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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-07-23 21:20:39 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-23 21:20:39 +0200 |
commit | 97729fd8e9c2f8cabc626ab03a666c9428e01c5e (patch) | |
tree | f6a2f3b6c71b51a646d1502c01a4f6be92a3ed26 /src/audio_core/CMakeLists.txt | |
parent | Merge pull request #8629 from Docteh/test_transifex (diff) | |
parent | Project Andio (diff) | |
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Diffstat (limited to 'src/audio_core/CMakeLists.txt')
-rw-r--r-- | src/audio_core/CMakeLists.txt | 253 |
1 files changed, 210 insertions, 43 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 89575a53e..2971c42a2 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -1,54 +1,218 @@ add_library(audio_core STATIC - algorithm/filter.cpp - algorithm/filter.h - algorithm/interpolate.cpp - algorithm/interpolate.h - audio_out.cpp - audio_out.h - audio_renderer.cpp - audio_renderer.h - behavior_info.cpp - behavior_info.h - buffer.h - codec.cpp - codec.h - command_generator.cpp - command_generator.h - common.h - delay_line.cpp - delay_line.h - effect_context.cpp - effect_context.h - info_updater.cpp - info_updater.h - memory_pool.cpp - memory_pool.h - mix_context.cpp - mix_context.h - null_sink.h - sink.h - sink_context.cpp - sink_context.h - sink_details.cpp - sink_details.h - sink_stream.h - splitter_context.cpp - splitter_context.h - stream.cpp - stream.h - voice_context.cpp - voice_context.h - - $<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h> - $<$<BOOL:${ENABLE_SDL2}>:sdl2_sink.cpp sdl2_sink.h> + audio_core.cpp + audio_core.h + audio_event.h + audio_event.cpp + audio_render_manager.cpp + audio_render_manager.h + audio_in_manager.cpp + audio_in_manager.h + audio_out_manager.cpp + audio_out_manager.h + audio_manager.cpp + audio_manager.h + common/audio_renderer_parameter.h + common/common.h + common/feature_support.h + common/wave_buffer.h + common/workbuffer_allocator.h + device/audio_buffer.h + device/audio_buffers.h + device/device_session.cpp + device/device_session.h + in/audio_in.cpp + in/audio_in.h + in/audio_in_system.cpp + in/audio_in_system.h + out/audio_out.cpp + out/audio_out.h + out/audio_out_system.cpp + out/audio_out_system.h + renderer/adsp/adsp.cpp + renderer/adsp/adsp.h + renderer/adsp/audio_renderer.cpp + renderer/adsp/audio_renderer.h + renderer/adsp/command_buffer.h + renderer/adsp/command_list_processor.cpp + renderer/adsp/command_list_processor.h + renderer/audio_device.cpp + renderer/audio_device.h + renderer/audio_renderer.h + renderer/audio_renderer.cpp + renderer/behavior/behavior_info.cpp + renderer/behavior/behavior_info.h + renderer/behavior/info_updater.cpp + renderer/behavior/info_updater.h + renderer/command/data_source/adpcm.cpp + renderer/command/data_source/adpcm.h + renderer/command/data_source/decode.cpp + renderer/command/data_source/decode.h + renderer/command/data_source/pcm_float.cpp + renderer/command/data_source/pcm_float.h + renderer/command/data_source/pcm_int16.cpp + renderer/command/data_source/pcm_int16.h + renderer/command/effect/aux_.cpp + renderer/command/effect/aux_.h + renderer/command/effect/biquad_filter.cpp + renderer/command/effect/biquad_filter.h + renderer/command/effect/capture.cpp + renderer/command/effect/capture.h + renderer/command/effect/compressor.cpp + renderer/command/effect/compressor.h + renderer/command/effect/delay.cpp + renderer/command/effect/delay.h + renderer/command/effect/i3dl2_reverb.cpp + renderer/command/effect/i3dl2_reverb.h + renderer/command/effect/light_limiter.cpp + renderer/command/effect/light_limiter.h + renderer/command/effect/multi_tap_biquad_filter.cpp + renderer/command/effect/multi_tap_biquad_filter.h + renderer/command/effect/reverb.cpp + renderer/command/effect/reverb.h + renderer/command/mix/clear_mix.cpp + renderer/command/mix/clear_mix.h + renderer/command/mix/copy_mix.cpp + renderer/command/mix/copy_mix.h + renderer/command/mix/depop_for_mix_buffers.cpp + renderer/command/mix/depop_for_mix_buffers.h + renderer/command/mix/depop_prepare.cpp + renderer/command/mix/depop_prepare.h + renderer/command/mix/mix.cpp + renderer/command/mix/mix.h + renderer/command/mix/mix_ramp.cpp + renderer/command/mix/mix_ramp.h + renderer/command/mix/mix_ramp_grouped.cpp + renderer/command/mix/mix_ramp_grouped.h + renderer/command/mix/volume.cpp + renderer/command/mix/volume.h + renderer/command/mix/volume_ramp.cpp + renderer/command/mix/volume_ramp.h + renderer/command/performance/performance.cpp + renderer/command/performance/performance.h + renderer/command/resample/downmix_6ch_to_2ch.cpp + renderer/command/resample/downmix_6ch_to_2ch.h + renderer/command/resample/resample.h + renderer/command/resample/resample.cpp + renderer/command/resample/upsample.cpp + renderer/command/resample/upsample.h + renderer/command/sink/device.cpp + renderer/command/sink/device.h + renderer/command/sink/circular_buffer.cpp + renderer/command/sink/circular_buffer.h + renderer/command/command_buffer.cpp + renderer/command/command_buffer.h + renderer/command/command_generator.cpp + renderer/command/command_generator.h + renderer/command/command_list_header.h + renderer/command/command_processing_time_estimator.cpp + renderer/command/command_processing_time_estimator.h + renderer/command/commands.h + renderer/command/icommand.h + renderer/effect/aux_.cpp + renderer/effect/aux_.h + renderer/effect/biquad_filter.cpp + renderer/effect/biquad_filter.h + renderer/effect/buffer_mixer.cpp + renderer/effect/buffer_mixer.h + renderer/effect/capture.cpp + renderer/effect/capture.h + renderer/effect/compressor.cpp + renderer/effect/compressor.h + renderer/effect/delay.cpp + renderer/effect/delay.h + renderer/effect/effect_context.cpp + renderer/effect/effect_context.h + renderer/effect/effect_info_base.h + renderer/effect/effect_reset.h + renderer/effect/effect_result_state.h + renderer/effect/i3dl2.cpp + renderer/effect/i3dl2.h + renderer/effect/light_limiter.cpp + renderer/effect/light_limiter.h + renderer/effect/reverb.h + renderer/effect/reverb.cpp + renderer/mix/mix_context.cpp + renderer/mix/mix_context.h + renderer/mix/mix_info.cpp + renderer/mix/mix_info.h + renderer/memory/address_info.h + renderer/memory/memory_pool_info.cpp + renderer/memory/memory_pool_info.h + renderer/memory/pool_mapper.cpp + renderer/memory/pool_mapper.h + renderer/nodes/bit_array.h + renderer/nodes/edge_matrix.cpp + renderer/nodes/edge_matrix.h + renderer/nodes/node_states.cpp + renderer/nodes/node_states.h + renderer/performance/detail_aspect.cpp + renderer/performance/detail_aspect.h + renderer/performance/entry_aspect.cpp + renderer/performance/entry_aspect.h + renderer/performance/performance_detail.h + renderer/performance/performance_entry.h + renderer/performance/performance_entry_addresses.h + renderer/performance/performance_frame_header.h + renderer/performance/performance_manager.cpp + renderer/performance/performance_manager.h + renderer/sink/circular_buffer_sink_info.cpp + renderer/sink/circular_buffer_sink_info.h + renderer/sink/device_sink_info.cpp + renderer/sink/device_sink_info.h + renderer/sink/sink_context.cpp + renderer/sink/sink_context.h + renderer/sink/sink_info_base.cpp + renderer/sink/sink_info_base.h + renderer/splitter/splitter_context.cpp + renderer/splitter/splitter_context.h + renderer/splitter/splitter_destinations_data.cpp + renderer/splitter/splitter_destinations_data.h + renderer/splitter/splitter_info.cpp + renderer/splitter/splitter_info.h + renderer/system.cpp + renderer/system.h + renderer/system_manager.cpp + renderer/system_manager.h + renderer/upsampler/upsampler_info.h + renderer/upsampler/upsampler_manager.cpp + renderer/upsampler/upsampler_manager.h + renderer/upsampler/upsampler_state.h + renderer/voice/voice_channel_resource.h + renderer/voice/voice_context.cpp + renderer/voice/voice_context.h + renderer/voice/voice_info.cpp + renderer/voice/voice_info.h + renderer/voice/voice_state.h + sink/cubeb_sink.cpp + sink/cubeb_sink.h + sink/null_sink.h + sink/sdl2_sink.cpp + sink/sdl2_sink.h + sink/sink.h + sink/sink_details.cpp + sink/sink_details.h + sink/sink_stream.h ) create_target_directory_groups(audio_core) -if (NOT MSVC) +if (MSVC) + target_compile_options(audio_core PRIVATE + /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data + /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data + /we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch + /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data + /we4456 # Declaration of 'identifier' hides previous local declaration + /we4457 # Declaration of 'identifier' hides function parameter + /we4458 # Declaration of 'identifier' hides class member + /we4459 # Declaration of 'identifier' hides global declaration + ) +else() target_compile_options(audio_core PRIVATE -Werror=conversion -Werror=ignored-qualifiers + -Werror=shadow + -Werror=unused-variable $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> @@ -58,6 +222,9 @@ if (NOT MSVC) endif() target_link_libraries(audio_core PUBLIC common core) +if (ARCHITECTURE_x86_64) + target_link_libraries(audio_core PRIVATE dynarmic) +endif() if(ENABLE_CUBEB) target_link_libraries(audio_core PRIVATE cubeb) |