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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 23:19:36 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commitbe94ee88d227d0d3dbeabe9ade98bacd910c7a7e (patch)
tree68a2043d48b8d1ecb7df23d03c1f92f277c70f9a
parentshader: Remove illegal character in SSA pass (diff)
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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp275
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h69
-rw-r--r--src/shader_recompiler/frontend/ir/opcode.inc200
-rw-r--r--src/shader_recompiler/frontend/ir/type.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/type.h15
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp28
-rw-r--r--src/shader_recompiler/frontend/ir/value.h10
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp12
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp20
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp16
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp13
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp20
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.h6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp23
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp4
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp20
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp21
-rw-r--r--src/shader_recompiler/main.cpp2
19 files changed, 495 insertions, 269 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 1c5ae0109..9d7dc034c 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -32,16 +32,16 @@ U32 IREmitter::Imm32(s32 value) const {
return U32{Value{static_cast<u32>(value)}};
}
-U32 IREmitter::Imm32(f32 value) const {
- return U32{Value{Common::BitCast<u32>(value)}};
+F32 IREmitter::Imm32(f32 value) const {
+ return F32{Value{value}};
}
U64 IREmitter::Imm64(u64 value) const {
return U64{Value{value}};
}
-U64 IREmitter::Imm64(f64 value) const {
- return U64{Value{Common::BitCast<u64>(value)}};
+F64 IREmitter::Imm64(f64 value) const {
+ return F64{Value{value}};
}
void IREmitter::Branch(IR::Block* label) {
@@ -121,11 +121,11 @@ void IREmitter::SetOFlag(const U1& value) {
Inst(Opcode::SetOFlag, value);
}
-U32 IREmitter::GetAttribute(IR::Attribute attribute) {
- return Inst<U32>(Opcode::GetAttribute, attribute);
+F32 IREmitter::GetAttribute(IR::Attribute attribute) {
+ return Inst<F32>(Opcode::GetAttribute, attribute);
}
-void IREmitter::SetAttribute(IR::Attribute attribute, const U32& value) {
+void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value) {
Inst(Opcode::SetAttribute, attribute, value);
}
@@ -225,50 +225,113 @@ U1 IREmitter::GetOverflowFromOp(const Value& op) {
return Inst<U1>(Opcode::GetOverflowFromOp, op);
}
-U16U32U64 IREmitter::FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control) {
+F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) {
if (a.Type() != a.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
}
switch (a.Type()) {
- case Type::U16:
- return Inst<U16>(Opcode::FPAdd16, Flags{control}, a, b);
- case Type::U32:
- return Inst<U32>(Opcode::FPAdd32, Flags{control}, a, b);
- case Type::U64:
- return Inst<U64>(Opcode::FPAdd64, Flags{control}, a, b);
+ case Type::F16:
+ return Inst<F16>(Opcode::FPAdd16, Flags{control}, a, b);
+ case Type::F32:
+ return Inst<F32>(Opcode::FPAdd32, Flags{control}, a, b);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPAdd64, Flags{control}, a, b);
default:
ThrowInvalidType(a.Type());
}
}
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2) {
if (e1.Type() != e2.Type()) {
throw InvalidArgument("Mismatching types {} and {}", e1.Type(), e2.Type());
}
- return Inst(Opcode::CompositeConstruct2, e1, e2);
+ switch (e1.Type()) {
+ case Type::U32:
+ return Inst(Opcode::CompositeConstructU32x2, e1, e2);
+ case Type::F16:
+ return Inst(Opcode::CompositeConstructF16x2, e1, e2);
+ case Type::F32:
+ return Inst(Opcode::CompositeConstructF32x2, e1, e2);
+ case Type::F64:
+ return Inst(Opcode::CompositeConstructF64x2, e1, e2);
+ default:
+ ThrowInvalidType(e1.Type());
+ }
}
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Value& e3) {
if (e1.Type() != e2.Type() || e1.Type() != e3.Type()) {
throw InvalidArgument("Mismatching types {}, {}, and {}", e1.Type(), e2.Type(), e3.Type());
}
- return Inst(Opcode::CompositeConstruct3, e1, e2, e3);
+ switch (e1.Type()) {
+ case Type::U32:
+ return Inst(Opcode::CompositeConstructU32x3, e1, e2, e3);
+ case Type::F16:
+ return Inst(Opcode::CompositeConstructF16x3, e1, e2, e3);
+ case Type::F32:
+ return Inst(Opcode::CompositeConstructF32x3, e1, e2, e3);
+ case Type::F64:
+ return Inst(Opcode::CompositeConstructF64x3, e1, e2, e3);
+ default:
+ ThrowInvalidType(e1.Type());
+ }
}
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3,
- const UAny& e4) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Value& e3,
+ const Value& e4) {
if (e1.Type() != e2.Type() || e1.Type() != e3.Type() || e1.Type() != e4.Type()) {
throw InvalidArgument("Mismatching types {}, {}, {}, and {}", e1.Type(), e2.Type(),
e3.Type(), e4.Type());
}
- return Inst(Opcode::CompositeConstruct4, e1, e2, e3, e4);
+ switch (e1.Type()) {
+ case Type::U32:
+ return Inst(Opcode::CompositeConstructU32x4, e1, e2, e3, e4);
+ case Type::F16:
+ return Inst(Opcode::CompositeConstructF16x4, e1, e2, e3, e4);
+ case Type::F32:
+ return Inst(Opcode::CompositeConstructF32x4, e1, e2, e3, e4);
+ case Type::F64:
+ return Inst(Opcode::CompositeConstructF64x4, e1, e2, e3, e4);
+ default:
+ ThrowInvalidType(e1.Type());
+ }
}
-UAny IREmitter::CompositeExtract(const Value& vector, size_t element) {
- if (element >= 4) {
- throw InvalidArgument("Out of bounds element {}", element);
+Value IREmitter::CompositeExtract(const Value& vector, size_t element) {
+ const auto read = [&](Opcode opcode, size_t limit) -> Value {
+ if (element >= limit) {
+ throw InvalidArgument("Out of bounds element {}", element);
+ }
+ return Inst(opcode, vector, Value{static_cast<u32>(element)});
+ };
+ switch (vector.Type()) {
+ case Type::U32x2:
+ return read(Opcode::CompositeExtractU32x2, 2);
+ case Type::U32x3:
+ return read(Opcode::CompositeExtractU32x3, 3);
+ case Type::U32x4:
+ return read(Opcode::CompositeExtractU32x4, 4);
+ case Type::F16x2:
+ return read(Opcode::CompositeExtractF16x2, 2);
+ case Type::F16x3:
+ return read(Opcode::CompositeExtractF16x3, 3);
+ case Type::F16x4:
+ return read(Opcode::CompositeExtractF16x4, 4);
+ case Type::F32x2:
+ return read(Opcode::CompositeExtractF32x2, 2);
+ case Type::F32x3:
+ return read(Opcode::CompositeExtractF32x3, 3);
+ case Type::F32x4:
+ return read(Opcode::CompositeExtractF32x4, 4);
+ case Type::F64x2:
+ return read(Opcode::CompositeExtractF64x2, 2);
+ case Type::F64x3:
+ return read(Opcode::CompositeExtractF64x3, 3);
+ case Type::F64x4:
+ return read(Opcode::CompositeExtractF64x4, 4);
+ default:
+ ThrowInvalidType(vector.Type());
}
- return Inst<UAny>(Opcode::CompositeExtract, vector, Imm32(static_cast<u32>(element)));
}
UAny IREmitter::Select(const U1& condition, const UAny& true_value, const UAny& false_value) {
@@ -289,6 +352,36 @@ UAny IREmitter::Select(const U1& condition, const UAny& true_value, const UAny&
}
}
+template <>
+IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
+ return Inst<IR::U32>(Opcode::BitCastU32F32, value);
+}
+
+template <>
+IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
+ return Inst<IR::F32>(Opcode::BitCastF32U32, value);
+}
+
+template <>
+IR::U16 IREmitter::BitCast<IR::U16, IR::F16>(const IR::F16& value) {
+ return Inst<IR::U16>(Opcode::BitCastU16F16, value);
+}
+
+template <>
+IR::F16 IREmitter::BitCast<IR::F16, IR::U16>(const IR::U16& value) {
+ return Inst<IR::F16>(Opcode::BitCastF16U16, value);
+}
+
+template <>
+IR::U64 IREmitter::BitCast<IR::U64, IR::F64>(const IR::F64& value) {
+ return Inst<IR::U64>(Opcode::BitCastU64F64, value);
+}
+
+template <>
+IR::F64 IREmitter::BitCast<IR::F64, IR::U64>(const IR::U64& value) {
+ return Inst<IR::F64>(Opcode::BitCastF64U64, value);
+}
+
U64 IREmitter::PackUint2x32(const Value& vector) {
return Inst<U64>(Opcode::PackUint2x32, vector);
}
@@ -305,75 +398,75 @@ Value IREmitter::UnpackFloat2x16(const U32& value) {
return Inst<Value>(Opcode::UnpackFloat2x16, value);
}
-U64 IREmitter::PackDouble2x32(const Value& vector) {
- return Inst<U64>(Opcode::PackDouble2x32, vector);
+F64 IREmitter::PackDouble2x32(const Value& vector) {
+ return Inst<F64>(Opcode::PackDouble2x32, vector);
}
-Value IREmitter::UnpackDouble2x32(const U64& value) {
+Value IREmitter::UnpackDouble2x32(const F64& value) {
return Inst<Value>(Opcode::UnpackDouble2x32, value);
}
-U16U32U64 IREmitter::FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control) {
+F16F32F64 IREmitter::FPMul(const F16F32F64& a, const F16F32F64& b, FpControl control) {
if (a.Type() != b.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
}
switch (a.Type()) {
- case Type::U16:
- return Inst<U16>(Opcode::FPMul16, Flags{control}, a, b);
- case Type::U32:
- return Inst<U32>(Opcode::FPMul32, Flags{control}, a, b);
- case Type::U64:
- return Inst<U64>(Opcode::FPMul64, Flags{control}, a, b);
+ case Type::F16:
+ return Inst<F16>(Opcode::FPMul16, Flags{control}, a, b);
+ case Type::F32:
+ return Inst<F32>(Opcode::FPMul32, Flags{control}, a, b);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPMul64, Flags{control}, a, b);
default:
ThrowInvalidType(a.Type());
}
}
-U16U32U64 IREmitter::FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+F16F32F64 IREmitter::FPFma(const F16F32F64& a, const F16F32F64& b, const F16F32F64& c,
FpControl control) {
if (a.Type() != b.Type() || a.Type() != c.Type()) {
throw InvalidArgument("Mismatching types {}, {}, and {}", a.Type(), b.Type(), c.Type());
}
switch (a.Type()) {
- case Type::U16:
- return Inst<U16>(Opcode::FPFma16, Flags{control}, a, b, c);
- case Type::U32:
- return Inst<U32>(Opcode::FPFma32, Flags{control}, a, b, c);
- case Type::U64:
- return Inst<U64>(Opcode::FPFma64, Flags{control}, a, b, c);
+ case Type::F16:
+ return Inst<F16>(Opcode::FPFma16, Flags{control}, a, b, c);
+ case Type::F32:
+ return Inst<F32>(Opcode::FPFma32, Flags{control}, a, b, c);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPFma64, Flags{control}, a, b, c);
default:
ThrowInvalidType(a.Type());
}
}
-U16U32U64 IREmitter::FPAbs(const U16U32U64& value) {
+F16F32F64 IREmitter::FPAbs(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPAbs16, value);
+ return Inst<F16>(Opcode::FPAbs16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPAbs32, value);
+ return Inst<F32>(Opcode::FPAbs32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPAbs64, value);
+ return Inst<F64>(Opcode::FPAbs64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPNeg(const U16U32U64& value) {
+F16F32F64 IREmitter::FPNeg(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPNeg16, value);
+ return Inst<F16>(Opcode::FPNeg16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPNeg32, value);
+ return Inst<F32>(Opcode::FPNeg32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPNeg64, value);
+ return Inst<F64>(Opcode::FPNeg64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPAbsNeg(const U16U32U64& value, bool abs, bool neg) {
- U16U32U64 result{value};
+F16F32F64 IREmitter::FPAbsNeg(const F16F32F64& value, bool abs, bool neg) {
+ F16F32F64 result{value};
if (abs) {
result = FPAbs(value);
}
@@ -383,108 +476,108 @@ U16U32U64 IREmitter::FPAbsNeg(const U16U32U64& value, bool abs, bool neg) {
return result;
}
-U32 IREmitter::FPCosNotReduced(const U32& value) {
- return Inst<U32>(Opcode::FPCosNotReduced, value);
+F32 IREmitter::FPCosNotReduced(const F32& value) {
+ return Inst<F32>(Opcode::FPCosNotReduced, value);
}
-U32 IREmitter::FPExp2NotReduced(const U32& value) {
- return Inst<U32>(Opcode::FPExp2NotReduced, value);
+F32 IREmitter::FPExp2NotReduced(const F32& value) {
+ return Inst<F32>(Opcode::FPExp2NotReduced, value);
}
-U32 IREmitter::FPLog2(const U32& value) {
- return Inst<U32>(Opcode::FPLog2, value);
+F32 IREmitter::FPLog2(const F32& value) {
+ return Inst<F32>(Opcode::FPLog2, value);
}
-U32U64 IREmitter::FPRecip(const U32U64& value) {
+F32F64 IREmitter::FPRecip(const F32F64& value) {
switch (value.Type()) {
case Type::U32:
- return Inst<U32>(Opcode::FPRecip32, value);
+ return Inst<F32>(Opcode::FPRecip32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPRecip64, value);
+ return Inst<F64>(Opcode::FPRecip64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U32U64 IREmitter::FPRecipSqrt(const U32U64& value) {
+F32F64 IREmitter::FPRecipSqrt(const F32F64& value) {
switch (value.Type()) {
case Type::U32:
- return Inst<U32>(Opcode::FPRecipSqrt32, value);
+ return Inst<F32>(Opcode::FPRecipSqrt32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPRecipSqrt64, value);
+ return Inst<F64>(Opcode::FPRecipSqrt64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U32 IREmitter::FPSinNotReduced(const U32& value) {
- return Inst<U32>(Opcode::FPSinNotReduced, value);
+F32 IREmitter::FPSinNotReduced(const F32& value) {
+ return Inst<F32>(Opcode::FPSinNotReduced, value);
}
-U32 IREmitter::FPSqrt(const U32& value) {
- return Inst<U32>(Opcode::FPSqrt, value);
+F32 IREmitter::FPSqrt(const F32& value) {
+ return Inst<F32>(Opcode::FPSqrt, value);
}
-U16U32U64 IREmitter::FPSaturate(const U16U32U64& value) {
+F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPSaturate16, value);
+ return Inst<F16>(Opcode::FPSaturate16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPSaturate32, value);
+ return Inst<F32>(Opcode::FPSaturate32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPSaturate64, value);
+ return Inst<F64>(Opcode::FPSaturate64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPRoundEven(const U16U32U64& value) {
+F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPRoundEven16, value);
+ return Inst<F16>(Opcode::FPRoundEven16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPRoundEven32, value);
+ return Inst<F32>(Opcode::FPRoundEven32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPRoundEven64, value);
+ return Inst<F64>(Opcode::FPRoundEven64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPFloor(const U16U32U64& value) {
+F16F32F64 IREmitter::FPFloor(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPFloor16, value);
+ return Inst<F16>(Opcode::FPFloor16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPFloor32, value);
+ return Inst<F32>(Opcode::FPFloor32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPFloor64, value);
+ return Inst<F64>(Opcode::FPFloor64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPCeil(const U16U32U64& value) {
+F16F32F64 IREmitter::FPCeil(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPCeil16, value);
+ return Inst<F16>(Opcode::FPCeil16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPCeil32, value);
+ return Inst<F32>(Opcode::FPCeil32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPCeil64, value);
+ return Inst<F64>(Opcode::FPCeil64, value);
default:
ThrowInvalidType(value.Type());
}
}
-U16U32U64 IREmitter::FPTrunc(const U16U32U64& value) {
+F16F32F64 IREmitter::FPTrunc(const F16F32F64& value) {
switch (value.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPTrunc16, value);
+ return Inst<F16>(Opcode::FPTrunc16, value);
case Type::U32:
- return Inst<U32>(Opcode::FPTrunc32, value);
+ return Inst<F32>(Opcode::FPTrunc32, value);
case Type::U64:
- return Inst<U64>(Opcode::FPTrunc64, value);
+ return Inst<F64>(Opcode::FPTrunc64, value);
default:
ThrowInvalidType(value.Type());
}
@@ -605,7 +698,7 @@ U1 IREmitter::LogicalNot(const U1& value) {
return Inst<U1>(Opcode::LogicalNot, value);
}
-U32U64 IREmitter::ConvertFToS(size_t bitsize, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToS(size_t bitsize, const F16F32F64& value) {
switch (bitsize) {
case 16:
switch (value.Type()) {
@@ -645,7 +738,7 @@ U32U64 IREmitter::ConvertFToS(size_t bitsize, const U16U32U64& value) {
}
}
-U32U64 IREmitter::ConvertFToU(size_t bitsize, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToU(size_t bitsize, const F16F32F64& value) {
switch (bitsize) {
case 16:
switch (value.Type()) {
@@ -685,7 +778,7 @@ U32U64 IREmitter::ConvertFToU(size_t bitsize, const U16U32U64& value) {
}
}
-U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value) {
if (is_signed) {
return ConvertFToS(bitsize, value);
} else {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 84b844898..bfd9916cc 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -27,9 +27,9 @@ public:
[[nodiscard]] U16 Imm16(u16 value) const;
[[nodiscard]] U32 Imm32(u32 value) const;
[[nodiscard]] U32 Imm32(s32 value) const;
- [[nodiscard]] U32 Imm32(f32 value) const;
+ [[nodiscard]] F32 Imm32(f32 value) const;
[[nodiscard]] U64 Imm64(u64 value) const;
- [[nodiscard]] U64 Imm64(f64 value) const;
+ [[nodiscard]] F64 Imm64(f64 value) const;
void Branch(IR::Block* label);
void BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label);
@@ -55,8 +55,8 @@ public:
void SetCFlag(const U1& value);
void SetOFlag(const U1& value);
- [[nodiscard]] U32 GetAttribute(IR::Attribute attribute);
- void SetAttribute(IR::Attribute attribute, const U32& value);
+ [[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
+ void SetAttribute(IR::Attribute attribute, const F32& value);
[[nodiscard]] U32 WorkgroupIdX();
[[nodiscard]] U32 WorkgroupIdY();
@@ -87,44 +87,47 @@ public:
[[nodiscard]] U1 GetCarryFromOp(const Value& op);
[[nodiscard]] U1 GetOverflowFromOp(const Value& op);
- [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2);
- [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3);
- [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3,
- const UAny& e4);
- [[nodiscard]] UAny CompositeExtract(const Value& vector, size_t element);
+ [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2);
+ [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3);
+ [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3,
+ const Value& e4);
+ [[nodiscard]] Value CompositeExtract(const Value& vector, size_t element);
[[nodiscard]] UAny Select(const U1& condition, const UAny& true_value, const UAny& false_value);
+ template <typename Dest, typename Source>
+ [[nodiscard]] Dest BitCast(const Source& value);
+
[[nodiscard]] U64 PackUint2x32(const Value& vector);
[[nodiscard]] Value UnpackUint2x32(const U64& value);
[[nodiscard]] U32 PackFloat2x16(const Value& vector);
[[nodiscard]] Value UnpackFloat2x16(const U32& value);
- [[nodiscard]] U64 PackDouble2x32(const Value& vector);
- [[nodiscard]] Value UnpackDouble2x32(const U64& value);
+ [[nodiscard]] F64 PackDouble2x32(const Value& vector);
+ [[nodiscard]] Value UnpackDouble2x32(const F64& value);
- [[nodiscard]] U16U32U64 FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
- [[nodiscard]] U16U32U64 FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
- [[nodiscard]] U16U32U64 FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+ [[nodiscard]] F16F32F64 FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control = {});
+ [[nodiscard]] F16F32F64 FPMul(const F16F32F64& a, const F16F32F64& b, FpControl control = {});
+ [[nodiscard]] F16F32F64 FPFma(const F16F32F64& a, const F16F32F64& b, const F16F32F64& c,
FpControl control = {});
- [[nodiscard]] U16U32U64 FPAbs(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPNeg(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPAbsNeg(const U16U32U64& value, bool abs, bool neg);
-
- [[nodiscard]] U32 FPCosNotReduced(const U32& value);
- [[nodiscard]] U32 FPExp2NotReduced(const U32& value);
- [[nodiscard]] U32 FPLog2(const U32& value);
- [[nodiscard]] U32U64 FPRecip(const U32U64& value);
- [[nodiscard]] U32U64 FPRecipSqrt(const U32U64& value);
- [[nodiscard]] U32 FPSinNotReduced(const U32& value);
- [[nodiscard]] U32 FPSqrt(const U32& value);
- [[nodiscard]] U16U32U64 FPSaturate(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPRoundEven(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPFloor(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPCeil(const U16U32U64& value);
- [[nodiscard]] U16U32U64 FPTrunc(const U16U32U64& value);
+ [[nodiscard]] F16F32F64 FPAbs(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPNeg(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPAbsNeg(const F16F32F64& value, bool abs, bool neg);
+
+ [[nodiscard]] F32 FPCosNotReduced(const F32& value);
+ [[nodiscard]] F32 FPExp2NotReduced(const F32& value);
+ [[nodiscard]] F32 FPLog2(const F32& value);
+ [[nodiscard]] F32F64 FPRecip(const F32F64& value);
+ [[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value);
+ [[nodiscard]] F32 FPSinNotReduced(const F32& value);
+ [[nodiscard]] F32 FPSqrt(const F32& value);
+ [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value);
[[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
[[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
@@ -154,9 +157,9 @@ public:
[[nodiscard]] U1 LogicalXor(const U1& a, const U1& b);
[[nodiscard]] U1 LogicalNot(const U1& value);
- [[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const U16U32U64& value);
- [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const U16U32U64& value);
- [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& value);
+ [[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F16F32F64& value);
+ [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F16F32F64& value);
+ [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value);
[[nodiscard]] U32U64 ConvertU(size_t result_bitsize, const U32U64& value);
diff --git a/src/shader_recompiler/frontend/ir/opcode.inc b/src/shader_recompiler/frontend/ir/opcode.inc
index 4596bf39f..6eb105d92 100644
--- a/src/shader_recompiler/frontend/ir/opcode.inc
+++ b/src/shader_recompiler/frontend/ir/opcode.inc
@@ -52,15 +52,15 @@ OPCODE(LoadGlobalS8, U32, U64,
OPCODE(LoadGlobalU16, U32, U64, )
OPCODE(LoadGlobalS16, U32, U64, )
OPCODE(LoadGlobal32, U32, U64, )
-OPCODE(LoadGlobal64, Opaque, U64, )
-OPCODE(LoadGlobal128, Opaque, U64, )
+OPCODE(LoadGlobal64, U32x2, U64, )
+OPCODE(LoadGlobal128, U32x4, U64, )
OPCODE(WriteGlobalU8, Void, U64, U32, )
OPCODE(WriteGlobalS8, Void, U64, U32, )
OPCODE(WriteGlobalU16, Void, U64, U32, )
OPCODE(WriteGlobalS16, Void, U64, U32, )
OPCODE(WriteGlobal32, Void, U64, U32, )
-OPCODE(WriteGlobal64, Void, U64, Opaque, )
-OPCODE(WriteGlobal128, Void, U64, Opaque, )
+OPCODE(WriteGlobal64, Void, U64, U32x2, )
+OPCODE(WriteGlobal128, Void, U64, U32x4, )
// Storage buffer operations
OPCODE(LoadStorageU8, U32, U32, U32, )
@@ -68,21 +68,41 @@ OPCODE(LoadStorageS8, U32, U32,
OPCODE(LoadStorageU16, U32, U32, U32, )
OPCODE(LoadStorageS16, U32, U32, U32, )
OPCODE(LoadStorage32, U32, U32, U32, )
-OPCODE(LoadStorage64, Opaque, U32, U32, )
-OPCODE(LoadStorage128, Opaque, U32, U32, )
-OPCODE(WriteStorageU8, Void, U32, U32, U32, )
-OPCODE(WriteStorageS8, Void, U32, U32, U32, )
-OPCODE(WriteStorageU16, Void, U32, U32, U32, )
-OPCODE(WriteStorageS16, Void, U32, U32, U32, )
-OPCODE(WriteStorage32, Void, U32, U32, U32, )
-OPCODE(WriteStorage64, Void, U32, U32, Opaque, )
-OPCODE(WriteStorage128, Void, U32, U32, Opaque, )
+OPCODE(LoadStorage64, U32x2, U32, U32, )
+OPCODE(LoadStorage128, U32x4, U32, U32, )
+OPCODE(WriteStorageU8, Void, U32, U32, U32, )
+OPCODE(WriteStorageS8, Void, U32, U32, U32, )
+OPCODE(WriteStorageU16, Void, U32, U32, U32, )
+OPCODE(WriteStorageS16, Void, U32, U32, U32, )
+OPCODE(WriteStorage32, Void, U32, U32, U32, )
+OPCODE(WriteStorage64, Void, U32, U32, U32x2, )
+OPCODE(WriteStorage128, Void, U32, U32, U32x4, )
// Vector utility
-OPCODE(CompositeConstruct2, Opaque, Opaque, Opaque, )
-OPCODE(CompositeConstruct3, Opaque, Opaque, Opaque, Opaque, )
-OPCODE(CompositeConstruct4, Opaque, Opaque, Opaque, Opaque, Opaque, )
-OPCODE(CompositeExtract, Opaque, Opaque, U32, )
+OPCODE(CompositeConstructU32x2, U32x2, U32, U32, )
+OPCODE(CompositeConstructU32x3, U32x3, U32, U32, U32, )
+OPCODE(CompositeConstructU32x4, U32x4, U32, U32, U32, U32, )
+OPCODE(CompositeExtractU32x2, U32, U32x2, U32, )
+OPCODE(CompositeExtractU32x3, U32, U32x3, U32, )
+OPCODE(CompositeExtractU32x4, U32, U32x4, U32, )
+OPCODE(CompositeConstructF16x2, F16x2, F16, F16, )
+OPCODE(CompositeConstructF16x3, F16x3, F16, F16, F16, )
+OPCODE(CompositeConstructF16x4, F16x4, F16, F16, F16, F16, )
+OPCODE(CompositeExtractF16x2, F16, F16x2, U32, )
+OPCODE(CompositeExtractF16x3, F16, F16x3, U32, )
+OPCODE(CompositeExtractF16x4, F16, F16x4, U32, )
+OPCODE(CompositeConstructF32x2, F32x2, F32, F32, )
+OPCODE(CompositeConstructF32x3, F32x3, F32, F32, F32, )
+OPCODE(CompositeConstructF32x4, F32x4, F32, F32, F32, F32, )
+OPCODE(CompositeExtractF32x2, F32, F32x2, U32, )
+OPCODE(CompositeExtractF32x3, F32, F32x3, U32, )
+OPCODE(CompositeExtractF32x4, F32, F32x4, U32, )
+OPCODE(CompositeConstructF64x2, F64x2, F64, F64, )
+OPCODE(CompositeConstructF64x3, F64x3, F64, F64, F64, )
+OPCODE(CompositeConstructF64x4, F64x4, F64, F64, F64, F64, )
+OPCODE(CompositeExtractF64x2, F64, F64x2, U32, )
+OPCODE(CompositeExtractF64x3, F64, F64x3, U32, )
+OPCODE(CompositeExtractF64x4, F64, F64x4, U32, )
// Select operations
OPCODE(Select8, U8, U1, U8, U8, )
@@ -91,12 +111,18 @@ OPCODE(Select32, U32, U1,
OPCODE(Select64, U64, U1, U64, U64, )
// Bitwise conversions
-OPCODE(PackUint2x32, U64, Opaque, )
-OPCODE(UnpackUint2x32, Opaque, U64, )
-OPCODE(PackFloat2x16, U32, Opaque, )
-OPCODE(UnpackFloat2x16, Opaque, U32, )
-OPCODE(PackDouble2x32, U64, Opaque, )
-OPCODE(UnpackDouble2x32, Opaque, U64, )
+OPCODE(BitCastU16F16, U16, F16, )
+OPCODE(BitCastU32F32, U32, F32, )
+OPCODE(BitCastU64F64, U64, F64, )
+OPCODE(BitCastF16U16, F16, U16, )
+OPCODE(BitCastF32U32, F32, U32, )
+OPCODE(BitCastF64U64, F64, U64, )
+OPCODE(PackUint2x32, U64, U32x2, )
+OPCODE(UnpackUint2x32, U32x2, U64, )
+OPCODE(PackFloat2x16, U32, F16x2, )
+OPCODE(UnpackFloat2x16, F16x2, U32, )
+OPCODE(PackDouble2x32, U64, U32x2, )
+OPCODE(UnpackDouble2x32, U32x2, U64, )
// Pseudo-operation, handled specially at final emit
OPCODE(GetZeroFromOp, U1, Opaque, )
@@ -105,52 +131,52 @@ OPCODE(GetCarryFromOp, U1, Opaq
OPCODE(GetOverflowFromOp, U1, Opaque, )
// Floating-point operations
-OPCODE(FPAbs16, U16, U16, )
-OPCODE(FPAbs32, U32, U32, )
-OPCODE(FPAbs64, U64, U64, )
-OPCODE(FPAdd16, U16, U16, U16, )
-OPCODE(FPAdd32, U32, U32, U32, )
-OPCODE(FPAdd64, U64, U64, U64, )
-OPCODE(FPFma16, U16, U16, U16, U16, )
-OPCODE(FPFma32, U32, U32, U32, U32, )
-OPCODE(FPFma64, U64, U64, U64, U64, )
-OPCODE(FPMax32, U32, U32, U32, )
-OPCODE(FPMax64, U64, U64, U64, )
-OPCODE(FPMin32, U32, U32, U32, )
-OPCODE(FPMin64, U64, U64, U64, )
-OPCODE(FPMul16, U16, U16, U16, )
-OPCODE(FPMul32, U32, U32, U32, )
-OPCODE(FPMul64, U64, U64, U64, )
-OPCODE(FPNeg16, U16, U16, )
-OPCODE(FPNeg32, U32, U32, )
-OPCODE(FPNeg64, U64, U64, )
-OPCODE(FPRecip32, U32, U32, )
-OPCODE(FPRecip64, U64, U64, )
-OPCODE(FPRecipSqrt32, U32, U32, )
-OPCODE(FPRecipSqrt64, U64, U64, )
-OPCODE(FPSqrt, U32, U32, )
-OPCODE(FPSin, U32, U32, )
-OPCODE(FPSinNotReduced, U32, U32, )
-OPCODE(FPExp2, U32, U32, )
-OPCODE(FPExp2NotReduced, U32, U32, )
-OPCODE(FPCos, U32, U32, )
-OPCODE(FPCosNotReduced, U32, U32, )
-OPCODE(FPLog2, U32, U32, )
-OPCODE(FPSaturate16, U16, U16, )
-OPCODE(FPSaturate32, U32, U32, )
-OPCODE(FPSaturate64, U64, U64, )
-OPCODE(FPRoundEven16, U16, U16, )
-OPCODE(FPRoundEven32, U32, U32, )
-OPCODE(FPRoundEven64, U64, U64, )
-OPCODE(FPFloor16, U16, U16, )
-OPCODE(FPFloor32, U32, U32, )
-OPCODE(FPFloor64, U64, U64, )
-OPCODE(FPCeil16, U16, U16, )
-OPCODE(FPCeil32, U32, U32, )
-OPCODE(FPCeil64, U64, U64, )
-OPCODE(FPTrunc16, U16, U16, )
-OPCODE(FPTrunc32, U32, U32, )
-OPCODE(FPTrunc64, U64, U64, )
+OPCODE(FPAbs16, F16, F16, )
+OPCODE(FPAbs32, F32, F32, )
+OPCODE(FPAbs64, F64, F64, )
+OPCODE(FPAdd16, F16, F16, F16, )
+OPCODE(FPAdd32, F32, F32, F32, )
+OPCODE(FPAdd64, F64, F64, F64, )
+OPCODE(FPFma16, F16, F16, F16, F16, )
+OPCODE(FPFma32, F32, F32, F32, F32, )
+OPCODE(FPFma64, F64, F64, F64, F64, )
+OPCODE(FPMax32, F32, F32, F32, )
+OPCODE(FPMax64, F64, F64, F64, )
+OPCODE(FPMin32, F32, F32, F32, )
+OPCODE(FPMin64, F64, F64, F64, )
+OPCODE(FPMul16, F16, F16, F16, )
+OPCODE(FPMul32, F32, F32, F32, )
+OPCODE(FPMul64, F64, F64, F64, )
+OPCODE(FPNeg16, F16, F16, )
+OPCODE(FPNeg32, F32, F32, )
+OPCODE(FPNeg64, F64, F64, )
+OPCODE(FPRecip32, F32, F32, )
+OPCODE(FPRecip64, F64, F64, )
+OPCODE(FPRecipSqrt32, F32, F32, )
+OPCODE(FPRecipSqrt64, F64, F64, )
+OPCODE(FPSqrt, F32, F32, )
+OPCODE(FPSin, F32, F32, )
+OPCODE(FPSinNotReduced, F32, F32, )
+OPCODE(FPExp2, F32, F32, )
+OPCODE(FPExp2NotReduced, F32, F32, )
+OPCODE(FPCos, F32, F32, )
+OPCODE(FPCosNotReduced, F32, F32, )
+OPCODE(FPLog2, F32, F32, )
+OPCODE(FPSaturate16, F16, F16, )
+OPCODE(FPSaturate32, F32, F32, )
+OPCODE(FPSaturate64, F64, F64, )
+OPCODE(FPRoundEven16, F16, F16, )
+OPCODE(FPRoundEven32, F32, F32, )
+OPCODE(FPRoundEven64, F64, F64, )
+OPCODE(FPFloor16, F16, F16, )
+OPCODE(FPFloor32, F32, F32, )
+OPCODE(FPFloor64, F64, F64, )
+OPCODE(FPCeil16, F16, F16, )
+OPCODE(FPCeil32, F32, F32, )
+OPCODE(FPCeil64, F64, F64, )
+OPCODE(FPTrunc16, F16, F16, )
+OPCODE(FPTrunc32, F32, F32, )
+OPCODE(FPTrunc64, F64, F64, )
// Integer operations
OPCODE(IAdd32, U32, U32, U32, )
@@ -188,24 +214,24 @@ OPCODE(LogicalXor, U1, U1,
OPCODE(LogicalNot, U1, U1, )
// Conversion operations
-OPCODE(ConvertS16F16, U32, U16, )
-OPCODE(ConvertS16F32, U32, U32, )
-OPCODE(ConvertS16F64, U32, U64, )
-OPCODE(ConvertS32F16, U32, U16, )
-OPCODE(ConvertS32F32, U32, U32, )
-OPCODE(ConvertS32F64, U32, U64, )
-OPCODE(ConvertS64F16, U64, U16, )
-OPCODE(ConvertS64F32, U64, U32, )
-OPCODE(ConvertS64F64, U64, U64, )
-OPCODE(ConvertU16F16, U32, U16, )
-OPCODE(ConvertU16F32, U32, U32, )
-OPCODE(ConvertU16F64, U32, U64, )
-OPCODE(ConvertU32F16, U32, U16, )
-OPCODE(ConvertU32F32, U32, U32, )
-OPCODE(ConvertU32F64, U32, U64, )
-OPCODE(ConvertU64F16, U64, U16, )
-OPCODE(ConvertU64F32, U64, U32, )
-OPCODE(ConvertU64F64, U64, U64, )
+OPCODE(ConvertS16F16, U32, F16, )
+OPCODE(ConvertS16F32, U32, F32, )
+OPCODE(ConvertS16F64, U32, F64, )
+OPCODE(ConvertS32F16, U32, F16, )
+OPCODE(ConvertS32F32, U32, F32, )
+OPCODE(ConvertS32F64, U32, F64, )
+OPCODE(ConvertS64F16, U64, F16, )
+OPCODE(ConvertS64F32, U64, F32, )
+OPCODE(ConvertS64F64, U64, F64, )
+OPCODE(ConvertU16F16, U32, F16, )
+OPCODE(ConvertU16F32, U32, F32, )
+OPCODE(ConvertU16F64, U32, F64, )
+OPCODE(ConvertU32F16, U32, F16, )
+OPCODE(ConvertU32F32, U32, F32, )
+OPCODE(ConvertU32F64, U32, F64, )
+OPCODE(ConvertU64F16, U64, F16, )
+OPCODE(ConvertU64F32, U64, F32, )
+OPCODE(ConvertU64F64, U64, F64, )
OPCODE(ConvertU64U32, U64, U32, )
OPCODE(ConvertU32U64, U32, U64, )
diff --git a/src/shader_recompiler/frontend/ir/type.cpp b/src/shader_recompiler/frontend/ir/type.cpp
index 13cc09195..f28341bfe 100644
--- a/src/shader_recompiler/frontend/ir/type.cpp
+++ b/src/shader_recompiler/frontend/ir/type.cpp
@@ -11,7 +11,9 @@ namespace Shader::IR {
std::string NameOf(Type type) {
static constexpr std::array names{
- "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32", "U64",
+ "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32",
+ "U64", "F16", "F32", "F64", "U32x2", "U32x3", "U32x4", "F16x2", "F16x3",
+ "F16x4", "F32x2", "F32x3", "F32x4", "F64x2", "F64x3", "F64x4",
};
const size_t bits{static_cast<size_t>(type)};
if (bits == 0) {
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 397875018..9a32ca1e8 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -25,6 +25,21 @@ enum class Type {
U16 = 1 << 7,
U32 = 1 << 8,
U64 = 1 << 9,
+ F16 = 1 << 10,
+ F32 = 1 << 11,
+ F64 = 1 << 12,
+ U32x2 = 1 << 13,
+ U32x3 = 1 << 14,
+ U32x4 = 1 << 15,
+ F16x2 = 1 << 16,
+ F16x3 = 1 << 17,
+ F16x4 = 1 << 18,
+ F32x2 = 1 << 19,
+ F32x3 = 1 << 20,
+ F32x4 = 1 << 21,
+ F64x2 = 1 << 22,
+ F64x3 = 1 << 23,
+ F64x4 = 1 << 24,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 59a9b10dc..93ff8ccf1 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -26,8 +26,12 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
+Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
+
Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
+Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {}
+
bool Value::IsIdentity() const noexcept {
return type == Type::Opaque && inst->Opcode() == Opcode::Identity;
}
@@ -122,6 +126,14 @@ u32 Value::U32() const {
return imm_u32;
}
+f32 Value::F32() const {
+ if (IsIdentity()) {
+ return inst->Arg(0).F32();
+ }
+ ValidateAccess(Type::F32);
+ return imm_f32;
+}
+
u64 Value::U64() const {
if (IsIdentity()) {
return inst->Arg(0).U64();
@@ -152,11 +164,27 @@ bool Value::operator==(const Value& other) const {
case Type::U8:
return imm_u8 == other.imm_u8;
case Type::U16:
+ case Type::F16:
return imm_u16 == other.imm_u16;
case Type::U32:
+ case Type::F32:
return imm_u32 == other.imm_u32;
case Type::U64:
+ case Type::F64:
return imm_u64 == other.imm_u64;
+ case Type::U32x2:
+ case Type::U32x3:
+ case Type::U32x4:
+ case Type::F16x2:
+ case Type::F16x3:
+ case Type::F16x4:
+ case Type::F32x2:
+ case Type::F32x3:
+ case Type::F32x4:
+ case Type::F64x2:
+ case Type::F64x3:
+ case Type::F64x4:
+ break;
}
throw LogicError("Invalid type {}", type);
}
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 31f831794..2f3688c73 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -28,7 +28,9 @@ public:
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
explicit Value(u32 value) noexcept;
+ explicit Value(f32 value) noexcept;
explicit Value(u64 value) noexcept;
+ explicit Value(f64 value) noexcept;
[[nodiscard]] bool IsIdentity() const noexcept;
[[nodiscard]] bool IsEmpty() const noexcept;
@@ -46,6 +48,7 @@ public:
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
[[nodiscard]] u32 U32() const;
+ [[nodiscard]] f32 F32() const;
[[nodiscard]] u64 U64() const;
[[nodiscard]] bool operator==(const Value& other) const;
@@ -65,7 +68,9 @@ private:
u8 imm_u8;
u16 imm_u16;
u32 imm_u32;
+ f32 imm_f32;
u64 imm_u64;
+ f64 imm_f64;
};
};
@@ -93,8 +98,13 @@ using U8 = TypedValue<Type::U8>;
using U16 = TypedValue<Type::U16>;
using U32 = TypedValue<Type::U32>;
using U64 = TypedValue<Type::U64>;
+using F16 = TypedValue<Type::F16>;
+using F32 = TypedValue<Type::F32>;
+using F64 = TypedValue<Type::F64>;
using U32U64 = TypedValue<Type::U32 | Type::U64>;
+using F32F64 = TypedValue<Type::F32 | Type::F64>;
using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>;
+using F16F32F64 = TypedValue<Type::F16 | Type::F32 | Type::F64>;
using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>;
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
index d2c44b9cc..cb3a326cf 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
@@ -11,7 +11,7 @@ namespace Shader::Maxwell {
namespace {
void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRounding fp_rounding,
- const IR::U32& src_b, bool abs_a, bool neg_a, bool abs_b, bool neg_b) {
+ const IR::F32& src_b, bool abs_a, bool neg_a, bool abs_b, bool neg_b) {
union {
u64 raw;
BitField<0, 8, IR::Reg> dest_reg;
@@ -24,17 +24,17 @@ void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRoundin
if (cc) {
throw NotImplementedException("FADD CC");
}
- const IR::U32 op_a{v.ir.FPAbsNeg(v.X(fadd.src_a), abs_a, neg_a)};
- const IR::U32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
+ const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fadd.src_a), abs_a, neg_a)};
+ const IR::F32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
IR::FpControl control{
.no_contraction{true},
.rounding{CastFpRounding(fp_rounding)},
.fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
};
- v.X(fadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
+ v.F(fadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
}
-void FADD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+void FADD(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
union {
u64 raw;
BitField<39, 2, FpRounding> fp_rounding;
@@ -53,7 +53,7 @@ void FADD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
} // Anonymous namespace
void TranslatorVisitor::FADD_reg(u64 insn) {
- FADD(*this, insn, GetReg20(insn));
+ FADD(*this, insn, GetReg20F(insn));
}
void TranslatorVisitor::FADD_cbuf(u64) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index c4288d9a8..acd8445ad 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -55,21 +55,21 @@ size_t BitSize(DestFormat dest_format) {
}
}
-void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::U16U32U64& op_a) {
+void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
// F2I is used to convert from a floating point value to an integer
const F2I f2i{insn};
- const IR::U16U32U64 float_value{v.ir.FPAbsNeg(op_a, f2i.abs != 0, f2i.neg != 0)};
- const IR::U16U32U64 rounded_value{[&] {
+ const IR::F16F32F64 op_a{v.ir.FPAbsNeg(src_a, f2i.abs != 0, f2i.neg != 0)};
+ const IR::F16F32F64 rounded_value{[&] {
switch (f2i.rounding) {
case Rounding::Round:
- return v.ir.FPRoundEven(float_value);
+ return v.ir.FPRoundEven(op_a);
case Rounding::Floor:
- return v.ir.FPFloor(float_value);
+ return v.ir.FPFloor(op_a);
case Rounding::Ceil:
- return v.ir.FPCeil(float_value);
+ return v.ir.FPCeil(op_a);
case Rounding::Trunc:
- return v.ir.FPTrunc(float_value);
+ return v.ir.FPTrunc(op_a);
default:
throw NotImplementedException("Invalid F2I rounding {}", f2i.rounding.Value());
}
@@ -105,12 +105,12 @@ void TranslatorVisitor::F2I_reg(u64 insn) {
BitField<20, 8, IR::Reg> src_reg;
} const f2i{insn};
- const IR::U16U32U64 op_a{[&]() -> IR::U16U32U64 {
+ const IR::F16F32F64 op_a{[&]() -> IR::F16F32F64 {
switch (f2i.base.src_format) {
case SrcFormat::F16:
- return ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half);
+ return IR::F16{ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half)};
case SrcFormat::F32:
- return X(f2i.src_reg);
+ return F(f2i.src_reg);
case SrcFormat::F64:
return ir.PackDouble2x32(ir.CompositeConstruct(X(f2i.src_reg), X(f2i.src_reg + 1)));
default:
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
index 30ca052ec..1464f2807 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
@@ -9,7 +9,7 @@
namespace Shader::Maxwell {
namespace {
-void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c, bool neg_a,
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& src_c, bool neg_a,
bool neg_b, bool neg_c, bool sat, bool cc, FmzMode fmz_mode, FpRounding fp_rounding) {
union {
u64 raw;
@@ -23,18 +23,18 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
if (cc) {
throw NotImplementedException("FFMA CC");
}
- const IR::U32 op_a{v.ir.FPAbsNeg(v.X(ffma.src_a), false, neg_a)};
- const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
- const IR::U32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
+ const IR::F32 op_a{v.ir.FPAbsNeg(v.F(ffma.src_a), false, neg_a)};
+ const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+ const IR::F32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
const IR::FpControl fp_control{
.no_contraction{true},
.rounding{CastFpRounding(fp_rounding)},
.fmz_mode{CastFmzMode(fmz_mode)},
};
- v.X(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control));
+ v.F(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control));
}
-void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c) {
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& src_c) {
union {
u64 raw;
BitField<47, 1, u64> cc;
@@ -51,7 +51,7 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
} // Anonymous namespace
void TranslatorVisitor::FFMA_reg(u64 insn) {
- FFMA(*this, insn, GetReg20(insn), GetReg39(insn));
+ FFMA(*this, insn, GetReg20F(insn), GetReg39F(insn));
}
void TranslatorVisitor::FFMA_rc(u64) {
@@ -59,7 +59,7 @@ void TranslatorVisitor::FFMA_rc(u64) {
}
void TranslatorVisitor::FFMA_cr(u64 insn) {
- FFMA(*this, insn, GetCbuf(insn), GetReg39(insn));
+ FFMA(*this, insn, GetCbufF(insn), GetReg39F(insn));
}
void TranslatorVisitor::FFMA_imm(u64) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
index e2ab0dab2..90cddb18b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
@@ -35,8 +35,8 @@ void TranslatorVisitor::MUFU(u64 insn) {
BitField<50, 1, u64> sat;
} const mufu{insn};
- const IR::U32 op_a{ir.FPAbsNeg(X(mufu.src_reg), mufu.abs != 0, mufu.neg != 0)};
- IR::U32 value{[&]() -> IR::U32 {
+ const IR::F32 op_a{ir.FPAbsNeg(F(mufu.src_reg), mufu.abs != 0, mufu.neg != 0)};
+ IR::F32 value{[&]() -> IR::F32 {
switch (mufu.operation) {
case Operation::Cos:
return ir.FPCosNotReduced(op_a);
@@ -65,7 +65,7 @@ void TranslatorVisitor::MUFU(u64 insn) {
value = ir.FPSaturate(value);
}
- X(mufu.dest_reg, value);
+ F(mufu.dest_reg, value);
}
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
index 743a1e2f0..1b1d38be7 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
@@ -4,6 +4,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
@@ -43,7 +44,7 @@ float ScaleFactor(Scale scale) {
throw NotImplementedException("Invalid FMUL scale {}", scale);
}
-void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, FmzMode fmz_mode,
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, FmzMode fmz_mode,
FpRounding fp_rounding, Scale scale, bool sat, bool cc, bool neg_b) {
union {
u64 raw;
@@ -57,23 +58,23 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, FmzMode fmz_mode
if (sat) {
throw NotImplementedException("FMUL SAT");
}
- IR::U32 op_a{v.X(fmul.src_a)};
+ IR::F32 op_a{v.F(fmul.src_a)};
if (scale != Scale::None) {
if (fmz_mode != FmzMode::FTZ || fp_rounding != FpRounding::RN) {
throw NotImplementedException("FMUL scale with non-FMZ or non-RN modifiers");
}
op_a = v.ir.FPMul(op_a, v.ir.Imm32(ScaleFactor(scale)));
}
- const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+ const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
const IR::FpControl fp_control{
.no_contraction{true},
.rounding{CastFpRounding(fp_rounding)},
.fmz_mode{CastFmzMode(fmz_mode)},
};
- v.X(fmul.dest_reg, v.ir.FPMul(op_a, op_b, fp_control));
+ v.F(fmul.dest_reg, v.ir.FPMul(op_a, op_b, fp_control));
}
-void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
union {
u64 raw;
BitField<39, 2, FpRounding> fp_rounding;
@@ -90,7 +91,7 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
} // Anonymous namespace
void TranslatorVisitor::FMUL_reg(u64 insn) {
- return FMUL(*this, insn, GetReg20(insn));
+ return FMUL(*this, insn, GetReg20F(insn));
}
void TranslatorVisitor::FMUL_cbuf(u64) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index 548c7f611..3c9eaddd9 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -12,10 +12,18 @@ IR::U32 TranslatorVisitor::X(IR::Reg reg) {
return ir.GetReg(reg);
}
+IR::F32 TranslatorVisitor::F(IR::Reg reg) {
+ return ir.BitCast<IR::F32>(X(reg));
+}
+
void TranslatorVisitor::X(IR::Reg dest_reg, const IR::U32& value) {
ir.SetReg(dest_reg, value);
}
+void TranslatorVisitor::F(IR::Reg dest_reg, const IR::F32& value) {
+ X(dest_reg, ir.BitCast<IR::U32>(value));
+}
+
IR::U32 TranslatorVisitor::GetReg20(u64 insn) {
union {
u64 raw;
@@ -32,6 +40,14 @@ IR::U32 TranslatorVisitor::GetReg39(u64 insn) {
return X(reg.index);
}
+IR::F32 TranslatorVisitor::GetReg20F(u64 insn) {
+ return ir.BitCast<IR::F32>(GetReg20(insn));
+}
+
+IR::F32 TranslatorVisitor::GetReg39F(u64 insn) {
+ return ir.BitCast<IR::F32>(GetReg39(insn));
+}
+
IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
union {
u64 raw;
@@ -49,6 +65,10 @@ IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
return ir.GetCbuf(binding, byte_offset);
}
+IR::F32 TranslatorVisitor::GetCbufF(u64 insn) {
+ return ir.BitCast<IR::F32>(GetCbuf(insn));
+}
+
IR::U32 TranslatorVisitor::GetImm20(u64 insn) {
union {
u64 raw;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index ef6d977fe..b701605d7 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -296,12 +296,18 @@ public:
void XMAD_imm(u64 insn);
[[nodiscard]] IR::U32 X(IR::Reg reg);
+ [[nodiscard]] IR::F32 F(IR::Reg reg);
+
void X(IR::Reg dest_reg, const IR::U32& value);
+ void F(IR::Reg dest_reg, const IR::F32& value);
[[nodiscard]] IR::U32 GetReg20(u64 insn);
[[nodiscard]] IR::U32 GetReg39(u64 insn);
+ [[nodiscard]] IR::F32 GetReg20F(u64 insn);
+ [[nodiscard]] IR::F32 GetReg39F(u64 insn);
[[nodiscard]] IR::U32 GetCbuf(u64 insn);
+ [[nodiscard]] IR::F32 GetCbufF(u64 insn);
[[nodiscard]] IR::U32 GetImm20(u64 insn);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
index 23512db1a..de65173e8 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
@@ -5,22 +5,23 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/maxwell/opcode.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
enum class InterpolationMode : u64 {
- Pass = 0,
- Multiply = 1,
- Constant = 2,
- Sc = 3,
+ Pass,
+ Multiply,
+ Constant,
+ Sc,
};
enum class SampleMode : u64 {
- Default = 0,
- Centroid = 1,
- Offset = 2,
+ Default,
+ Centroid,
+ Offset,
};
} // Anonymous namespace
@@ -54,12 +55,12 @@ void TranslatorVisitor::IPA(u64 insn) {
}
const IR::Attribute attribute{ipa.attribute};
- IR::U32 value{ir.GetAttribute(attribute)};
+ IR::F32 value{ir.GetAttribute(attribute)};
if (IR::IsGeneric(attribute)) {
// const bool is_perspective{UnimplementedReadHeader(GenericAttributeIndex(attribute))};
const bool is_perspective{false};
if (is_perspective) {
- const IR::U32 rcp_position_w{ir.FPRecip(ir.GetAttribute(IR::Attribute::PositionW))};
+ const IR::F32 rcp_position_w{ir.FPRecip(ir.GetAttribute(IR::Attribute::PositionW))};
value = ir.FPMul(value, rcp_position_w);
}
}
@@ -68,7 +69,7 @@ void TranslatorVisitor::IPA(u64 insn) {
case InterpolationMode::Pass:
break;
case InterpolationMode::Multiply:
- value = ir.FPMul(value, ir.GetReg(ipa.multiplier));
+ value = ir.FPMul(value, F(ipa.multiplier));
break;
case InterpolationMode::Constant:
throw NotImplementedException("IPA.CONSTANT");
@@ -86,7 +87,7 @@ void TranslatorVisitor::IPA(u64 insn) {
value = ir.FPSaturate(value);
}
- ir.SetReg(ipa.dest_reg, value);
+ F(ipa.dest_reg, value);
}
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index c9669c617..9f1570479 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -114,7 +114,7 @@ void TranslatorVisitor::LDG(u64 insn) {
}
const IR::Value vector{ir.LoadGlobal64(address)};
for (int i = 0; i < 2; ++i) {
- X(dest_reg + i, ir.CompositeExtract(vector, i));
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
}
break;
}
@@ -124,7 +124,7 @@ void TranslatorVisitor::LDG(u64 insn) {
}
const IR::Value vector{ir.LoadGlobal128(address)};
for (int i = 0; i < 4; ++i) {
- X(dest_reg + i, ir.CompositeExtract(vector, i));
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
}
break;
}
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 02f5b653d..7fb3192d8 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include <type_traits>
+#include "common/bit_cast.h"
#include "common/bit_util.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/microinstruction.h"
@@ -25,6 +26,8 @@ template <typename T>
return value.U1();
} else if constexpr (std::is_same_v<T, u32>) {
return value.U32();
+ } else if constexpr (std::is_same_v<T, f32>) {
+ return value.F32();
} else if constexpr (std::is_same_v<T, u64>) {
return value.U64();
}
@@ -115,6 +118,19 @@ void FoldLogicalAnd(IR::Inst& inst) {
}
}
+template <typename Dest, typename Source>
+void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
+ const IR::Value value{inst.Arg(0)};
+ if (value.IsImmediate()) {
+ inst.ReplaceUsesWith(IR::Value{Common::BitCast<Dest>(Arg<Source>(value))});
+ return;
+ }
+ IR::Inst* const arg_inst{value.InstRecursive()};
+ if (value.InstRecursive()->Opcode() == reverse) {
+ inst.ReplaceUsesWith(arg_inst->Arg(0));
+ }
+}
+
void ConstantPropagation(IR::Inst& inst) {
switch (inst.Opcode()) {
case IR::Opcode::GetRegister:
@@ -123,6 +139,10 @@ void ConstantPropagation(IR::Inst& inst) {
return FoldGetPred(inst);
case IR::Opcode::IAdd32:
return FoldAdd<u32>(inst);
+ case IR::Opcode::BitCastF32U32:
+ return FoldBitCast<f32, u32>(inst, IR::Opcode::BitCastU32F32);
+ case IR::Opcode::BitCastU32F32:
+ return FoldBitCast<u32, f32>(inst, IR::Opcode::BitCastF32U32);
case IR::Opcode::IAdd64:
return FoldAdd<u64>(inst);
case IR::Opcode::BitFieldUExtract:
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index ee69a5c9d..34393e1d5 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -108,8 +108,8 @@ bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexce
storage_buffer.offset < bias.offset_end;
}
-/// Ignores a global memory operation, reads return zero and writes are ignored
-void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
+/// Discards a global memory operation, reads return zero and writes are ignored
+void DiscardGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
const IR::Value zero{u32{0}};
switch (inst->Opcode()) {
case IR::Opcode::LoadGlobalS8:
@@ -120,12 +120,12 @@ void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
inst->ReplaceUsesWith(zero);
break;
case IR::Opcode::LoadGlobal64:
- inst->ReplaceUsesWith(
- IR::Value{&*block.PrependNewInst(inst, IR::Opcode::CompositeConstruct2, {zero, zero})});
+ inst->ReplaceUsesWith(IR::Value{
+ &*block.PrependNewInst(inst, IR::Opcode::CompositeConstructU32x2, {zero, zero})});
break;
case IR::Opcode::LoadGlobal128:
inst->ReplaceUsesWith(IR::Value{&*block.PrependNewInst(
- inst, IR::Opcode::CompositeConstruct4, {zero, zero, zero, zero})});
+ inst, IR::Opcode::CompositeConstructU32x4, {zero, zero, zero, zero})});
break;
case IR::Opcode::WriteGlobalS8:
case IR::Opcode::WriteGlobalU8:
@@ -137,7 +137,8 @@ void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
inst->Invalidate();
break;
default:
- throw LogicError("Invalid opcode to ignore its global memory operation {}", inst->Opcode());
+ throw LogicError("Invalid opcode to discard its global memory operation {}",
+ inst->Opcode());
}
}
@@ -196,7 +197,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Block::iterator inst,
storage_buffer = Track(addr, nullptr);
if (!storage_buffer) {
// If that also failed, drop the global memory usage
- IgnoreGlobalMemory(block, inst);
+ DiscardGlobalMemory(block, inst);
}
}
// Collect storage buffer and the instruction
@@ -242,12 +243,12 @@ std::optional<IR::U32> TrackLowAddress(IR::IREmitter& ir, IR::Inst* inst) {
if (vector.IsImmediate()) {
return std::nullopt;
}
- // This vector is expected to be a CompositeConstruct2
+ // This vector is expected to be a CompositeConstructU32x2
IR::Inst* const vector_inst{vector.InstRecursive()};
- if (vector_inst->Opcode() != IR::Opcode::CompositeConstruct2) {
+ if (vector_inst->Opcode() != IR::Opcode::CompositeConstructU32x2) {
return std::nullopt;
}
- // Grab the first argument from the CompositeConstruct2, this is the low address.
+ // Grab the first argument from the CompositeConstructU32x2, this is the low address.
// Re-apply the offset in case we found one.
const IR::U32 low_addr{vector_inst->Arg(0)};
return imm_offset != 0 ? IR::U32{ir.IAdd(low_addr, ir.Imm32(imm_offset))} : low_addr;
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index 4022c6fe2..e6596d828 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -52,7 +52,7 @@ int main() {
// RunDatabase();
// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
- FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
+ FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
// fmt::print(stdout, "{}\n", cfg->Dot());