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authorbunnei <bunneidev@gmail.com>2021-02-13 11:32:13 +0100
committerbunnei <bunneidev@gmail.com>2021-02-14 05:11:26 +0100
commit51c13606d6b9a25a93bd008db53a2553b16126e5 (patch)
treef0eca4717b30a37215e2715fef80d5b66cd7553d
parenthle: service: am: IStorageAccessor: Fix out of bounds error handling. (diff)
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-rw-r--r--src/core/CMakeLists.txt1
-rw-r--r--src/core/hle/service/ldn/errors.h13
-rw-r--r--src/core/hle/service/ldn/ldn.cpp8
3 files changed, 19 insertions, 3 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 1662ec63d..e74e6a668 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -400,6 +400,7 @@ add_library(core STATIC
hle/service/hid/controllers/xpad.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
+ hle/service/ldn/errors.h
hle/service/ldn/ldn.cpp
hle/service/ldn/ldn.h
hle/service/ldr/ldr.cpp
diff --git a/src/core/hle/service/ldn/errors.h b/src/core/hle/service/ldn/errors.h
new file mode 100644
index 000000000..a718c5c66
--- /dev/null
+++ b/src/core/hle/service/ldn/errors.h
@@ -0,0 +1,13 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Service::LDN {
+
+constexpr ResultCode ERROR_DISABLED{ErrorModule::LDN, 22};
+
+} // namespace Service::LDN
diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp
index ee908f399..1c46609ae 100644
--- a/src/core/hle/service/ldn/ldn.cpp
+++ b/src/core/hle/service/ldn/ldn.cpp
@@ -6,6 +6,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
+#include "core/hle/service/ldn/errors.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/sm/sm.h"
@@ -140,10 +141,11 @@ public:
void Initialize2(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_LDN, "(STUBBED) called");
- // Result success seem make this services start network and continue.
- // If we just pass result error then it will stop and maybe try again and again.
+
+ // Return the disabled error to indicate that LDN is currently unavailable, otherwise games
+ // will continue to try to make a connection.
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_UNKNOWN);
+ rb.Push(ERROR_DISABLED);
}
};