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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-23 16:11:42 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-23 16:14:37 +0200
commitb11c81cc1337b55f42a1653771517add1fb47d0c (patch)
treefd60b0c57f3d064db578399406cce7b0da1fc693
parentMerge pull request #6686 from ReinUsesLisp/vk-optimal-copy (diff)
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-rw-r--r--src/common/settings.h11
-rw-r--r--src/yuzu/configuration/config.cpp5
-rw-r--r--src/yuzu/configuration/config.h1
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp14
-rw-r--r--src/yuzu/configuration/configuration_shared.h15
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp8
-rw-r--r--src/yuzu/main.cpp8
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp4
8 files changed, 38 insertions, 28 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index ce1bc647d..fd2a263ec 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -36,6 +36,11 @@ enum class CPUAccuracy : u32 {
Unsafe = 2,
};
+enum class FullscreenMode : u32 {
+ Borderless = 0,
+ Exclusive = 1,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -313,11 +318,11 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<int> fullscreen_mode{
+ Setting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
- 0,
+ FullscreenMode::Borderless,
#else
- 1,
+ FullscreenMode::Exclusive,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a5e032959..9fe5613b6 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -1329,7 +1329,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.vulkan_device);
- WriteGlobalSetting(Settings::values.fullscreen_mode);
+ WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
+ Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_frame_limit);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 96f9b6de1..24950e8f8 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -182,3 +182,4 @@ private:
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
+Q_DECLARE_METATYPE(Settings::FullscreenMode);
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index 096e42e94..251aab912 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -25,20 +25,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
}
}
-void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
- const QComboBox* combobox) {
- if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
- setting->SetValue(combobox->currentIndex());
- } else if (!Settings::IsConfiguringGlobal()) {
- if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- setting->SetGlobal(true);
- } else {
- setting->SetGlobal(false);
- setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
- }
- }
-}
-
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 1e0ef01ca..5423dbc92 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -28,7 +28,20 @@ enum class CheckState {
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
-void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
+template <typename Type>
+void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
+ if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
+ setting->SetValue(static_cast<Type>(combobox->currentIndex()));
+ } else if (!Settings::IsConfiguringGlobal()) {
+ if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(static_cast<Type>(combobox->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET));
+ }
+ }
+}
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 4d5b4c0e6..6287a3caa 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -79,7 +79,8 @@ void ConfigureGraphics::SetConfiguration() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
- ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
+ ui->fullscreen_mode_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
@@ -282,8 +283,9 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
- Settings::values.fullscreen_mode.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(
+ ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 03a909d17..96a301dda 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2515,7 +2515,7 @@ void GMainWindow::ShowFullscreen() {
ui.menubar->hide();
statusBar()->hide();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showFullScreen();
return;
}
@@ -2530,7 +2530,7 @@ void GMainWindow::ShowFullscreen() {
} else {
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showFullScreen();
return;
}
@@ -2547,7 +2547,7 @@ void GMainWindow::ShowFullscreen() {
void GMainWindow::HideFullscreen() {
if (ui.action_Single_Window_Mode->isChecked()) {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showNormal();
restoreGeometry(UISettings::values.geometry);
} else {
@@ -2561,7 +2561,7 @@ void GMainWindow::HideFullscreen() {
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
ui.menubar->show();
} else {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showNormal();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
} else {
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 353e51ea7..ea3e0ada4 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -124,7 +124,7 @@ void EmuWindow_SDL2::OnResize() {
void EmuWindow_SDL2::Fullscreen() {
switch (Settings::values.fullscreen_mode.GetValue()) {
- case 1: // Exclusive fullscreen
+ case Settings::FullscreenMode::Exclusive:
// Set window size to render size before entering fullscreen -- SDL does not resize to
// display dimensions in this mode.
// TODO: Multiply the window size by resolution_factor (for both docked modes)
@@ -140,7 +140,7 @@ void EmuWindow_SDL2::Fullscreen() {
LOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError());
LOG_INFO(Frontend, "Attempting to use borderless fullscreen...");
[[fallthrough]];
- case 0: // Borderless window
+ case Settings::FullscreenMode::Borderless:
if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) {
return;
}