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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-16 03:19:54 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-16 04:07:20 +0200
commit59236b7d0f46e7486bcac0ef884fff424fa603df (patch)
treef191be91cafc1a5d24e9d775cccefbcfa222489d
parentgeneral: Make CPU accuracy and related a Settings::Setting (diff)
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-rw-r--r--src/yuzu/configuration/configuration_shared.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 5b344cdbd..0072dfe7f 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -15,23 +15,24 @@ constexpr int USE_GLOBAL_INDEX = 0;
constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
constexpr int USE_GLOBAL_OFFSET = 2;
+// CheckBoxes require a tracker for their state since we emulate a tristate CheckBox
enum class CheckState {
- Off,
- On,
- Global,
- Count,
+ Off, // Checkbox overrides to off/false
+ On, // Checkbox overrides to on/true
+ Global, // Checkbox defers to the global state
+ Count, // Simply the number of states, not a valid checkbox state
};
// Global-aware apply and set functions
+// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
const QComboBox* combobox);
-void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting,
- const QComboBox* combobox);
+// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
void SetPerGameSetting(QComboBox* combobox,
@@ -39,13 +40,20 @@ void SetPerGameSetting(QComboBox* combobox,
void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::GPUAccuracy>* setting);
+// (Un)highlights a Qt UI element
void SetHighlight(QWidget* widget, bool highlighted);
+
+// Sets up a QCheckBox like a tristate one, given a Setting
void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
CheckState& tracker);
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
CheckState& tracker);
+
+// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls
+// InsertGlobalItem
void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
+// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox
void InsertGlobalItem(QComboBox* combobox, int global_index);
} // namespace ConfigurationShared