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authorbunnei <bunneidev@gmail.com>2018-07-28 05:25:32 +0200
committerGitHub <noreply@github.com>2018-07-28 05:25:32 +0200
commite1d66ea7942800d51aff57c44d0e9ab9ffd949dc (patch)
treeaaff4a680cafbd1111baa602af8d0d2d7297f585 /src/audio_core/audio_out.cpp
parentMerge pull request #696 from DarkLordZach/romfs (diff)
parentaudout: Implement IAudioOut interface with AudioCore. (diff)
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Diffstat (limited to 'src/audio_core/audio_out.cpp')
-rw-r--r--src/audio_core/audio_out.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp
new file mode 100644
index 000000000..6d418a05b
--- /dev/null
+++ b/src/audio_core/audio_out.cpp
@@ -0,0 +1,50 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/audio_out.h"
+#include "common/assert.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+/// Returns the stream format from the specified number of channels
+static Stream::Format ChannelsToStreamFormat(int num_channels) {
+ switch (num_channels) {
+ case 1:
+ return Stream::Format::Mono16;
+ case 2:
+ return Stream::Format::Stereo16;
+ case 6:
+ return Stream::Format::Multi51Channel16;
+ }
+
+ LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
+ UNREACHABLE();
+ return {};
+}
+
+StreamPtr AudioOut::OpenStream(int sample_rate, int num_channels,
+ Stream::ReleaseCallback&& release_callback) {
+ streams.push_back(std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
+ std::move(release_callback)));
+ return streams.back();
+}
+
+std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
+ return stream->GetTagsAndReleaseBuffers(max_count);
+}
+
+void AudioOut::StartStream(StreamPtr stream) {
+ stream->Play();
+}
+
+void AudioOut::StopStream(StreamPtr stream) {
+ stream->Stop();
+}
+
+bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
+ return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
+}
+
+} // namespace AudioCore