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authorunknown <FreddyFunk@users.noreply.github.com>2019-02-10 10:28:04 +0100
committerFreddyFunk <FreddyFunk@users.noreply.github.com>2019-03-29 18:22:08 +0100
commitb4857e326fdf4c980c88ca399e7d12f99253777e (patch)
tree5e90dbe3f86317723ee15306cdf1de38d6405790
parentgl_shader_disk_cache: Fixup clang format (diff)
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-rw-r--r--src/common/zstd_compression.cpp15
-rw-r--r--src/common/zstd_compression.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp5
3 files changed, 11 insertions, 13 deletions
diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp
index f6cf7a791..60a35c67c 100644
--- a/src/common/zstd_compression.cpp
+++ b/src/common/zstd_compression.cpp
@@ -13,7 +13,6 @@
namespace Common::Compression {
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
-
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
@@ -36,17 +35,19 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
}
-std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed,
- std::size_t uncompressed_size) {
- std::vector<u8> uncompressed(uncompressed_size);
+std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
+ const std::size_t decompressed_size =
+ ZSTD_getDecompressedSize(compressed.data(), compressed.size());
+ std::vector<u8> decompressed(decompressed_size);
+
const std::size_t uncompressed_result_size = ZSTD_decompress(
- uncompressed.data(), uncompressed.size(), compressed.data(), compressed.size());
+ decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
- if (uncompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
+ if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
// Decompression failed
return {};
}
- return uncompressed;
+ return decompressed;
}
} // namespace Common::Compression
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index c011ac34b..e0a64b035 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -34,11 +34,9 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
*
* @param compressed the compressed source memory region.
- * @param uncompressed_size the size in bytes of the uncompressed data.
*
* @return the decompressed data.
*/
-std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed,
- std::size_t uncompressed_size);
+std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
} // namespace Common::Compression \ No newline at end of file
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index ec32602ad..8a43eb157 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -259,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
return {};
}
- dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary, binary_length);
+ dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
if (dump.binary.empty()) {
return {};
}
@@ -288,8 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
return {};
}
- const std::vector<u8> code =
- Common::Compression::DecompressDataZSTD(compressed_code, code_size);
+ const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
if (code.empty()) {
return {};
}