state.format,
- true,
- {}, // 0 in u32_dsp
- false,
- });
- LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i,
- b.physical_address, b.length, b.buffer_id);
- }
- }
- config.buffers_dirty = 0;
- }
-
- if (config.dirty_raw) {
- LOG_DEBUG(Audio_DSP, "source_id=%zu remaining_dirty=%x", source_id, config.dirty_raw);
- }
-
- config.dirty_raw = 0;
-}
-
-void Source::GenerateFrame() {
- current_frame.fill({});
-
- if (state.current_buffer.empty() && !DequeueBuffer()) {
- state.enabled = false;
- state.buffer_update = true;
- state.current_buffer_id = 0;
- return;
- }
-
- size_t frame_position = 0;
-
- state.current_sample_number = state.next_sample_number;
- while (frame_position < current_frame.size()) {
- if (state.current_buffer.empty() && !DequeueBuffer()) {
- break;
- }
-
- switch (state.interpolation_mode) {
- case InterpolationMode::None:
- AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier,
- current_frame, frame_position);
- break;
- case InterpolationMode::Linear:
- AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier,
- current_frame, frame_position);
- break;
- case InterpolationMode::Polyphase:
- // TODO(merry): Implement polyphase interpolation
- LOG_DEBUG(Audio_DSP, "Polyphase interpolation unimplemented; falling back to linear");
- AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier,
- current_frame, frame_position);
- break;
- default:
- UNIMPLEMENTED();
- break;
- }
- }
- state.next_sample_number += static_cast<u32>(frame_position);
-
- state.filters.ProcessFrame(current_frame);
-}
-
-bool Source::DequeueBuffer() {
- ASSERT_MSG(state.current_buffer.empty(),
- "Shouldn't dequeue; we still have data in current_buffer");
-
- if (state.input_queue.empty())
- return false;
-
- Buffer buf = state.input_queue.top();
-
- // if we're in a loop, the current sound keeps playing afterwards, so leave the queue alone
- if (!buf.is_looping) {
- state.input_queue.pop();
- }
-
- if (buf.adpcm_dirty) {
- state.adpcm_state.yn1 = buf.adpcm_yn[0];
- state.adpcm_state.yn2 = buf.adpcm_yn[1];
- }
-
- const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address);
- if (memory) {
- const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1;
- switch (buf.format) {
- case Format::PCM8:
- state.current_buffer = Codec::DecodePCM8(num_channels, memory, buf.length);
- break;
- case Format::PCM16:
- state.current_buffer = Codec::DecodePCM16(num_channels, memory, buf.length);
- break;
- case Format::ADPCM:
- DEBUG_ASSERT(num_channels == 1);
- state.current_buffer =
- Codec::DecodeADPCM(memory, buf.length, state.adpcm_coeffs, state.adpcm_state);
- break;
- default:
- UNIMPLEMENTED();
- break;
- }
- } else {
- LOG_WARNING(Audio_DSP,
- "source_id=%zu buffer_id=%hu length=%u: Invalid physical address 0x%08X",
- source_id, buf.buffer_id, buf.length, buf.physical_address);
- state.current_buffer.clear();
- return true;
- }
-
- // the first playthrough starts at play_position, loops start at the beginning of the buffer
- state.current_sample_number = (!buf.has_played) ? buf.play_position : 0;
- state.next_sample_number = state.current_sample_number;
- state.current_buffer_id = buf.buffer_id;
- state.buffer_update = buf.from_queue && !buf.has_played;
-
- buf.has_played = true;
-
- LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu",
- source_id, buf.buffer_id, buf.from_queue ? "true" : "false",
- state.current_buffer.size());
- return true;
-}
-
-SourceStatus::Status Source::GetCurrentStatus() {
- SourceStatus::Status ret;
-
- // Applications depend on the correct emulation of
- // current_buffer_id_dirty and current_buffer_id to synchronise
- // audio with video.
- ret.is_enabled = state.enabled;
- ret.current_buffer_id_dirty = state.buffer_update ? 1 : 0;
- state.buffer_update = false;
- ret.current_buffer_id = state.current_buffer_id;
- ret.buffer_position = state.current_sample_number;
- ret.sync = state.sync;
-
- return ret;
-}
-
-} // namespace HLE
-} // namespace DSP