summaryrefslogtreecommitdiffstats
path: root/externals
diff options
context:
space:
mode:
authorKelebek1 <eeeedddccc@hotmail.co.uk>2021-02-24 23:04:51 +0100
committerKelebek1 <eeeedddccc@hotmail.co.uk>2021-02-24 23:26:53 +0100
commitd31dbb1bc12505d503cb97b57518a3e48cb2da11 (patch)
tree505b0290cfc653238966e1e32a88530a7d4d30b1 /externals
parentMerge pull request #5981 from lat9nq/ci-add-clang (diff)
downloadyuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar.gz
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar.bz2
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar.lz
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar.xz
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.tar.zst
yuzu-d31dbb1bc12505d503cb97b57518a3e48cb2da11.zip
Diffstat (limited to 'externals')
-rw-r--r--externals/glad/include/glad/glad.h3
-rw-r--r--externals/glad/src/glad.c2
2 files changed, 5 insertions, 0 deletions
diff --git a/externals/glad/include/glad/glad.h b/externals/glad/include/glad/glad.h
index 6e16358ea..191bb9fcb 100644
--- a/externals/glad/include/glad/glad.h
+++ b/externals/glad/include/glad/glad.h
@@ -5156,6 +5156,9 @@ GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
#define glDepthRangeIndexed glad_glDepthRangeIndexed
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDDNVPROC)(GLuint index, GLdouble n, GLdouble f);
+GLAPI PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV;
+#define glDepthRangeIndexeddNV glad_glDepthRangeIndexeddNV
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data);
GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
#define glGetFloati_v glad_glGetFloati_v
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c
index d3e13163f..7b24cd68d 100644
--- a/externals/glad/src/glad.c
+++ b/externals/glad/src/glad.c
@@ -1044,6 +1044,7 @@ PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
+PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL;
PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
PFNGLDISABLEPROC glad_glDisable = NULL;
@@ -7971,6 +7972,7 @@ static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
+ glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV");
}
static void load_GL_NV_draw_texture(GLADloadproc load) {
if(!GLAD_GL_NV_draw_texture) return;