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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-21 02:39:45 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:32 +0200
commit48d4e263264e9ae0214ad6f0064e8e32aba17fc4 (patch)
tree95e227b00da2f4b961e939d0838bb72b06d31cbd
parentglasm: Add tessellation shader declarations (diff)
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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 476cdda54..4fc7d2f2f 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -307,9 +307,9 @@ std::string_view StageHeader(Stage stage) {
case Stage::VertexB:
return "!!NVvp5.0\n";
case Stage::TessellationControl:
- return "!!NVtcs5.0\n";
+ return "!!NVtcp5.0\n";
case Stage::TessellationEval:
- return "!!NVtes5.0\n";
+ return "!!NVtep5.0\n";
case Stage::Geometry:
return "!!NVgp5.0\n";
case Stage::Fragment: