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authorPurple <38256064+IamSanjid@users.noreply.github.com>2022-04-19 22:22:51 +0200
committerGitHub <noreply@github.com>2022-04-19 22:22:51 +0200
commit9dfadc8b3074109dab8e47a24bc60e9ea956c579 (patch)
tree4f945e3f25af97b177a998d23d1a4cabdc11297b
parentMerge pull request #8225 from Tachi107/aboutdialog-gplv3 (diff)
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-rw-r--r--src/yuzu/main.cpp40
-rw-r--r--src/yuzu/main.h3
2 files changed, 41 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 52879a989..5e26aad29 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -152,7 +152,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
-constexpr int default_mouse_timeout = 2500;
+constexpr int default_mouse_hide_timeout = 2500;
+constexpr int default_mouse_center_timeout = 10;
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
@@ -287,10 +288,13 @@ GMainWindow::GMainWindow()
ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
- mouse_hide_timer.setInterval(default_mouse_timeout);
+ mouse_hide_timer.setInterval(default_mouse_hide_timeout);
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+ mouse_center_timer.setInterval(default_mouse_center_timeout);
+ connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
+
MigrateConfigFiles();
#if defined(HAVE_SDL2) && !defined(_WIN32)
@@ -3301,10 +3305,26 @@ void GMainWindow::ShowMouseCursor() {
}
}
+void GMainWindow::CenterMouseCursor() {
+ if (emu_thread == nullptr || !Settings::values.mouse_panning) {
+ mouse_center_timer.stop();
+ return;
+ }
+ if (!this->isActiveWindow()) {
+ mouse_center_timer.stop();
+ return;
+ }
+ const int center_x = render_window->width() / 2;
+ const int center_y = render_window->height() / 2;
+
+ QCursor::setPos(mapToGlobal({center_x, center_y}));
+}
+
void GMainWindow::OnMouseActivity() {
if (!Settings::values.mouse_panning) {
ShowMouseCursor();
}
+ mouse_center_timer.stop();
}
void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) {
@@ -3577,6 +3597,22 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
AcceptDropEvent(event);
}
+void GMainWindow::leaveEvent(QEvent* event) {
+ if (Settings::values.mouse_panning) {
+ const QRect& rect = geometry();
+ QPoint position = QCursor::pos();
+
+ qint32 x = qBound(rect.left(), position.x(), rect.right());
+ qint32 y = qBound(rect.top(), position.y(), rect.bottom());
+ // Only start the timer if the mouse has left the window bound.
+ // The leave event is also triggered when the window looses focus.
+ if (x != position.x() || y != position.y()) {
+ mouse_center_timer.start();
+ }
+ event->accept();
+ }
+}
+
bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index ab95a7518..b399e9b01 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -328,6 +328,7 @@ private:
void UpdateUISettings();
void HideMouseCursor();
void ShowMouseCursor();
+ void CenterMouseCursor();
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
@@ -372,6 +373,7 @@ private:
bool auto_paused = false;
bool auto_muted = false;
QTimer mouse_hide_timer;
+ QTimer mouse_center_timer;
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;
@@ -418,4 +420,5 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
+ void leaveEvent(QEvent* event) override;
};