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authorSubv <subv2112@gmail.com>2018-04-14 18:42:07 +0200
committerSubv <subv2112@gmail.com>2018-04-15 05:54:23 +0200
commitae58e46036944ebadfed611b657911720383d60f (patch)
tree951caf616779423ce11f1b260701492ceb07f187
parentMerge pull request #332 from bunnei/fix-total-mem-usage (diff)
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-rw-r--r--src/video_core/engines/maxwell_3d.cpp21
-rw-r--r--src/video_core/engines/maxwell_3d.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
3 files changed, 27 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 2d7c3152f..98ed11ec5 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -301,5 +301,26 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
return regs.reg_array[method];
}
+bool Maxwell3D::IsShaderStageEnabled(Regs::ShaderStage stage) const {
+ // The Vertex stage is always enabled.
+ if (stage == Regs::ShaderStage::Vertex)
+ return true;
+
+ switch (stage) {
+ case Regs::ShaderStage::TesselationControl:
+ return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationControl)]
+ .enable != 0;
+ case Regs::ShaderStage::TesselationEval:
+ return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationEval)]
+ .enable != 0;
+ case Regs::ShaderStage::Geometry:
+ return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Geometry)].enable != 0;
+ case Regs::ShaderStage::Fragment:
+ return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Fragment)].enable != 0;
+ }
+
+ UNREACHABLE();
+}
+
} // namespace Engines
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 9c6236c39..1fae41cb2 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -518,6 +518,9 @@ public:
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
+ /// Returns whether the specified shader stage is enabled or not.
+ bool IsShaderStageEnabled(Regs::ShaderStage stage) const;
+
private:
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f75d4c658..adc684f9e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -191,8 +191,9 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size
auto& shader_config = gpu.regs.shader_config[index];
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
- // VertexB program is always enabled, despite bit setting
- const bool is_enabled{shader_config.enable || program == Maxwell::ShaderProgram::VertexB};
+ const auto& stage = index - 1; // Stage indices are 0 - 5
+
+ const bool is_enabled = gpu.IsShaderStageEnabled(static_cast<Maxwell::ShaderStage>(stage));
// Skip stages that are not enabled
if (!is_enabled) {
@@ -200,7 +201,6 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size
}
// Upload uniform data as one UBO per stage
- const auto& stage = index - 1; // Stage indices are 0 - 5
const GLintptr ubo_offset = buffer_offset + static_cast<GLintptr>(ptr_pos);
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
sizeof(GLShader::MaxwellUniformData));