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authorbunnei <bunneidev@gmail.com>2021-11-12 03:11:32 +0100
committerbunnei <bunneidev@gmail.com>2022-03-25 02:13:32 +0100
commit5a8b9a97062d6dbd64f4401036a3a4445ed4fe1b (patch)
treee604b8caa28839f4f14c785e780c799d90a69f5f
parenthle: nvflinger: Add implementation for Fence class. (diff)
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-rw-r--r--src/core/CMakeLists.txt1
-rw-r--r--src/core/hle/service/nvflinger/ui/graphic_buffer.h100
2 files changed, 101 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6cca114db..5e9b959a5 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -541,6 +541,7 @@ add_library(core STATIC
hle/service/nvflinger/nvflinger.h
hle/service/nvflinger/status.h
hle/service/nvflinger/ui/fence.h
+ hle/service/nvflinger/ui/graphic_buffer.h
hle/service/nvflinger/ui/rect.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
diff --git a/src/core/hle/service/nvflinger/ui/graphic_buffer.h b/src/core/hle/service/nvflinger/ui/graphic_buffer.h
new file mode 100644
index 000000000..c1e54d9ed
--- /dev/null
+++ b/src/core/hle/service/nvflinger/ui/graphic_buffer.h
@@ -0,0 +1,100 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+// Copyright 2007 The Android Open Source Project
+// Parts of this implementation were base on:
+// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/GraphicBuffer.h
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/hle/service/nvflinger/pixel_format.h"
+
+namespace android {
+
+class GraphicBuffer final {
+public:
+ constexpr GraphicBuffer() = default;
+
+ constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
+ : width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_},
+ usage{static_cast<s32>(usage_)} {}
+
+ constexpr u32 Width() const {
+ return static_cast<u32>(width);
+ }
+
+ constexpr u32 Height() const {
+ return static_cast<u32>(height);
+ }
+
+ constexpr u32 Stride() const {
+ return static_cast<u32>(stride);
+ }
+
+ constexpr u32 Usage() const {
+ return static_cast<u32>(usage);
+ }
+
+ constexpr PixelFormat Format() const {
+ return format;
+ }
+
+ constexpr u32 BufferId() const {
+ return buffer_id;
+ }
+
+ constexpr u32 ExternalFormat() const {
+ return external_format;
+ }
+
+ constexpr u32 Handle() const {
+ return handle;
+ }
+
+ constexpr u32 Offset() const {
+ return offset;
+ }
+
+ constexpr bool NeedsReallocation(u32 width_, u32 height_, PixelFormat format_,
+ u32 usage_) const {
+ if (static_cast<s32>(width_) != width) {
+ return true;
+ }
+
+ if (static_cast<s32>(height_) != height) {
+ return true;
+ }
+
+ if (format_ != format) {
+ return true;
+ }
+
+ if ((static_cast<u32>(usage) & usage_) != usage_) {
+ return true;
+ }
+
+ return false;
+ }
+
+private:
+ u32 magic{};
+ s32 width{};
+ s32 height{};
+ s32 stride{};
+ PixelFormat format{};
+ s32 usage{};
+ INSERT_PADDING_WORDS(1);
+ u32 index{};
+ INSERT_PADDING_WORDS(3);
+ u32 buffer_id{};
+ INSERT_PADDING_WORDS(6);
+ u32 external_format{};
+ INSERT_PADDING_WORDS(10);
+ u32 handle{};
+ u32 offset{};
+ INSERT_PADDING_WORDS(60);
+};
+static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size");
+
+} // namespace android