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authorameerj <52414509+ameerj@users.noreply.github.com>2021-03-14 07:23:56 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:23 +0200
commit8d470c2e63c2dac334ccff2bcda9a0607ce76377 (patch)
treee97594278b6f4877a2350550be4727b8c4934248
parentshader: Fix rebase issue (diff)
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-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h8
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp16
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp28
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp57
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp12
8 files changed, 101 insertions, 25 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index b45ff53b6..171fdd321 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -70,6 +70,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/floating_point_compare.cpp
frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
+ frontend/maxwell/translate/impl/floating_point_min_max.cpp
frontend/maxwell/translate/impl/floating_point_multi_function.cpp
frontend/maxwell/translate/impl/floating_point_multiply.cpp
frontend/maxwell/translate/impl/floating_point_range_reduction.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index b09978073..89566c83d 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -162,10 +162,10 @@ Id EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c);
Id EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c);
Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c);
-void EmitFPMax32(EmitContext& ctx);
-void EmitFPMax64(EmitContext& ctx);
-void EmitFPMin32(EmitContext& ctx);
-void EmitFPMin64(EmitContext& ctx);
+Id EmitFPMax32(EmitContext& ctx, Id a, Id b);
+Id EmitFPMax64(EmitContext& ctx, Id a, Id b);
+Id EmitFPMin32(EmitContext& ctx, Id a, Id b);
+Id EmitFPMin64(EmitContext& ctx, Id a, Id b);
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index a359c42fc..e635b1ffb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -60,20 +60,20 @@ Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F64[1], a, b, c));
}
-void EmitFPMax32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMax32(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMax(ctx.F32[1], a, b);
}
-void EmitFPMax64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMax64(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMax(ctx.F64[1], a, b);
}
-void EmitFPMin32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMin32(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMin(ctx.F32[1], a, b);
}
-void EmitFPMin64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMin64(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMin(ctx.F64[1], a, b);
}
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 5d475207e..556961fa4 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -831,6 +831,34 @@ U1 IREmitter::FPUnordered(const F32& lhs, const F32& rhs) {
return LogicalOr(FPIsNan(lhs), FPIsNan(rhs));
}
+F32F64 IREmitter::FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control) {
+ if (lhs.Type() != rhs.Type()) {
+ throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
+ }
+ switch (lhs.Type()) {
+ case Type::F32:
+ return Inst<F32>(Opcode::FPMax32, Flags{control}, lhs, rhs);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPMax64, Flags{control}, lhs, rhs);
+ default:
+ ThrowInvalidType(lhs.Type());
+ }
+}
+
+F32F64 IREmitter::FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control) {
+ if (lhs.Type() != rhs.Type()) {
+ throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
+ }
+ switch (lhs.Type()) {
+ case Type::F32:
+ return Inst<F32>(Opcode::FPMin32, Flags{control}, lhs, rhs);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPMin64, Flags{control}, lhs, rhs);
+ default:
+ ThrowInvalidType(lhs.Type());
+ }
+}
+
U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) {
if (a.Type() != b.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 5cfe1a54a..74fb3dbcb 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -155,6 +155,8 @@ public:
[[nodiscard]] U1 FPIsNan(const F32& value);
[[nodiscard]] U1 FPOrdered(const F32& lhs, const F32& rhs);
[[nodiscard]] U1 FPUnordered(const F32& lhs, const F32& rhs);
+ [[nodiscard]] F32F64 FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control = {});
+ [[nodiscard]] F32F64 FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control = {});
[[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
[[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
index 21cb80d67..f254ecb3a 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
@@ -88,7 +88,7 @@ void FCMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::F32& o
const IR::F32 zero{v.ir.Imm32(0.0f)};
const IR::F32 neg_zero{v.ir.Imm32(-0.0f)};
- IR::FpControl control{.fmz_mode{fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None}};
+ const IR::FpControl control{.fmz_mode{fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None}};
const IR::U1 cmp_result{FloatingPointCompare(v.ir, operand, zero, fcmp.compare_op, control)};
const IR::U32 src_reg{v.X(fcmp.src_reg)};
const IR::U32 result{v.ir.Select(cmp_result, src_reg, src_a)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
new file mode 100644
index 000000000..c3180a9bd
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
@@ -0,0 +1,57 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a_reg;
+ BitField<39, 3, IR::Pred> pred;
+ BitField<42, 1, u64> neg_pred;
+ BitField<44, 1, u64> ftz;
+ BitField<45, 1, u64> negate_b;
+ BitField<46, 1, u64> abs_a;
+ BitField<48, 1, u64> negate_a;
+ BitField<49, 1, u64> abs_b;
+ } const fmnmx{insn};
+
+ const IR::U1 pred{v.ir.GetPred(fmnmx.pred)};
+ const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fmnmx.src_a_reg), fmnmx.abs_a != 0, fmnmx.negate_a != 0)};
+ const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0);
+
+ const IR::FpControl control{
+ .no_contraction{false},
+ .rounding{IR::FpRounding::DontCare},
+ .fmz_mode{fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ };
+ IR::F32 max{v.ir.FPMax(op_a, op_b, control)};
+ IR::F32 min{v.ir.FPMin(op_a, op_b, control)};
+
+ if (fmnmx.neg_pred != 0) {
+ std::swap(min, max);
+ }
+
+ v.F(fmnmx.dest_reg, IR::F32{v.ir.Select(pred, min, max)});
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::FMNMX_reg(u64 insn) {
+ FMNMX(*this, insn, GetFloatReg20(insn));
+}
+
+void TranslatorVisitor::FMNMX_cbuf(u64 insn) {
+ FMNMX(*this, insn, GetFloatCbuf(insn));
+}
+
+void TranslatorVisitor::FMNMX_imm(u64 insn) {
+ FMNMX(*this, insn, GetFloatImm20(insn));
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index e1904472f..01ecbb4cc 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -201,18 +201,6 @@ void TranslatorVisitor::FCHK_imm(u64) {
ThrowNotImplemented(Opcode::FCHK_imm);
}
-void TranslatorVisitor::FMNMX_reg(u64) {
- ThrowNotImplemented(Opcode::FMNMX_reg);
-}
-
-void TranslatorVisitor::FMNMX_cbuf(u64) {
- ThrowNotImplemented(Opcode::FMNMX_cbuf);
-}
-
-void TranslatorVisitor::FMNMX_imm(u64) {
- ThrowNotImplemented(Opcode::FMNMX_imm);
-}
-
void TranslatorVisitor::FSET_reg(u64) {
ThrowNotImplemented(Opcode::FSET_reg);
}