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authorameerj <52414509+ameerj@users.noreply.github.com>2021-03-05 07:15:16 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:23 +0200
commit5465cb156107a27df525dfedbfd4e920b7f71253 (patch)
tree3bc5940f90e31e09820af69cd845eef92a7d7201
parentshader: Deduplicate HADD2 code (diff)
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-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp22
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp100
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp20
9 files changed, 136 insertions, 29 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 51c245a63..a8df03f90 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -86,6 +86,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/integer_shift_right.cpp
frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp
+ frontend/maxwell/translate/impl/load_effective_address.cpp
frontend/maxwell/translate/impl/load_store_attribute.cpp
frontend/maxwell/translate/impl/load_store_memory.cpp
frontend/maxwell/translate/impl/logic_operation.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index bed43c094..1f7d84871 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -132,7 +132,7 @@ void EmitBitCastU64F64(EmitContext& ctx);
void EmitBitCastF16U16(EmitContext& ctx);
Id EmitBitCastF32U32(EmitContext& ctx, Id value);
void EmitBitCastF64U64(EmitContext& ctx);
-void EmitPackUint2x32(EmitContext& ctx);
+Id EmitPackUint2x32(EmitContext& ctx, Id value);
Id EmitUnpackUint2x32(EmitContext& ctx, Id value);
Id EmitPackFloat2x16(EmitContext& ctx, Id value);
Id EmitUnpackFloat2x16(EmitContext& ctx, Id value);
@@ -229,9 +229,11 @@ Id EmitISub32(EmitContext& ctx, Id a, Id b);
void EmitISub64(EmitContext& ctx);
Id EmitIMul32(EmitContext& ctx, Id a, Id b);
Id EmitINeg32(EmitContext& ctx, Id value);
+Id EmitINeg64(EmitContext& ctx, Id value);
Id EmitIAbs32(EmitContext& ctx, Id value);
Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift);
Id EmitShiftRightLogical32(EmitContext& ctx, Id a, Id b);
+Id EmitShiftRightLogical64(EmitContext& ctx, Id a, Id b);
Id EmitShiftRightArithmetic32(EmitContext& ctx, Id a, Id b);
Id EmitBitwiseAnd32(EmitContext& ctx, Id a, Id b);
Id EmitBitwiseOr32(EmitContext& ctx, Id a, Id b);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
index e0d1ba413..93a45d834 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
@@ -30,8 +30,8 @@ void EmitBitCastF64U64(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitPackUint2x32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitPackUint2x32(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.U64, value);
}
Id EmitUnpackUint2x32(EmitContext& ctx, Id value) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index 162fb6a91..f5001cdaa 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -62,6 +62,10 @@ Id EmitINeg32(EmitContext& ctx, Id value) {
return ctx.OpSNegate(ctx.U32[1], value);
}
+Id EmitINeg64(EmitContext& ctx, Id value) {
+ return ctx.OpSNegate(ctx.U64, value);
+}
+
Id EmitIAbs32(EmitContext& ctx, Id value) {
return ctx.OpSAbs(ctx.U32[1], value);
}
@@ -74,6 +78,10 @@ Id EmitShiftRightLogical32(EmitContext& ctx, Id a, Id b) {
return ctx.OpShiftRightLogical(ctx.U32[1], a, b);
}
+Id EmitShiftRightLogical64(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpShiftRightLogical(ctx.U64, a, b);
+}
+
Id EmitShiftRightArithmetic32(EmitContext& ctx, Id a, Id b) {
return ctx.OpShiftRightArithmetic(ctx.U32[1], a, b);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 186920d8f..01f52183c 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -798,8 +798,15 @@ U32 IREmitter::IMul(const U32& a, const U32& b) {
return Inst<U32>(Opcode::IMul32, a, b);
}
-U32 IREmitter::INeg(const U32& value) {
- return Inst<U32>(Opcode::INeg32, value);
+U32U64 IREmitter::INeg(const U32U64& value) {
+ switch (value.Type()) {
+ case Type::U32:
+ return Inst<U32>(Opcode::INeg32, value);
+ case Type::U64:
+ return Inst<U64>(Opcode::INeg64, value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
}
U32 IREmitter::IAbs(const U32& value) {
@@ -810,8 +817,15 @@ U32 IREmitter::ShiftLeftLogical(const U32& base, const U32& shift) {
return Inst<U32>(Opcode::ShiftLeftLogical32, base, shift);
}
-U32 IREmitter::ShiftRightLogical(const U32& base, const U32& shift) {
- return Inst<U32>(Opcode::ShiftRightLogical32, base, shift);
+U32U64 IREmitter::ShiftRightLogical(const U32U64& base, const U32& shift) {
+ switch (base.Type()) {
+ case Type::U32:
+ return Inst<U32>(Opcode::ShiftRightLogical32, base, shift);
+ case Type::U64:
+ return Inst<U64>(Opcode::ShiftRightLogical64, base, shift);
+ default:
+ ThrowInvalidType(base.Type());
+ }
}
U32 IREmitter::ShiftRightArithmetic(const U32& base, const U32& shift) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 5beb99895..33bf2a7d0 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -148,10 +148,10 @@ public:
[[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
[[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
[[nodiscard]] U32 IMul(const U32& a, const U32& b);
- [[nodiscard]] U32 INeg(const U32& value);
+ [[nodiscard]] U32U64 INeg(const U32U64& value);
[[nodiscard]] U32 IAbs(const U32& value);
[[nodiscard]] U32 ShiftLeftLogical(const U32& base, const U32& shift);
- [[nodiscard]] U32 ShiftRightLogical(const U32& base, const U32& shift);
+ [[nodiscard]] U32U64 ShiftRightLogical(const U32U64& base, const U32& shift);
[[nodiscard]] U32 ShiftRightArithmetic(const U32& base, const U32& shift);
[[nodiscard]] U32 BitwiseAnd(const U32& a, const U32& b);
[[nodiscard]] U32 BitwiseOr(const U32& a, const U32& b);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index acfc0a829..b51aaaef5 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -233,9 +233,11 @@ OPCODE(ISub32, U32, U32,
OPCODE(ISub64, U64, U64, U64, )
OPCODE(IMul32, U32, U32, U32, )
OPCODE(INeg32, U32, U32, )
+OPCODE(INeg64, U64, U64, )
OPCODE(IAbs32, U32, U32, )
OPCODE(ShiftLeftLogical32, U32, U32, U32, )
OPCODE(ShiftRightLogical32, U32, U32, U32, )
+OPCODE(ShiftRightLogical64, U64, U64, U32, )
OPCODE(ShiftRightArithmetic32, U32, U32, U32, )
OPCODE(BitwiseAnd32, U32, U32, U32, )
OPCODE(BitwiseOr32, U32, U32, U32, )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp
new file mode 100644
index 000000000..784588e83
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp
@@ -0,0 +1,100 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void LEA_hi(TranslatorVisitor& v, u64 insn, const IR::U32& base, IR::U32 offset_hi, u64 scale,
+ bool neg, bool x) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> offset_lo_reg;
+ BitField<48, 3, IR::Pred> pred;
+ } const lea{insn};
+
+ if (x) {
+ throw NotImplementedException("LEA.HI X");
+ }
+ if (lea.pred != IR::Pred::PT) {
+ throw NotImplementedException("LEA.LO Pred");
+ }
+
+ const IR::U32 offset_lo{v.X(lea.offset_lo_reg)};
+ const IR::U64 packed_offset{v.ir.PackUint2x32(v.ir.CompositeConstruct(offset_lo, offset_hi))};
+ const IR::U64 offset{neg ? IR::U64{v.ir.INeg(packed_offset)} : packed_offset};
+
+ const s32 hi_scale{32 - static_cast<s32>(scale)};
+ const IR::U64 scaled_offset{v.ir.ShiftRightLogical(offset, v.ir.Imm32(hi_scale))};
+ const IR::U32 scaled_offset_w0{v.ir.CompositeExtract(v.ir.UnpackUint2x32(scaled_offset), 0)};
+
+ IR::U32 result{v.ir.IAdd(base, scaled_offset_w0)};
+ v.X(lea.dest_reg, result);
+}
+
+void LEA_lo(TranslatorVisitor& v, u64 insn, const IR::U32& base) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> offset_lo_reg;
+ BitField<39, 5, u64> scale;
+ BitField<45, 1, u64> neg;
+ BitField<46, 1, u64> x;
+ BitField<48, 3, IR::Pred> pred;
+ } const lea{insn};
+ if (lea.x != 0) {
+ throw NotImplementedException("LEA.LO X");
+ }
+ if (lea.pred != IR::Pred::PT) {
+ throw NotImplementedException("LEA.LO Pred");
+ }
+
+ const IR::U32 offset_lo{v.X(lea.offset_lo_reg)};
+ const s32 scale{static_cast<s32>(lea.scale)};
+ const IR::U32 offset{lea.neg != 0 ? IR::U32{v.ir.INeg(offset_lo)} : offset_lo};
+ const IR::U32 scaled_offset{v.ir.ShiftLeftLogical(offset, v.ir.Imm32(scale))};
+
+ IR::U32 result{v.ir.IAdd(base, scaled_offset)};
+ v.X(lea.dest_reg, result);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::LEA_hi_reg(u64 insn) {
+ union {
+ u64 insn;
+ BitField<28, 5, u64> scale;
+ BitField<37, 1, u64> neg;
+ BitField<38, 1, u64> x;
+ } const lea{insn};
+
+ LEA_hi(*this, insn, GetReg20(insn), GetReg39(insn), lea.scale, lea.neg != 0, lea.x != 0);
+}
+
+void TranslatorVisitor::LEA_hi_cbuf(u64 insn) {
+ union {
+ u64 insn;
+ BitField<51, 5, u64> scale;
+ BitField<56, 1, u64> neg;
+ BitField<57, 1, u64> x;
+ } const lea{insn};
+
+ LEA_hi(*this, insn, GetCbuf(insn), GetReg39(insn), lea.scale, lea.neg != 0, lea.x != 0);
+}
+
+void TranslatorVisitor::LEA_lo_reg(u64 insn) {
+ LEA_lo(*this, insn, GetReg20(insn));
+}
+
+void TranslatorVisitor::LEA_lo_cbuf(u64 insn) {
+ LEA_lo(*this, insn, GetCbuf(insn));
+}
+
+void TranslatorVisitor::LEA_lo_imm(u64 insn) {
+ LEA_lo(*this, insn, GetImm20(insn));
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index bd7a7a8b7..62863aff6 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -437,26 +437,6 @@ void TranslatorVisitor::LDS(u64) {
ThrowNotImplemented(Opcode::LDS);
}
-void TranslatorVisitor::LEA_hi_reg(u64) {
- ThrowNotImplemented(Opcode::LEA_hi_reg);
-}
-
-void TranslatorVisitor::LEA_hi_cbuf(u64) {
- ThrowNotImplemented(Opcode::LEA_hi_cbuf);
-}
-
-void TranslatorVisitor::LEA_lo_reg(u64) {
- ThrowNotImplemented(Opcode::LEA_lo_reg);
-}
-
-void TranslatorVisitor::LEA_lo_cbuf(u64) {
- ThrowNotImplemented(Opcode::LEA_lo_cbuf);
-}
-
-void TranslatorVisitor::LEA_lo_imm(u64) {
- ThrowNotImplemented(Opcode::LEA_lo_imm);
-}
-
void TranslatorVisitor::LEPC(u64) {
ThrowNotImplemented(Opcode::LEPC);
}