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authorReinUsesLisp <reinuseslisp@airmail.cc>2018-09-26 00:41:21 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2018-09-26 02:07:00 +0200
commitab65fde9f489ca32aa7bd3a7e7bcd1f92a61c0d1 (patch)
treeae8fd84ba5c5c3beeed1b9e3f6c4ff425f1a3d46
parentMerge pull request #1365 from DarkLordZach/lfs (diff)
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-rw-r--r--src/video_core/engines/maxwell_3d.h12
-rw-r--r--src/video_core/engines/maxwell_compute.cpp19
-rw-r--r--src/video_core/engines/maxwell_compute.h36
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp22
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
5 files changed, 92 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index b81b0723d..16cdfc7e2 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -461,7 +461,11 @@ public:
u32 entry;
} macros;
- INSERT_PADDING_WORDS(0x1B8);
+ INSERT_PADDING_WORDS(0x189);
+
+ u32 tfb_enabled;
+
+ INSERT_PADDING_WORDS(0x2E);
RenderTargetConfig rt[NumRenderTargets];
@@ -594,7 +598,9 @@ public:
u32 depth_write_enabled;
- INSERT_PADDING_WORDS(0x7);
+ u32 alpha_test_enabled;
+
+ INSERT_PADDING_WORDS(0x6);
u32 d3d_cull_mode;
@@ -977,6 +983,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
+ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
ASSERT_REG_POSITION(viewport, 0x300);
@@ -996,6 +1003,7 @@ ASSERT_REG_POSITION(zeta_height, 0x48b);
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
+ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB);
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
ASSERT_REG_POSITION(blend, 0x4CF);
diff --git a/src/video_core/engines/maxwell_compute.cpp b/src/video_core/engines/maxwell_compute.cpp
index e4e5f9e5e..59e28b22d 100644
--- a/src/video_core/engines/maxwell_compute.cpp
+++ b/src/video_core/engines/maxwell_compute.cpp
@@ -2,12 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/core.h"
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
-void MaxwellCompute::WriteReg(u32 method, u32 value) {}
+void MaxwellCompute::WriteReg(u32 method, u32 value) {
+ ASSERT_MSG(method < Regs::NUM_REGS,
+ "Invalid MaxwellCompute register, increase the size of the Regs structure");
+
+ regs.reg_array[method] = value;
+
+ switch (method) {
+ case MAXWELL_COMPUTE_REG_INDEX(compute): {
+ LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
+ UNREACHABLE();
+ break;
+ }
+ default:
+ break;
+ }
+}
} // namespace Engines
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_compute.h b/src/video_core/engines/maxwell_compute.h
index 2b3e4ced6..6ea934fb9 100644
--- a/src/video_core/engines/maxwell_compute.h
+++ b/src/video_core/engines/maxwell_compute.h
@@ -4,17 +4,53 @@
#pragma once
+#include <array>
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra::Engines {
+#define MAXWELL_COMPUTE_REG_INDEX(field_name) \
+ (offsetof(Tegra::Engines::MaxwellCompute::Regs, field_name) / sizeof(u32))
+
class MaxwellCompute final {
public:
MaxwellCompute() = default;
~MaxwellCompute() = default;
+ struct Regs {
+ static constexpr std::size_t NUM_REGS = 0xCF8;
+
+ union {
+ struct {
+ INSERT_PADDING_WORDS(0x281);
+
+ union {
+ u32 compute_end;
+ BitField<0, 1, u32> unknown;
+ } compute;
+
+ INSERT_PADDING_WORDS(0xA76);
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+ } regs{};
+
+ static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
+ "MaxwellCompute Regs has wrong size");
+
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(MaxwellCompute::Regs, field_name) == position * 4, \
+ "Field " #field_name " has invalid position")
+
+ASSERT_REG_POSITION(compute, 0x281);
+
+#undef ASSERT_REG_POSITION
+
} // namespace Tegra::Engines
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 70fb54507..44850d193 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -450,6 +450,8 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
+ SyncAlphaTest();
+ SyncTransformFeedback();
// TODO(bunnei): Sync framebuffer_scale uniform here
// TODO(bunnei): Sync scissorbox uniform(s) here
@@ -883,4 +885,24 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
+void RasterizerOpenGL::SyncAlphaTest() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be
+ // implemented with a test+discard in fragment shaders.
+ if (regs.alpha_test_enabled != 0) {
+ LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented");
+ UNREACHABLE();
+ }
+}
+
+void RasterizerOpenGL::SyncTransformFeedback() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ if (regs.tfb_enabled != 0) {
+ LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented");
+ UNREACHABLE();
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index bf9560bdc..c3f1e14bf 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -158,6 +158,12 @@ private:
/// Syncs the LogicOp state to match the guest state
void SyncLogicOpState();
+ /// Syncs the alpha test state to match the guest state
+ void SyncAlphaTest();
+
+ /// Syncs the transform feedback state to match the guest state
+ void SyncTransformFeedback();
+
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;